From f1359c5758c2e745b1cbec63e21445fa65f7cafe Mon Sep 17 00:00:00 2001 From: notaz Date: Mon, 13 Aug 2012 02:53:21 +0300 Subject: psx_gpu: switch enhancement to 2048 width otherwise games that position framebuffers horizontally corrupt the display. --- plugins/gpu_neon/psx_gpu/psx_gpu.c | 63 ++++++++++++++++++++--- plugins/gpu_neon/psx_gpu/psx_gpu.h | 7 +-- plugins/gpu_neon/psx_gpu/psx_gpu_offsets.h | 2 +- plugins/gpu_neon/psx_gpu/psx_gpu_offsets_update.c | 2 +- plugins/gpu_neon/psx_gpu/psx_gpu_parse.c | 9 ++-- plugins/gpu_neon/psx_gpu_if.c | 6 +-- plugins/gpulib/vout_pl.c | 3 +- 7 files changed, 73 insertions(+), 19 deletions(-) diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.c b/plugins/gpu_neon/psx_gpu/psx_gpu.c index 0c1c78d..1385e2e 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.c +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.c @@ -454,7 +454,7 @@ void setup_blocks_shaded_untextured_undithered_unswizzled_indirect( void flush_render_block_buffer(psx_gpu_struct *psx_gpu) { - if((psx_gpu->interlace_mode & RENDER_INTERLACE_ENABLED) && + if((psx_gpu->render_mode & RENDER_INTERLACE_ENABLED) && (psx_gpu->primitive_type == PRIMITIVE_TYPE_SPRITE)) { u32 num_blocks_dest = 0; @@ -464,7 +464,7 @@ void flush_render_block_buffer(psx_gpu_struct *psx_gpu) u16 *vram_ptr = psx_gpu->vram_ptr; u32 i; - if(psx_gpu->interlace_mode & RENDER_INTERLACE_ODD) + if(psx_gpu->render_mode & RENDER_INTERLACE_ODD) { for(i = 0; i < psx_gpu->num_blocks; i++) { @@ -3097,11 +3097,11 @@ static void render_triangle_p(psx_gpu_struct *psx_gpu, spans += psx_gpu->num_spans; #endif - if(psx_gpu->interlace_mode & RENDER_INTERLACE_ENABLED) + if(unlikely(psx_gpu->render_mode & RENDER_INTERLACE_ENABLED)) { u32 i; - if(psx_gpu->interlace_mode & RENDER_INTERLACE_ODD) + if(psx_gpu->render_mode & RENDER_INTERLACE_ODD) { for(i = 0; i < psx_gpu->num_spans; i++) { @@ -3118,6 +3118,14 @@ static void render_triangle_p(psx_gpu_struct *psx_gpu, } } } + if(psx_gpu->render_mode & RENDER_DOUBLE_MODE) + { + u32 i; + for(i = 0; i < psx_gpu->num_spans; i++) + { + psx_gpu->span_edge_data[i].y *= 2; + } + } u32 render_state = flags & (RENDER_FLAGS_MODULATE_TEXELS | RENDER_FLAGS_BLEND | @@ -4473,12 +4481,12 @@ void render_block_fill(psx_gpu_struct *psx_gpu, u32 color, u32 x, u32 y, u32 pitch = 512 - (width / 2); u32 num_width; - if(psx_gpu->interlace_mode & RENDER_INTERLACE_ENABLED) + if(psx_gpu->render_mode & RENDER_INTERLACE_ENABLED) { pitch += 512; height /= 2; - if(psx_gpu->interlace_mode & RENDER_INTERLACE_ODD) + if(psx_gpu->render_mode & RENDER_INTERLACE_ODD) vram_ptr += 512; } @@ -4505,6 +4513,47 @@ void render_block_fill(psx_gpu_struct *psx_gpu, u32 color, u32 x, u32 y, } } +void render_block_fill_enh(psx_gpu_struct *psx_gpu, u32 color, u32 x, u32 y, + u32 width, u32 height) +{ + if((width == 0) || (height == 0)) + return; + + u32 r = color & 0xFF; + u32 g = (color >> 8) & 0xFF; + u32 b = (color >> 16) & 0xFF; + u32 color_16bpp = (r >> 3) | ((g >> 3) << 5) | ((b >> 3) << 10) | + psx_gpu->mask_msb; + u32 color_32bpp = color_16bpp | (color_16bpp << 16); + + u32 *vram_ptr = (u32 *)(psx_gpu->vram_out_ptr + x + (y * 2048)); + + u32 pitch = 2048 / 2 - (width / 2); + u32 num_width; + + while(height) + { + num_width = width; + while(num_width) + { + vram_ptr[0] = color_32bpp; + vram_ptr[1] = color_32bpp; + vram_ptr[2] = color_32bpp; + vram_ptr[3] = color_32bpp; + vram_ptr[4] = color_32bpp; + vram_ptr[5] = color_32bpp; + vram_ptr[6] = color_32bpp; + vram_ptr[7] = color_32bpp; + + vram_ptr += 8; + num_width -= 16; + } + + vram_ptr += pitch; + height--; + } +} + void render_block_copy(psx_gpu_struct *psx_gpu, u16 *source, u32 x, u32 y, u32 width, u32 height, u32 pitch) { @@ -4598,7 +4647,7 @@ void initialize_psx_gpu(psx_gpu_struct *psx_gpu, u16 *vram) psx_gpu->texture_mask_width = 0xFF; psx_gpu->texture_mask_height = 0xFF; - psx_gpu->interlace_mode = 0; + psx_gpu->render_mode = 0; memset(psx_gpu->vram_ptr, 0, sizeof(u16) * 1024 * 512); diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.h b/plugins/gpu_neon/psx_gpu/psx_gpu.h index 7ed5622..71b99cd 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.h @@ -56,8 +56,9 @@ typedef enum typedef enum { RENDER_INTERLACE_ENABLED = 0x1, - RENDER_INTERLACE_ODD = 0x2 -} render_interlace_enum; + RENDER_INTERLACE_ODD = 0x2, + RENDER_DOUBLE_MODE = 0x4, +} render_mode_enum; typedef struct { @@ -179,7 +180,7 @@ typedef struct u8 texture_window_y; u8 primitive_type; - u8 interlace_mode; + u8 render_mode; // enhancement stuff u16 *enhancement_buf_ptr; diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_offsets.h b/plugins/gpu_neon/psx_gpu/psx_gpu_offsets.h index 2e18174..7ebf7db 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu_offsets.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu_offsets.h @@ -46,7 +46,7 @@ #define psx_gpu_texture_window_x_offset 0x100 #define psx_gpu_texture_window_y_offset 0x101 #define psx_gpu_primitive_type_offset 0x102 -#define psx_gpu_interlace_mode_offset 0x103 +#define psx_gpu_render_mode_offset 0x103 #define psx_gpu_blocks_offset 0x200 #define psx_gpu_span_uvrg_offset_offset 0x2200 #define psx_gpu_span_edge_data_offset 0x4200 diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_offsets_update.c b/plugins/gpu_neon/psx_gpu/psx_gpu_offsets_update.c index d81f8aa..ff74f34 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu_offsets_update.c +++ b/plugins/gpu_neon/psx_gpu/psx_gpu_offsets_update.c @@ -71,7 +71,7 @@ int main() WRITE_OFFSET(f, texture_window_x); WRITE_OFFSET(f, texture_window_y); WRITE_OFFSET(f, primitive_type); - WRITE_OFFSET(f, interlace_mode); + WRITE_OFFSET(f, render_mode); WRITE_OFFSET(f, blocks); WRITE_OFFSET(f, span_uvrg_offset); WRITE_OFFSET(f, span_edge_data); diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c b/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c index 26715c6..d3616bd 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c +++ b/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c @@ -755,6 +755,7 @@ breakloop: psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y; \ psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x; \ psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y; \ + psx_gpu->render_mode &= ~RENDER_DOUBLE_MODE; \ } #define enhancement_enable() { \ @@ -763,6 +764,7 @@ breakloop: psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y * 2; \ psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x * 2; \ psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y * 2; \ + psx_gpu->render_mode |= RENDER_DOUBLE_MODE; \ } #define shift_vertices3(v) { \ @@ -869,6 +871,9 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_c u32 height = list_s16[5] & 0x1FF; u32 color = list[0] & 0xFFFFFF; + x &= ~0xF; + width = ((width + 0xF) & ~0xF); + do_fill(psx_gpu, x, y, width, height, color); psx_gpu->vram_out_ptr = psx_gpu->enhancement_buf_ptr; @@ -876,9 +881,7 @@ u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_c y *= 2; width *= 2; height *= 2; - if (width > 1024) - width = 1024; - render_block_fill(psx_gpu, color, x, y, width, height); + render_block_fill_enh(psx_gpu, color, x, y, width, height); break; } diff --git a/plugins/gpu_neon/psx_gpu_if.c b/plugins/gpu_neon/psx_gpu_if.c index 8610c83..d42f83a 100644 --- a/plugins/gpu_neon/psx_gpu_if.c +++ b/plugins/gpu_neon/psx_gpu_if.c @@ -64,11 +64,11 @@ void renderer_flush_queues(void) void renderer_set_interlace(int enable, int is_odd) { - egpu.interlace_mode &= ~(RENDER_INTERLACE_ENABLED|RENDER_INTERLACE_ODD); + egpu.render_mode &= ~(RENDER_INTERLACE_ENABLED|RENDER_INTERLACE_ODD); if (enable) - egpu.interlace_mode |= RENDER_INTERLACE_ENABLED; + egpu.render_mode |= RENDER_INTERLACE_ENABLED; if (is_odd) - egpu.interlace_mode |= RENDER_INTERLACE_ODD; + egpu.render_mode |= RENDER_INTERLACE_ODD; } #include "../../frontend/plugin_lib.h" diff --git a/plugins/gpulib/vout_pl.c b/plugins/gpulib/vout_pl.c index 47c28f3..5131034 100644 --- a/plugins/gpulib/vout_pl.c +++ b/plugins/gpulib/vout_pl.c @@ -78,7 +78,8 @@ static void blit(void) w *= 2; h *= 2; stride *= 2; - vram_mask = 1024 * 1024 - 1; + vram_stride = 2048; + vram_mask = 2048 * 1024 - 1; } fb_offs = y * vram_stride + x; -- cgit v1.2.3