From ef79bbde537d6b9c745a7d86cb9df1d04c35590d Mon Sep 17 00:00:00 2001 From: PCSX* teams Date: Tue, 16 Nov 2010 14:15:22 +0200 Subject: pcsxr-1.9.92 --- macosx/plugins/DFInput/SDL/include/SDL_main.h | 96 +++++++++++++++++++++++++++ 1 file changed, 96 insertions(+) create mode 100644 macosx/plugins/DFInput/SDL/include/SDL_main.h (limited to 'macosx/plugins/DFInput/SDL/include/SDL_main.h') diff --git a/macosx/plugins/DFInput/SDL/include/SDL_main.h b/macosx/plugins/DFInput/SDL/include/SDL_main.h new file mode 100644 index 0000000..803aa0f --- /dev/null +++ b/macosx/plugins/DFInput/SDL/include/SDL_main.h @@ -0,0 +1,96 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifndef _SDL_main_h +#define _SDL_main_h + +#include "SDL_stdinc.h" + +/** + * \file SDL_main.h + * + * Redefine main() on some platforms so that it is called by SDL. + */ + +#if defined(__WIN32__) || \ + (defined(__MWERKS__) && !defined(__BEOS__)) || \ + defined(__SYMBIAN32__) || defined(__IPHONEOS__) + +#ifdef __cplusplus +#define C_LINKAGE "C" +#else +#define C_LINKAGE +#endif /* __cplusplus */ + +/** + * \file SDL_main.h + * + * The application's main() function must be called with C linkage, + * and should be declared like this: + * \code + * #ifdef __cplusplus + * extern "C" + * #endif + * int main(int argc, char *argv[]) + * { + * } + * \endcode + */ + +#define main SDL_main + +/** + * The prototype for the application's main() function + */ +extern C_LINKAGE int SDL_main(int argc, char *argv[]); + + +/* From the SDL library code -- needed for registering the app on Win32 */ +#ifdef __WIN32__ + +#include "begin_code.h" +#ifdef __cplusplus +/* *INDENT-OFF* */ +extern "C" { +/* *INDENT-ON* */ +#endif + +/** + * This can be called to set the application class at startup + */ +extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, + void *hInst); +extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); + +#ifdef __cplusplus +/* *INDENT-OFF* */ +} +/* *INDENT-ON* */ +#endif +#include "close_code.h" +#endif + +#endif /* Need to redefine main()? */ + +#endif /* _SDL_main_h */ + +/* vi: set ts=4 sw=4 expandtab: */ -- cgit v1.2.3