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pcsx_rearmed
trimui-s
libretro core fork of pcsx_rearmed with trimui s support
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Author
2012-11-18
frontend: overlay improvements
notaz
2012-11-18
spu: stop at 0 volume
notaz
2012-11-18
fix gun handling in enhancement mode
notaz
2012-11-13
fix some random corner cases
notaz
2012-11-13
psx_gpu: fix interlace mode
notaz
2012-11-05
sort out 32/64bit savestate compat issues
notaz
2012-11-05
detect undefined symbols early
notaz
2012-11-03
psx_gpu: change enh buffer selection once more
notaz
2012-11-02
psx_gpu: rework enhancement buffer selection
notaz
2012-11-02
move blit to core, allow filtering while blitting
notaz
2012-10-28
psx_gpu: workaround overflow crash
notaz
2012-10-27
psx_gpu: add some preloads
notaz
2012-10-27
psx_gpu: implement setup_sprite_untextured in asm
notaz
2012-10-24
gpu: move enhacement logic out of vout_pl
notaz
2012-10-24
psx_gpu: select buffers differently
notaz
2012-10-23
psx_gpu: change reciprocal table again
notaz
2012-10-23
psx_gpu: consolidate C code, implement exnhancement asm
notaz
2012-10-13
psx_gpu: 2x sprite fixes and integration
notaz
2012-10-13
psx_gpu: 2x sprite renderer
Exophase
2012-10-12
various enhancement tweaks
notaz
2012-10-12
start mmap'ing vram, with hugetlb if possible
notaz
2012-10-12
psx_gpu: start handling vram loads/moves for enhancement
notaz
2012-10-12
psx_gpu: do enhanced lines
notaz
2012-10-12
psx_gpu: switch to 1024 width again.
notaz
2012-10-12
psx_gpu: use different uvrgb phase for enhancement
notaz
2012-10-12
psx_gpu: do enhaced sprites with triangles
notaz
2012-10-12
psx_gpu: move masking to set_texture
notaz
2012-10-12
psx_gpu: switch enhancement to 2048 width
notaz
2012-10-12
psx_gpu: add enhanced triangle rendering
notaz
2012-10-12
add support for software-enhanced rendering
notaz
2012-10-12
psx_gpu: add a tool to generate asm offsets
notaz
2012-10-07
psx_gpu: increase reciprocal accuracy
Exophase
2012-10-07
psx_gpu: more limit checking
notaz
2012-10-06
psx_gpu: standalone test build + tweaks
notaz
2012-09-13
silence some 64bit related warnings
notaz
2012-08-02
release r15
notaz
2012-08-02
gpu_unai: merge Franxis' range fix
notaz
2012-08-01
gpulib: don't lose a fill in frameskip mode
notaz
2012-07-31
allow multiple sound drivers to be compiled
notaz
2012-07-31
spu: some cleanups
notaz
2012-07-30
fix various fPIC issues
notaz
2012-07-29
frontend: initial libretro support
notaz
2012-07-19
gpulib: implement rgb888_to_rgb565
notaz
2012-07-19
gpulib: clear fb when display is blanked
notaz
2012-07-18
psx_gpu: change line parsing
notaz
2012-07-18
psx_gpu: fix line cmd length and move w/h masking
notaz
2012-07-18
gpulib: drop prim buffer on stateload
notaz
2012-07-16
spu: rework irqs, again..
notaz
2012-07-15
spu: handle cd decode buffers too
notaz
2012-07-15
spu: add decode buffer and reverb read handling
notaz
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