From 7956599fa5f666016f71870d9889748c97839041 Mon Sep 17 00:00:00 2001 From: notaz Date: Mon, 22 Oct 2012 01:42:56 +0300 Subject: psx_gpu: select buffers differently this handles weird drawing areas better --- plugins/gpu_neon/psx_gpu/psx_gpu.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'plugins/gpu_neon/psx_gpu/psx_gpu.h') diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.h b/plugins/gpu_neon/psx_gpu/psx_gpu.h index f8547f3..846658c 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.h @@ -188,10 +188,11 @@ typedef struct s16 saved_viewport_start_y; s16 saved_viewport_end_x; s16 saved_viewport_end_y; + u8 enhancement_buf_by_x16[64]; // Align up to 64 byte boundary to keep the upcoming buffers cache line // aligned, also make reachable with single immediate addition - u8 reserved_a[228]; + u8 reserved_a[164]; // 8KB block_struct blocks[MAX_BLOCKS_PER_ROW]; -- cgit v1.2.3