From e4c83ca67cf7ad13db3995909605ce01ff915824 Mon Sep 17 00:00:00 2001 From: notaz Date: Tue, 13 Nov 2012 19:19:36 +0200 Subject: fix gun handling in enhancement mode --- plugins/dfinput/main.h | 14 +------------- 1 file changed, 1 insertion(+), 13 deletions(-) (limited to 'plugins/dfinput/main.h') diff --git a/plugins/dfinput/main.h b/plugins/dfinput/main.h index 8e2d5ae..15d05e7 100644 --- a/plugins/dfinput/main.h +++ b/plugins/dfinput/main.h @@ -1,4 +1,5 @@ #include "../../libpcsxcore/psemu_plugin_defs.h" +#include "externals.h" extern unsigned char CurPad, CurByte, CurCmd, CmdLen; @@ -12,19 +13,6 @@ unsigned char PADpoll_guncon(unsigned char value); unsigned char PADstartPoll_guncon(int pad); void guncon_init(void); -void dfinput_activate(void); - /* get button state and pad type from main emu */ extern long (*PAD1_readPort1)(PadDataS *pad); extern long (*PAD2_readPort2)(PadDataS *pad); - -/* get gunstate from emu frontend, x range 0-1023 */ -#define GUNIN_TRIGGER (1<<0) -#define GUNIN_BTNA (1<<1) -#define GUNIN_BTNB (1<<2) -#define GUNIN_TRIGGER2 (1<<3) /* offscreen trigger */ -extern void pl_update_gun(int *xn, int *xres, int *y, int *in); - -/* vibration trigger to frontend */ -extern int in_enable_vibration; -extern void plat_trigger_vibrate(int is_strong); -- cgit v1.2.3