From 6cdf212f2cbb240dfbe3a8af23bebf0960ba5574 Mon Sep 17 00:00:00 2001 From: vanfanel Date: Wed, 3 Aug 2016 02:27:58 +0200 Subject: Please, don't use for loop initial declarations because it forces us to use higher C std --- frontend/libretro.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/frontend/libretro.c b/frontend/libretro.c index b13f9c7..5bf737f 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -473,7 +473,7 @@ static void update_controller_port_device(unsigned port, unsigned device) static void update_multitap() { struct retro_variable var; - int auto_case; + int auto_case, port; var.value = NULL; var.key = "pcsx_rearmed_multitap1"; @@ -494,7 +494,7 @@ static void update_multitap() { // If a gamepad is plugged after port 2, we need a first multitap. multitap1 = 0; - for (int port = 2; port < PORTS_NUMBER; port++) + for (port = 2; port < PORTS_NUMBER; port++) multitap1 |= in_type[port] != PSE_PAD_TYPE_NONE; } @@ -517,7 +517,7 @@ static void update_multitap() { // If a gamepad is plugged after port 4, we need a second multitap. multitap2 = 0; - for (int port = 4; port < PORTS_NUMBER; port++) + for (port = 4; port < PORTS_NUMBER; port++) multitap2 |= in_type[port] != PSE_PAD_TYPE_NONE; } } @@ -1204,6 +1204,7 @@ static const unsigned short retro_psx_map[] = { static void update_variables(bool in_flight) { struct retro_variable var; + int i; var.value = NULL; var.key = "pcsx_rearmed_frameskip"; @@ -1223,7 +1224,7 @@ static void update_variables(bool in_flight) Config.PsxType = 1; } - for (int i = 0; i < PORTS_NUMBER; i++) + for (i = 0; i < PORTS_NUMBER; i++) update_controller_port_variable(i); update_multitap(); -- cgit v1.2.3