#ifndef _3DS_UTILS_H #define _3DS_UTILS_H void ctr_invalidate_ICache(void); void ctr_flush_DCache(void); void ctr_flush_invalidate_cache(void); int ctr_svchack_init(void); #include #define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0) void wait_for_input(void); #endif // _3DS_UTILS_H