From 7956599fa5f666016f71870d9889748c97839041 Mon Sep 17 00:00:00 2001 From: notaz Date: Mon, 22 Oct 2012 01:42:56 +0300 Subject: psx_gpu: select buffers differently this handles weird drawing areas better --- plugins/gpulib/vout_pl.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'plugins/gpulib') diff --git a/plugins/gpulib/vout_pl.c b/plugins/gpulib/vout_pl.c index 2116422..6e2764c 100644 --- a/plugins/gpulib/vout_pl.c +++ b/plugins/gpulib/vout_pl.c @@ -130,11 +130,15 @@ void vout_update(void) void vout_blank(void) { - gpu.state.enhancement_active = 0; - check_mode_change(); if (cbs->pl_vout_raw_flip == NULL) { + int w = gpu.screen.hres; + int h = gpu.screen.h; int bytespp = gpu.status.rgb24 ? 3 : 2; - memset(screen_buf, 0, gpu.screen.hres * gpu.screen.h * bytespp); + if (gpu.state.enhancement_active) { + w *= 2; + h *= 2; + } + memset(screen_buf, 0, w * h * bytespp); screen_buf = cbs->pl_vout_flip(); } } -- cgit v1.2.3