From da710571b75db7031b82924ab3ad47eb645ce215 Mon Sep 17 00:00:00 2001 From: notaz Date: Fri, 30 Nov 2012 02:51:45 +0200 Subject: mave plugin and core shared includes to single location --- libpcsxcore/psemu_plugin_defs.h | 285 ---------------------------------------- 1 file changed, 285 deletions(-) delete mode 100644 libpcsxcore/psemu_plugin_defs.h (limited to 'libpcsxcore') diff --git a/libpcsxcore/psemu_plugin_defs.h b/libpcsxcore/psemu_plugin_defs.h deleted file mode 100644 index 3926ccd..0000000 --- a/libpcsxcore/psemu_plugin_defs.h +++ /dev/null @@ -1,285 +0,0 @@ -#ifndef _PSEMU_PLUGIN_DEFS_H -#define _PSEMU_PLUGIN_DEFS_H - -#ifdef __cplusplus -extern "C" { -#endif - -// header version -#define _PPDK_HEADER_VERSION 3 - -#define PLUGIN_VERSION 1 - -// plugin type returned by PSEgetLibType (types can be merged if plugin is multi type!) -#define PSE_LT_CDR 1 -#define PSE_LT_GPU 2 -#define PSE_LT_SPU 4 -#define PSE_LT_PAD 8 -#define PSE_LT_NET 16 - -// DLL function return codes -#define PSE_ERR_SUCCESS 0 // every function in DLL if completed sucessfully should return this value -#define PSE_ERR_FATAL -1 // undefined error but fatal one, that kills all functionality - -// XXX_Init return values -// Those return values apply to all libraries -// currently obsolete - preserved for compatibilty - -#define PSE_INIT_ERR_SUCCESS 0 // initialization went OK -#define PSE_INIT_ERR_NOTCONFIGURED -2 // this driver is not configured -#define PSE_INIT_ERR_NOHARDWARE -3 // this driver can not operate properly on this hardware or hardware is not detected - -/* GPU PlugIn */ - -// GPU_Test return values - -// sucess, everything configured, and went OK. -#define PSE_GPU_ERR_SUCCESS 0 - -// ERRORS -// this error might be returned as critical error but none of below -#define PSE_GPU_ERR -20 - - -// this driver is not configured -#define PSE_GPU_ERR_NOTCONFIGURED PSE_GPU_ERR - 1 -// this driver failed Init -#define PSE_GPU_ERR_INIT PSE_GPU_ERR - 2 - -// WARNINGS -// this warning might be returned as undefined warning but allowing driver to continue -#define PSE_GPU_WARN 20 - -// GPU_Query - will be implemented soon - -typedef struct -{ - unsigned int flags; - unsigned int status; - void* window; - unsigned char reserved[100]; -} gpuQueryS; - -// gpuQueryS.flags -// if driver can operate in both modes it must support GPU_changeMode(); -#define PSE_GPU_FLAGS_FULLSCREEN 1 // this driver can operate in fullscreen mode -#define PSE_GPU_FLAGS_WINDOWED 2 // this driver can operate in windowed mode - -// gpuQueryS.status -#define PSE_GPU_STATUS_WINDOWWRONG 1 // this driver cannot operate in this windowed mode - -// GPU_Query End - will be implemented in v2 - - -/* CDR PlugIn */ - -// CDR_Test return values - -// sucess, everything configured, and went OK. -#define PSE_CDR_ERR_SUCCESS 0 - -// general failure (error undefined) -#define PSE_CDR_ERR_FAILURE -1 - -// ERRORS -#define PSE_CDR_ERR -40 -// this driver is not configured -#define PSE_CDR_ERR_NOTCONFIGURED PSE_CDR_ERR - 0 -// if this driver is unable to read data from medium -#define PSE_CDR_ERR_NOREAD PSE_CDR_ERR - 1 - -// WARNINGS -#define PSE_CDR_WARN 40 -// if this driver emulates lame mode ie. can read only 2048 tracks and sector header is emulated -// this might happen to CDROMS that do not support RAW mode reading - surelly it will kill many games -#define PSE_CDR_WARN_LAMECD PSE_CDR_WARN + 0 - - - - -/* SPU PlugIn */ - -// some info retricted (now!) - -// sucess, everything configured, and went OK. -#define PSE_SPU_ERR_SUCCESS 0 - -// ERRORS -// this error might be returned as critical error but none of below -#define PSE_SPU_ERR -60 - -// this driver is not configured -#define PSE_SPU_ERR_NOTCONFIGURED PSE_SPU_ERR - 1 -// this driver failed Init -#define PSE_SPU_ERR_INIT PSE_SPU_ERR - 2 - - -// WARNINGS -// this warning might be returned as undefined warning but allowing driver to continue -#define PSE_SPU_WARN 60 - - - - -/* PAD PlugIn */ - -/* - - functions that must be exported from PAD Plugin - - long PADinit(long flags); // called only once when PSEmu Starts - void PADshutdown(void); // called when PSEmu exits - long PADopen(PadInitS *); // called when PSEmu is running program - long PADclose(void); - long PADconfigure(void); - void PADabout(void); - long PADtest(void); // called from Configure Dialog and after PADopen(); - long PADquery(void); - - unsigned char PADstartPoll(int); - unsigned char PADpoll(unsigned char); - -*/ - -// PADquery responses (notice - values ORed) -// PSEmu will use them also in PADinit to tell Plugin which Ports will use -// notice that PSEmu will call PADinit and PADopen only once when they are from -// same plugin - -// might be used in port 1 -#define PSE_PAD_USE_PORT1 1 -// might be used in port 2 -#define PSE_PAD_USE_PORT2 2 - - - -// MOUSE SCPH-1030 -#define PSE_PAD_TYPE_MOUSE 1 -// NEGCON - 16 button analog controller SLPH-00001 -#define PSE_PAD_TYPE_NEGCON 2 -// GUN CONTROLLER - gun controller SLPH-00014 from Konami -#define PSE_PAD_TYPE_GUN 3 -// STANDARD PAD SCPH-1080, SCPH-1150 -#define PSE_PAD_TYPE_STANDARD 4 -// ANALOG JOYSTICK SCPH-1110 -#define PSE_PAD_TYPE_ANALOGJOY 5 -// GUNCON - gun controller SLPH-00034 from Namco -#define PSE_PAD_TYPE_GUNCON 6 -// ANALOG CONTROLLER SCPH-1150 -#define PSE_PAD_TYPE_ANALOGPAD 7 - - -// sucess, everything configured, and went OK. -#define PSE_PAD_ERR_SUCCESS 0 -// general plugin failure (undefined error) -#define PSE_PAD_ERR_FAILURE -1 - - -// ERRORS -// this error might be returned as critical error but none of below -#define PSE_PAD_ERR -80 -// this driver is not configured -#define PSE_PAD_ERR_NOTCONFIGURED PSE_PAD_ERR - 1 -// this driver failed Init -#define PSE_PAD_ERR_INIT PSE_PAD_ERR - 2 - - -// WARNINGS -// this warning might be returned as undefined warning but allowing driver to continue -#define PSE_PAD_WARN 80 - - -typedef struct -{ - // controler type - fill it withe predefined values above - unsigned char controllerType; - - // status of buttons - every controller fills this field - unsigned short buttonStatus; - - // for analog pad fill those next 4 bytes - // values are analog in range 0-255 where 127 is center position - unsigned char rightJoyX, rightJoyY, leftJoyX, leftJoyY; - - // for mouse fill those next 2 bytes - // values are in range -128 - 127 - unsigned char moveX, moveY; - - unsigned char reserved[91]; - -} PadDataS; - -/* NET PlugIn v2 */ -/* Added by linuzappz@pcsx.net */ - -/* Modes bits for NETsendData/NETrecvData */ -#define PSE_NET_BLOCKING 0x00000000 -#define PSE_NET_NONBLOCKING 0x00000001 - -/* note: unsupported fields should be zeroed. - -typedef struct { - char EmuName[32]; - char CdromID[9]; // ie. 'SCPH12345', no \0 trailing character - char CdromLabel[11]; - void *psxMem; - GPUshowScreenPic GPU_showScreenPic; - GPUdisplayText GPU_displayText; - PADsetSensitive PAD_setSensitive; - char GPUpath[256]; - char SPUpath[256]; - char CDRpath[256]; - char MCD1path[256]; - char MCD2path[256]; - char BIOSpath[256]; // 'HLE' for internal bios - char Unused[1024]; -} netInfo; - -*/ - -/* - basic funcs: - - long NETopen(HWND hWnd) - opens the connection. - shall return 0 on success, else -1. - -1 is also returned if the user selects offline mode. - - long NETclose() - closes the connection. - shall return 0 on success, else -1. - - void NETpause() - this is called when the user paused the emulator. - - void NETresume() - this is called when the user resumed the emulator. - - long NETqueryPlayer() - returns player number - - long NETsendPadData(void *pData, int Size) - this should be called for the first pad only on each side. - - long NETrecvPadData(void *pData, int Pad) - call this for Pad 1/2 to get the data sent by the above func. - - extended funcs: - - long NETsendData(void *pData, int Size, int Mode) - sends Size bytes from pData to the other side. - - long NETrecvData(void *pData, int Size, int Mode) - receives Size bytes from pData to the other side. - - void NETsetInfo(netInfo *info); - sets the netInfo struct. - - void NETkeypressed(int key) (linux only) - key is a XK_?? (X11) keycode. -*/ - -#ifdef __cplusplus -} -#endif -#endif // _PSEMU_PLUGIN_DEFS_H -- cgit v1.2.3