Age | Commit message (Collapse) | Author |
|
|
|
stupid Mach-O
|
|
|
|
|
|
|
|
Makefile.libretro
|
|
will hurt audio if game is way too slow, but perhaps improve
sync situation a bit..
|
|
|
|
|
|
thanks to Exophase for help with coming up with this fix
|
|
plugins no longer depend on it
|
|
these were for testing mostly, not for general use.
Also fix a typo along the way.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
or should we? (Music 2000)
|
|
|
|
|
|
|
|
sync is still broken :(
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
fixup on load too
|
|
|
|
they do more harm than good
|
|
|
|
work directly on psx vram
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
also adds libpicofe to pull filters from, and filter related UI stuff
|
|
rare corner case
|
|
seem to be helpful for enhancement
|
|
|
|
|
|
this handles weird drawing areas better
|
|
otherwise something overflows somewhere and causes num_block overflow.
Also added debug code to cache that issue early.
|