/* * (C) notaz, 2012,2014,2015 * * This work is licensed under the terms of the GNU GPLv2 or later. * See the COPYING file in the top-level directory. */ #define _GNU_SOURCE 1 // strcasestr #include #include #include #include #ifdef __MACH__ #include #include #endif #include "../libpcsxcore/misc.h" #include "../libpcsxcore/psxcounters.h" #include "../libpcsxcore/psxmem_map.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" #include "../libpcsxcore/cdrom.h" #include "../libpcsxcore/cdriso.h" #include "../libpcsxcore/cheat.h" #include "../libpcsxcore/r3000a.h" #include "../plugins/dfsound/out.h" #include "../plugins/dfsound/spu_config.h" #include "../plugins/dfinput/externals.h" #include "cspace.h" #include "main.h" #include "menu.h" #include "plugin.h" #include "plugin_lib.h" #include "arm_features.h" #include "revision.h" #include #include "libretro_core_options.h" #ifdef _3DS #include "3ds/3ds_utils.h" #endif #define PORTS_NUMBER 8 #ifndef MIN #define MIN(a, b) ((a) < (b) ? (a) : (b)) #endif #ifndef MAX #define MAX(a, b) ((a) > (b) ? (a) : (b)) #endif #define ISHEXDEC ((buf[cursor]>='0') && (buf[cursor]<='9')) || ((buf[cursor]>='a') && (buf[cursor]<='f')) || ((buf[cursor]>='A') && (buf[cursor]<='F')) #define INTERNAL_FPS_SAMPLE_PERIOD 64 //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key static int rebootemu = 0; static retro_video_refresh_t video_cb; static retro_input_poll_t input_poll_cb; static retro_input_state_t input_state_cb; static retro_environment_t environ_cb; static retro_audio_sample_batch_t audio_batch_cb; static retro_set_rumble_state_t rumble_cb; static struct retro_log_callback logging; static retro_log_printf_t log_cb; static void *vout_buf; static void * vout_buf_ptr; static int vout_width, vout_height; static int vout_doffs_old, vout_fb_dirty; static bool vout_can_dupe; static bool duping_enable; static bool found_bios; static bool display_internal_fps = false; static unsigned frame_count = 0; static bool libretro_supports_bitmasks = false; static int show_advanced_gpu_peops_settings = -1; static unsigned previous_width = 0; static unsigned previous_height = 0; static int plugins_opened; static int is_pal_mode; /* memory card data */ extern char Mcd1Data[MCD_SIZE]; extern char Mcd2Data[MCD_SIZE]; extern char McdDisable[2]; /* PCSX ReARMed core calls and stuff */ int in_type[8] = { PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE }; int in_analog_left[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }}; int in_analog_right[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }}; unsigned short in_keystate[PORTS_NUMBER]; int multitap1 = 0; int multitap2 = 0; int in_enable_vibration = 1; // NegCon adjustment parameters // > The NegCon 'twist' action is somewhat awkward when mapped // to a standard analog stick -> user should be able to tweak // response/deadzone for comfort // > When response is linear, 'additional' deadzone (set here) // may be left at zero, since this is normally handled via in-game // options menus // > When response is non-linear, deadzone should be set to match the // controller being used (otherwise precision may be lost) // > negcon_linearity: // - 1: Response is linear - recommended when using racing wheel // peripherals, not recommended for standard gamepads // - 2: Response is quadratic - optimal setting for gamepads // - 3: Response is cubic - enables precise fine control, but // difficult to use... #define NEGCON_RANGE 0x7FFF static int negcon_deadzone = 0; static int negcon_linearity = 1; /* PSX max resolution is 640x512, but with enhancement it's 1024x512 */ #define VOUT_MAX_WIDTH 1024 #define VOUT_MAX_HEIGHT 512 //Dummy functions bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info){return false;} void retro_unload_game(void){} static int vout_open(void){return 0;} static void vout_close(void){} static int snd_init(void){return 0;} static void snd_finish(void){} static int snd_busy(void){return 0;} #define GPU_PEOPS_ODD_EVEN_BIT (1 << 0) #define GPU_PEOPS_EXPAND_SCREEN_WIDTH (1 << 1) #define GPU_PEOPS_IGNORE_BRIGHTNESS (1 << 2) #define GPU_PEOPS_DISABLE_COORD_CHECK (1 << 3) #define GPU_PEOPS_LAZY_SCREEN_UPDATE (1 << 6) #define GPU_PEOPS_OLD_FRAME_SKIP (1 << 7) #define GPU_PEOPS_REPEATED_TRIANGLES (1 << 8) #define GPU_PEOPS_QUADS_WITH_TRIANGLES (1 << 9) #define GPU_PEOPS_FAKE_BUSY_STATE (1 << 10) static void init_memcard(char *mcd_data) { unsigned off = 0; unsigned i; memset(mcd_data, 0, MCD_SIZE); mcd_data[off++] = 'M'; mcd_data[off++] = 'C'; off += 0x7d; mcd_data[off++] = 0x0e; for (i = 0; i < 15; i++) { mcd_data[off++] = 0xa0; off += 0x07; mcd_data[off++] = 0xff; mcd_data[off++] = 0xff; off += 0x75; mcd_data[off++] = 0xa0; } for (i = 0; i < 20; i++) { mcd_data[off++] = 0xff; mcd_data[off++] = 0xff; mcd_data[off++] = 0xff; mcd_data[off++] = 0xff; off += 0x04; mcd_data[off++] = 0xff; mcd_data[off++] = 0xff; off += 0x76; } } static void set_vout_fb() { struct retro_framebuffer fb = {0}; fb.width = vout_width; fb.height = vout_height; fb.access_flags = RETRO_MEMORY_ACCESS_WRITE; if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb) && fb.format == RETRO_PIXEL_FORMAT_RGB565) vout_buf_ptr = (uint16_t*)fb.data; else vout_buf_ptr = vout_buf; } static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp) { vout_width = w; vout_height = h; if (previous_width != vout_width || previous_height != vout_height) { previous_width = vout_width; previous_height = vout_height; struct retro_system_av_info info; retro_get_system_av_info(&info); environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry); } set_vout_fb(); } #ifndef FRONTEND_SUPPORTS_RGB565 static void convert(void *buf, size_t bytes) { unsigned int i, v, *p = buf; for (i = 0; i < bytes / 4; i++) { v = p[i]; p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0); } } #endif static void vout_flip(const void *vram, int stride, int bgr24, int w, int h) { unsigned short *dest = vout_buf_ptr; const unsigned short *src = vram; int dstride = vout_width, h1 = h; int doffs; if (vram == NULL) { // blanking memset(vout_buf_ptr, 0, dstride * h * 2); goto out; } doffs = (vout_height - h) * dstride; doffs += (dstride - w) / 2 & ~1; if (doffs != vout_doffs_old) { // clear borders memset(vout_buf_ptr, 0, dstride * h * 2); vout_doffs_old = doffs; } dest += doffs; if (bgr24) { // XXX: could we switch to RETRO_PIXEL_FORMAT_XRGB8888 here? for (; h1-- > 0; dest += dstride, src += stride) { bgr888_to_rgb565(dest, src, w * 3); } } else { for (; h1-- > 0; dest += dstride, src += stride) { bgr555_to_rgb565(dest, src, w * 2); } } out: #ifndef FRONTEND_SUPPORTS_RGB565 convert(vout_buf_ptr, vout_width * vout_height * 2); #endif vout_fb_dirty = 1; pl_rearmed_cbs.flip_cnt++; } #ifdef _3DS typedef struct { void* buffer; uint32_t target_map; size_t size; enum psxMapTag tag; }psx_map_t; psx_map_t custom_psx_maps[] = { {NULL, 0x13000000, 0x210000, MAP_TAG_RAM}, // 0x80000000 {NULL, 0x12800000, 0x010000, MAP_TAG_OTHER}, // 0x1f800000 {NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000 {NULL, 0x11000000, 0x800000, MAP_TAG_LUTS}, // 0x08000000 {NULL, 0x12000000, 0x200000, MAP_TAG_VRAM}, // 0x00000000 }; void* pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed, enum psxMapTag tag) { (void)is_fixed; (void)addr; if (__ctr_svchax) { psx_map_t* custom_map = custom_psx_maps; for (; custom_map->size; custom_map++) { if ((custom_map->size == size) && (custom_map->tag == tag)) { uint32_t ptr_aligned, tmp; custom_map->buffer = malloc(size + 0x1000); ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF; if(svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_MAP, 0x3) < 0) { SysPrintf("could not map memory @0x%08X\n", custom_map->target_map); exit(1); } return (void*)custom_map->target_map; } } } return malloc(size); } void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag) { (void)tag; if (__ctr_svchax) { psx_map_t* custom_map = custom_psx_maps; for (; custom_map->size; custom_map++) { if ((custom_map->target_map == (uint32_t)ptr)) { uint32_t ptr_aligned, tmp; ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF; svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_UNMAP, 0x3); free(custom_map->buffer); custom_map->buffer = NULL; return; } } } free(ptr); } #endif #ifdef VITA typedef struct { void* buffer; uint32_t target_map; size_t size; enum psxMapTag tag; }psx_map_t; void* addr = NULL; psx_map_t custom_psx_maps[] = { {NULL, NULL, 0x210000, MAP_TAG_RAM}, // 0x80000000 {NULL, NULL, 0x010000, MAP_TAG_OTHER}, // 0x1f800000 {NULL, NULL, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000 {NULL, NULL, 0x800000, MAP_TAG_LUTS}, // 0x08000000 {NULL, NULL, 0x200000, MAP_TAG_VRAM}, // 0x00000000 }; int init_vita_mmap(){ int n; void * tmpaddr; addr = malloc(64*1024*1024); if(addr==NULL) return -1; tmpaddr = ((u32)(addr+0xFFFFFF))&~0xFFFFFF; custom_psx_maps[0].buffer=tmpaddr+0x2000000; custom_psx_maps[1].buffer=tmpaddr+0x1800000; custom_psx_maps[2].buffer=tmpaddr+0x1c00000; custom_psx_maps[3].buffer=tmpaddr+0x0000000; custom_psx_maps[4].buffer=tmpaddr+0x1000000; #if 0 for(n = 0; n < 5; n++){ sceClibPrintf("addr reserved %x\n",custom_psx_maps[n].buffer); } #endif return 0; } void deinit_vita_mmap(){ free(addr); } void* pl_vita_mmap(unsigned long addr, size_t size, int is_fixed, enum psxMapTag tag) { (void)is_fixed; (void)addr; psx_map_t* custom_map = custom_psx_maps; for (; custom_map->size; custom_map++) { if ((custom_map->size == size) && (custom_map->tag == tag)) { return custom_map->buffer; } } return malloc(size); } void pl_vita_munmap(void *ptr, size_t size, enum psxMapTag tag) { (void)tag; psx_map_t* custom_map = custom_psx_maps; for (; custom_map->size; custom_map++) { if ((custom_map->buffer == ptr)) { return; } } free(ptr); } #endif static void *pl_mmap(unsigned int size) { return psxMap(0, size, 0, MAP_TAG_VRAM); } static void pl_munmap(void *ptr, unsigned int size) { psxUnmap(ptr, size, MAP_TAG_VRAM); } struct rearmed_cbs pl_rearmed_cbs = { .pl_vout_open = vout_open, .pl_vout_set_mode = vout_set_mode, .pl_vout_flip = vout_flip, .pl_vout_close = vout_close, .mmap = pl_mmap, .munmap = pl_munmap, /* from psxcounters */ .gpu_hcnt = &hSyncCount, .gpu_frame_count = &frame_counter, }; void pl_frame_limit(void) { /* called once per frame, make psxCpu->Execute() above return */ stop = 1; } void pl_timing_prepare(int is_pal) { is_pal_mode = is_pal; } void plat_trigger_vibrate(int pad, int low, int high) { if (!rumble_cb) return; if (in_enable_vibration) { rumble_cb(pad, RETRO_RUMBLE_STRONG, high << 8); rumble_cb(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0); } } void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in) { } /* sound calls */ static void snd_feed(void *buf, int bytes) { if (audio_batch_cb != NULL) audio_batch_cb(buf, bytes / 4); } void out_register_libretro(struct out_driver *drv) { drv->name = "libretro"; drv->init = snd_init; drv->finish = snd_finish; drv->busy = snd_busy; drv->feed = snd_feed; } /* libretro */ void retro_set_environment(retro_environment_t cb) { environ_cb = cb; if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging)) log_cb = logging.log; libretro_set_core_options(environ_cb); } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; } void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; } void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; } void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; } unsigned retro_api_version(void) { return RETRO_API_VERSION; } static int controller_port_variable(unsigned port, struct retro_variable *var) { if (port >= PORTS_NUMBER) return 0; if (!environ_cb) return 0; var->value = NULL; switch (port) { case 0: var->key = "pcsx_rearmed_pad1type"; break; case 1: var->key = "pcsx_rearmed_pad2type"; break; case 2: var->key = "pcsx_rearmed_pad3type"; break; case 3: var->key = "pcsx_rearmed_pad4type"; break; case 4: var->key = "pcsx_rearmed_pad5type"; break; case 5: var->key = "pcsx_rearmed_pad6type"; break; case 6: var->key = "pcsx_rearmed_pad7type"; break; case 7: var->key = "pcsx_rearmed_pad8type"; break; } return environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, var) || var->value; } static void update_controller_port_variable(unsigned port) { if (port >= PORTS_NUMBER) return; struct retro_variable var; if (controller_port_variable(port, &var)) { if (strcmp(var.value, "standard") == 0) in_type[port] = PSE_PAD_TYPE_STANDARD; else if (strcmp(var.value, "analog") == 0) in_type[port] = PSE_PAD_TYPE_ANALOGJOY; else if (strcmp(var.value, "dualshock") == 0) in_type[port] = PSE_PAD_TYPE_ANALOGPAD; else if (strcmp(var.value, "negcon") == 0) in_type[port] = PSE_PAD_TYPE_NEGCON; else if (strcmp(var.value, "guncon") == 0) in_type[port] = PSE_PAD_TYPE_GUNCON; else if (strcmp(var.value, "none") == 0) in_type[port] = PSE_PAD_TYPE_NONE; // else 'default' case, do nothing } } static void update_controller_port_device(unsigned port, unsigned device) { if (port >= PORTS_NUMBER) return; struct retro_variable var; if (!controller_port_variable(port, &var)) return; if (strcmp(var.value, "default") != 0) return; switch (device) { case RETRO_DEVICE_JOYPAD: in_type[port] = PSE_PAD_TYPE_STANDARD; break; case RETRO_DEVICE_ANALOG: in_type[port] = PSE_PAD_TYPE_ANALOGPAD; break; case RETRO_DEVICE_MOUSE: in_type[port] = PSE_PAD_TYPE_MOUSE; break; case RETRO_DEVICE_LIGHTGUN: in_type[port] = PSE_PAD_TYPE_GUN; break; case RETRO_DEVICE_NONE: default: in_type[port] = PSE_PAD_TYPE_NONE; } } static void update_multitap() { struct retro_variable var; int auto_case, port; var.value = NULL; var.key = "pcsx_rearmed_multitap1"; auto_case = 0; if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)) { if (strcmp(var.value, "enabled") == 0) multitap1 = 1; else if (strcmp(var.value, "disabled") == 0) multitap1 = 0; else // 'auto' case auto_case = 1; } else auto_case = 1; if (auto_case) { // If a gamepad is plugged after port 2, we need a first multitap. multitap1 = 0; for (port = 2; port < PORTS_NUMBER; port++) multitap1 |= in_type[port] != PSE_PAD_TYPE_NONE; } var.value = NULL; var.key = "pcsx_rearmed_multitap2"; auto_case = 0; if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)) { if (strcmp(var.value, "enabled") == 0) multitap2 = 1; else if (strcmp(var.value, "disabled") == 0) multitap2 = 0; else // 'auto' case auto_case = 1; } else auto_case = 1; if (auto_case) { // If a gamepad is plugged after port 4, we need a second multitap. multitap2 = 0; for (port = 4; port < PORTS_NUMBER; port++) multitap2 |= in_type[port] != PSE_PAD_TYPE_NONE; } } void retro_set_controller_port_device(unsigned port, unsigned device) { SysPrintf("port %u device %u",port,device); if (port >= PORTS_NUMBER) return; update_controller_port_device(port, device); update_multitap(); } void retro_get_system_info(struct retro_system_info *info) { memset(info, 0, sizeof(*info)); info->library_name = "PCSX-ReARMed"; #ifndef GIT_VERSION #define GIT_VERSION "" #endif info->library_version = "r22" GIT_VERSION; info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd"; info->need_fullpath = true; } void retro_get_system_av_info(struct retro_system_av_info *info) { unsigned geom_height = vout_height > 0 ? vout_height : 240; unsigned geom_width = vout_width > 0 ? vout_width : 320; memset(info, 0, sizeof(*info)); info->timing.fps = is_pal_mode ? 50 : 60; info->timing.sample_rate = 44100; info->geometry.base_width = geom_width; info->geometry.base_height = geom_height; info->geometry.max_width = VOUT_MAX_WIDTH; info->geometry.max_height = VOUT_MAX_HEIGHT; info->geometry.aspect_ratio = 4.0 / 3.0; } /* savestates */ size_t retro_serialize_size(void) { // it's currently 4380651-4397047 bytes, // but have some reserved for future return 0x440000; } struct save_fp { char *buf; size_t pos; int is_write; }; static void *save_open(const char *name, const char *mode) { struct save_fp *fp; if (name == NULL || mode == NULL) return NULL; fp = malloc(sizeof(*fp)); if (fp == NULL) return NULL; fp->buf = (char *)name; fp->pos = 0; fp->is_write = (mode[0] == 'w' || mode[1] == 'w'); return fp; } static int save_read(void *file, void *buf, u32 len) { struct save_fp *fp = file; if (fp == NULL || buf == NULL) return -1; memcpy(buf, fp->buf + fp->pos, len); fp->pos += len; return len; } static int save_write(void *file, const void *buf, u32 len) { struct save_fp *fp = file; if (fp == NULL || buf == NULL) return -1; memcpy(fp->buf + fp->pos, buf, len); fp->pos += len; return len; } static long save_seek(void *file, long offs, int whence) { struct save_fp *fp = file; if (fp == NULL) return -1; switch (whence) { case SEEK_CUR: fp->pos += offs; return fp->pos; case SEEK_SET: fp->pos = offs; return fp->pos; default: return -1; } } static void save_close(void *file) { struct save_fp *fp = file; size_t r_size = retro_serialize_size(); if (fp == NULL) return; if (fp->pos > r_size) SysPrintf("ERROR: save buffer overflow detected\n"); else if (fp->is_write && fp->pos < r_size) // make sure we don't save trash in leftover space memset(fp->buf + fp->pos, 0, r_size - fp->pos); free(fp); } bool retro_serialize(void *data, size_t size) { int ret = SaveState(data); return ret == 0 ? true : false; } bool retro_unserialize(const void *data, size_t size) { int ret = LoadState(data); return ret == 0 ? true : false; } /* cheats */ void retro_cheat_reset(void) { ClearAllCheats(); } void retro_cheat_set(unsigned index, bool enabled, const char *code) { char buf[256]; int ret; // cheat funcs are destructive, need a copy.. strncpy(buf, code, sizeof(buf)); buf[sizeof(buf) - 1] = 0; //Prepare buffered cheat for PCSX's AddCheat fucntion. int cursor=0; int nonhexdec=0; while (buf[cursor]){ if (!(ISHEXDEC)){ if (++nonhexdec%2){ buf[cursor]=' '; } else { buf[cursor]='\n'; } } cursor++; } if (index < NumCheats) ret = EditCheat(index, "", buf); else ret = AddCheat("", buf); if (ret != 0) SysPrintf("Failed to set cheat %#u\n", index); else if (index < NumCheats) Cheats[index].Enabled = enabled; } /* multidisk support */ static bool disk_ejected; static unsigned int disk_current_index; static unsigned int disk_count; static struct disks_state { char *fname; int internal_index; // for multidisk eboots } disks[8]; static bool disk_set_eject_state(bool ejected) { // weird PCSX API.. SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2)); LidInterrupt(); disk_ejected = ejected; return true; } static bool disk_get_eject_state(void) { /* can't be controlled by emulated software */ return disk_ejected; } static unsigned int disk_get_image_index(void) { return disk_current_index; } static bool disk_set_image_index(unsigned int index) { if (index >= sizeof(disks) / sizeof(disks[0])) return false; CdromId[0] = '\0'; CdromLabel[0] = '\0'; if (disks[index].fname == NULL) { SysPrintf("missing disk #%u\n", index); CDR_shutdown(); // RetroArch specifies "no disk" with index == count, // so don't fail here.. disk_current_index = index; return true; } SysPrintf("switching to disk %u: \"%s\" #%d\n", index, disks[index].fname, disks[index].internal_index); cdrIsoMultidiskSelect = disks[index].internal_index; set_cd_image(disks[index].fname); if (ReloadCdromPlugin() < 0) { SysPrintf("failed to load cdr plugin\n"); return false; } if (CDR_open() < 0) { SysPrintf("failed to open cdr plugin\n"); return false; } if (!disk_ejected) { SetCdOpenCaseTime(time(NULL) + 2); LidInterrupt(); } disk_current_index = index; return true; } static unsigned int disk_get_num_images(void) { return disk_count; } static bool disk_replace_image_index(unsigned index, const struct retro_game_info *info) { char *old_fname; bool ret = true; if (index >= sizeof(disks) / sizeof(disks[0])) return false; old_fname = disks[index].fname; disks[index].fname = NULL; disks[index].internal_index = 0; if (info != NULL) { disks[index].fname = strdup(info->path); if (index == disk_current_index) ret = disk_set_image_index(index); } if (old_fname != NULL) free(old_fname); return ret; } static bool disk_add_image_index(void) { if (disk_count >= 8) return false; disk_count++; return true; } static struct retro_disk_control_callback disk_control = { .set_eject_state = disk_set_eject_state, .get_eject_state = disk_get_eject_state, .get_image_index = disk_get_image_index, .set_image_index = disk_set_image_index, .get_num_images = disk_get_num_images, .replace_image_index = disk_replace_image_index, .add_image_index = disk_add_image_index, }; // just in case, maybe a win-rt port in the future? #ifdef _WIN32 #define SLASH '\\' #else #define SLASH '/' #endif #ifndef PATH_MAX #define PATH_MAX 4096 #endif static char base_dir[1024]; static bool read_m3u(const char *file) { char line[1024]; char name[PATH_MAX]; FILE *f = fopen(file, "r"); if (!f) return false; while (fgets(line, sizeof(line), f) && disk_count < sizeof(disks) / sizeof(disks[0])) { if (line[0] == '#') continue; char *carrige_return = strchr(line, '\r'); if (carrige_return) *carrige_return = '\0'; char *newline = strchr(line, '\n'); if (newline) *newline = '\0'; if (line[0] != '\0') { snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line); disks[disk_count++].fname = strdup(name); } } fclose(f); return (disk_count != 0); } static void extract_directory(char *buf, const char *path, size_t size) { char *base; strncpy(buf, path, size - 1); buf[size - 1] = '\0'; base = strrchr(buf, '/'); if (!base) base = strrchr(buf, '\\'); if (base) *base = '\0'; else { buf[0] = '.'; buf[1] = '\0'; } } #if defined(__QNX__) || defined(_WIN32) /* Blackberry QNX doesn't have strcasestr */ /* * Find the first occurrence of find in s, ignore case. */ char * strcasestr(const char *s, const char*find) { char c, sc; size_t len; if ((c = *find++) != 0) { c = tolower((unsigned char)c); len = strlen(find); do { do { if ((sc = *s++) == 0) return (NULL); } while ((char)tolower((unsigned char)sc) != c); } while (strncasecmp(s, find, len) != 0); s--; } return ((char *)s); } #endif bool retro_load_game(const struct retro_game_info *info) { size_t i; bool is_m3u = (strcasestr(info->path, ".m3u") != NULL); struct retro_input_descriptor desc[] = { { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, { 0 }, }; frame_count = 0; environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc); #ifdef FRONTEND_SUPPORTS_RGB565 enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { SysPrintf("RGB565 supported, using it\n"); } #endif if (info == NULL || info->path == NULL) { SysPrintf("info->path required\n"); return false; } if (plugins_opened) { ClosePlugins(); plugins_opened = 0; } for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) { if (disks[i].fname != NULL) { free(disks[i].fname); disks[i].fname = NULL; } disks[i].internal_index = 0; } disk_current_index = 0; extract_directory(base_dir, info->path, sizeof(base_dir)); if (is_m3u) { if (!read_m3u(info->path)) { log_cb(RETRO_LOG_INFO, "failed to read m3u file\n"); return false; } } else { disk_count = 1; disks[0].fname = strdup(info->path); } set_cd_image(disks[0].fname); /* have to reload after set_cd_image for correct cdr plugin */ if (LoadPlugins() == -1) { log_cb(RETRO_LOG_INFO, "failed to load plugins\n"); return false; } plugins_opened = 1; NetOpened = 0; if (OpenPlugins() == -1) { log_cb(RETRO_LOG_INFO, "failed to open plugins\n"); return false; } plugin_call_rearmed_cbs(); dfinput_activate(); if (CheckCdrom() == -1) { log_cb(RETRO_LOG_INFO, "unsupported/invalid CD image: %s\n", info->path); return false; } SysReset(); if (LoadCdrom() == -1) { log_cb(RETRO_LOG_INFO, "could not load CD\n"); return false; } emu_on_new_cd(0); // multidisk images if (!is_m3u) { disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8; for (i = 1; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) { disks[i].fname = strdup(info->path); disks[i].internal_index = i; } } return true; } unsigned retro_get_region(void) { return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC; } void *retro_get_memory_data(unsigned id) { if (id == RETRO_MEMORY_SAVE_RAM) return Mcd1Data; else if (id == RETRO_MEMORY_SYSTEM_RAM) return psxM; else return NULL; } size_t retro_get_memory_size(unsigned id) { if (id == RETRO_MEMORY_SAVE_RAM) return MCD_SIZE; else if (id == RETRO_MEMORY_SYSTEM_RAM) return 0x200000; else return 0; } void retro_reset(void) { //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key rebootemu = 1; //SysReset(); } static const unsigned short retro_psx_map[] = { [RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS, [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE, [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT, [RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START, [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP, [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN, [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT, [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT, [RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE, [RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE, [RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1, [RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1, [RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2, [RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2, [RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3, [RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3, }; #define RETRO_PSX_MAP_LEN (sizeof(retro_psx_map) / sizeof(retro_psx_map[0])) static void update_variables(bool in_flight) { struct retro_variable var; int i; int gpu_peops_fix = 0; var.value = NULL; var.key = "pcsx_rearmed_frameskip"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) pl_rearmed_cbs.frameskip = atoi(var.value); var.value = NULL; var.key = "pcsx_rearmed_region"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { Config.PsxAuto = 0; if (strcmp(var.value, "auto") == 0) Config.PsxAuto = 1; else if (strcmp(var.value, "NTSC") == 0) Config.PsxType = 0; else if (strcmp(var.value, "PAL") == 0) Config.PsxType = 1; } for (i = 0; i < PORTS_NUMBER; i++) update_controller_port_variable(i); update_multitap(); var.value = NULL; var.key = "pcsx_rearmed_negcon_deadzone"; negcon_deadzone = 0; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE); } var.value = NULL; var.key = "pcsx_rearmed_negcon_response"; negcon_linearity = 1; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "quadratic") == 0){ negcon_linearity = 2; } else if (strcmp(var.value, "cubic") == 0){ negcon_linearity = 3; } } var.value = NULL; var.key = "pcsx_rearmed_vibration"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) in_enable_vibration = 0; else if (strcmp(var.value, "enabled") == 0) in_enable_vibration = 1; } var.value = NULL; var.key = "pcsx_rearmed_dithering"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) { pl_rearmed_cbs.gpu_peops.iUseDither = 0; pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0; #ifdef __ARM_NEON__ pl_rearmed_cbs.gpu_neon.allow_dithering = 0; #endif } else if (strcmp(var.value, "enabled") == 0) { pl_rearmed_cbs.gpu_peops.iUseDither = 1; pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1; #ifdef __ARM_NEON__ pl_rearmed_cbs.gpu_neon.allow_dithering = 1; #endif } } #ifdef __ARM_NEON__ var.value = "NULL"; var.key = "pcsx_rearmed_neon_interlace_enable"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) pl_rearmed_cbs.gpu_neon.allow_interlace = 0; else if (strcmp(var.value, "enabled") == 0) pl_rearmed_cbs.gpu_neon.allow_interlace = 1; } var.value = NULL; var.key = "pcsx_rearmed_neon_enhancement_enable"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) pl_rearmed_cbs.gpu_neon.enhancement_enable = 0; else if (strcmp(var.value, "enabled") == 0) pl_rearmed_cbs.gpu_neon.enhancement_enable = 1; } var.value = NULL; var.key = "pcsx_rearmed_neon_enhancement_no_main"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0; else if (strcmp(var.value, "enabled") == 0) pl_rearmed_cbs.gpu_neon.enhancement_no_main = 1; } #endif var.value = "NULL"; var.key = "pcsx_rearmed_duping_enable"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) duping_enable = false; else if (strcmp(var.value, "enabled") == 0) duping_enable = true; } var.value = "NULL"; var.key = "pcsx_rearmed_display_internal_fps"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) display_internal_fps = false; else if (strcmp(var.value, "enabled") == 0) display_internal_fps = true; } #ifndef DRC_DISABLE var.value = NULL; var.key = "pcsx_rearmed_drc"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { R3000Acpu *prev_cpu = psxCpu; #ifdef _3DS if(!__ctr_svchax) Config.Cpu = CPU_INTERPRETER; else #endif if (strcmp(var.value, "disabled") == 0) Config.Cpu = CPU_INTERPRETER; else if (strcmp(var.value, "enabled") == 0) Config.Cpu = CPU_DYNAREC; psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec; if (psxCpu != prev_cpu) { prev_cpu->Shutdown(); psxCpu->Init(); psxCpu->Reset(); // not really a reset.. } } #endif var.value = "NULL"; var.key = "pcsx_rearmed_spu_reverb"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) spu_config.iUseReverb = false; else if (strcmp(var.value, "enabled") == 0) spu_config.iUseReverb = true; } var.value = "NULL"; var.key = "pcsx_rearmed_spu_interpolation"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "simple") == 0) spu_config.iUseInterpolation = 1; else if (strcmp(var.value, "gaussian") == 0) spu_config.iUseInterpolation = 2; else if (strcmp(var.value, "cubic") == 0) spu_config.iUseInterpolation = 3; else if (strcmp(var.value, "off") == 0) spu_config.iUseInterpolation = 0; } var.value = "NULL"; var.key = "pcsx_rearmed_pe2_fix"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) Config.RCntFix = 0; else if (strcmp(var.value, "enabled") == 0) Config.RCntFix = 1; } var.value = "NULL"; var.key = "pcsx_rearmed_idiablofix"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) spu_config.idiablofix = 0; else if (strcmp(var.value, "enabled") == 0) spu_config.idiablofix = 1; } var.value = "NULL"; var.key = "pcsx_rearmed_inuyasha_fix"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) Config.VSyncWA = 0; else if (strcmp(var.value, "enabled") == 0) Config.VSyncWA = 1; } var.value = NULL; var.key = "pcsx_rearmed_noxadecoding"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) Config.Xa = 1; else Config.Xa = 0; } var.value = NULL; var.key = "pcsx_rearmed_nocdaudio"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) Config.Cdda = 1; else Config.Cdda = 0; } #ifndef DRC_DISABLE var.value = NULL; var.key = "pcsx_rearmed_nosmccheck"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "enabled") == 0) new_dynarec_hacks |= NDHACK_NO_SMC_CHECK; else new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK; } var.value = NULL; var.key = "pcsx_rearmed_gteregsunneeded"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "enabled") == 0) new_dynarec_hacks |= NDHACK_GTE_UNNEEDED; else new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED; } var.value = NULL; var.key = "pcsx_rearmed_nogteflags"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "enabled") == 0) new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS; else new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS; } #endif #ifdef GPU_PEOPS var.value = "NULL"; var.key = "pcsx_rearmed_gpu_peops_odd_even_bit"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "enabled") == 0) gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT; } var.value = "NULL"; var.key = "pcsx_rearmed_gpu_peops_expand_screen_width"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "enabled") == 0) gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH; } var.value = "NULL"; var.key = "pcsx_rearmed_gpu_peops_ignore_brightness"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "enabled") == 0) gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS; } var.value = "NULL"; var.key = "pcsx_rearmed_gpu_peops_disable_coord_check"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "enabled") == 0) gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK; } var.value = "NULL"; var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "enabled") == 0) gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE; } var.value = "NULL"; var.key = "pcsx_rearmed_gpu_peops_old_frame_skip"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "enabled") == 0) gpu_peops_fix |= GPU_PEOPS_OLD_FRAME_SKIP; } var.value = "NULL"; var.key = "pcsx_rearmed_gpu_peops_repeated_triangles"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "enabled") == 0) gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES; } var.value = "NULL"; var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "enabled") == 0) gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES; } var.value = "NULL"; var.key = "pcsx_rearmed_gpu_peops_fake_busy_state"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "enabled") == 0) gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE; } if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix) pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix; /* Show/hide core options */ var.key = "pcsx_rearmed_show_gpu_peops_settings"; var.value = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { int show_advanced_gpu_peops_settings_prev = show_advanced_gpu_peops_settings; show_advanced_gpu_peops_settings = 1; if (strcmp(var.value, "disabled") == 0) show_advanced_gpu_peops_settings = 0; if (show_advanced_gpu_peops_settings != show_advanced_gpu_peops_settings_prev) { unsigned i; struct retro_core_option_display option_display; char gpu_peops_option[9][45] = { "pcsx_rearmed_gpu_peops_odd_even_bit", "pcsx_rearmed_gpu_peops_expand_screen_width", "pcsx_rearmed_gpu_peops_ignore_brightness", "pcsx_rearmed_gpu_peops_disable_coord_check", "pcsx_rearmed_gpu_peops_lazy_screen_update", "pcsx_rearmed_gpu_peops_old_frame_skip", "pcsx_rearmed_gpu_peops_repeated_triangles", "pcsx_rearmed_gpu_peops_quads_with_triangles", "pcsx_rearmed_gpu_peops_fake_busy_state", }; option_display.visible = show_advanced_gpu_peops_settings; for (i = 0; i < 9; i++) { option_display.key = gpu_peops_option[i]; environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); } } } #endif if (in_flight) { // inform core things about possible config changes plugin_call_rearmed_cbs(); if (GPU_open != NULL && GPU_close != NULL) { GPU_close(); GPU_open(&gpuDisp, "PCSX", NULL); } dfinput_activate(); } else { //not yet running //bootlogo display hack if (found_bios) { var.value = "NULL"; var.key = "pcsx_rearmed_show_bios_bootlogo"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { Config.SlowBoot = 0; rebootemu = 0; if (strcmp(var.value, "enabled") == 0) { Config.SlowBoot = 1; rebootemu = 1; } } } #ifndef DRC_DISABLE var.value = "NULL"; var.key = "pcsx_rearmed_psxclock"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { int psxclock = atoi(var.value); cycle_multiplier = 10000 / psxclock; } #endif } } // Taken from beetle-psx-libretro static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id) { // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this // feature (or pre-date it) so we need to handle this in a graceful way. // First, try and get an analog value using the new libretro API constant uint16_t button = input_state_cb(player_index, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_BUTTON, id); button = MIN(button / 128, 255); if (button == 0) { // If we got exactly zero, we're either not pressing the button, or the front-end // is not reporting analog values. We need to do a second check using the classic // digital API method, to at least get some response - better than nothing. // NOTE: If we're really just not holding the button, we're still going to get zero. button = (ret & (1 << id)) ? 255 : 0; } return button; } void retro_run(void) { int i; //SysReset must be run while core is running,Not in menu (Locks up Retroarch) if (rebootemu != 0) { rebootemu = 0; SysReset(); if (!Config.HLE && !Config.SlowBoot) { // skip BIOS logos psxRegs.pc = psxRegs.GPR.n.ra; } } if (display_internal_fps) { frame_count++; if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0) { unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD; char str[64]; const char *strc = (const char*)str; struct retro_message msg = { strc, 180 }; str[0] = '\0'; snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps); pl_rearmed_cbs.flip_cnt = 0; environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg); } } else frame_count = 0; input_poll_cb(); bool updated = false; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) update_variables(true); // reset all keystate, query libretro for keystate int j; int lsx; int rsy; float negcon_twist_amplitude; int negcon_i_rs; int negcon_ii_rs; for(i = 0; i < PORTS_NUMBER; i++) { int16_t ret = 0; in_keystate[i] = 0; if (in_type[i] == PSE_PAD_TYPE_NONE) continue; if (libretro_supports_bitmasks) ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK); else { unsigned j; for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3+1); j++) { if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j)) ret |= (1 << j); } } if (in_type[i] == PSE_PAD_TYPE_GUNCON) { //ToDo move across to: //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y //RETRO_DEVICE_ID_LIGHTGUN_TRIGGER //RETRO_DEVICE_ID_LIGHTGUN_RELOAD //RETRO_DEVICE_ID_LIGHTGUN_AUX_A //RETRO_DEVICE_ID_LIGHTGUN_AUX_B //Though not sure these are hooked up properly on the Pi //ToDo //Put the controller index back to i instead of hardcoding to 1 when the libretro overlay crash bug is fixed //This is required for 2 player //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross // Trigger //input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_O) //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)){ in_keystate[i] |= (1 << DKEY_CIRCLE); } // A if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)){ in_keystate[i] |= (1 << DKEY_START); } // B if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE)){ in_keystate[i] |= (1 << DKEY_CROSS); } //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug int gunx = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X); int guny = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y); //This adjustment process gives the user the ability to manually align the mouse up better //with where the shots are in the emulator. //Percentage distance of screen to adjust int GunconAdjustX = 0; int GunconAdjustY = 0; //Used when out by a percentage float GunconAdjustRatioX = 1; float GunconAdjustRatioY = 1; struct retro_variable var; var.value = NULL; var.key = "pcsx_rearmed_gunconadjustx"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { GunconAdjustX = atoi(var.value); } var.value = NULL; var.key = "pcsx_rearmed_gunconadjusty"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { GunconAdjustY = atoi(var.value); } var.value = NULL; var.key = "pcsx_rearmed_gunconadjustratiox"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { GunconAdjustRatioX = atof(var.value); } var.value = NULL; var.key = "pcsx_rearmed_gunconadjustratioy"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { GunconAdjustRatioY = atof(var.value); } //Mouse range is -32767 -> 32767 //1% is about 655 //Use the left analog stick field to store the absolute coordinates in_analog_left[0][0] = (gunx*GunconAdjustRatioX) + (GunconAdjustX * 655); in_analog_left[0][1] = (guny*GunconAdjustRatioY) + (GunconAdjustY * 655); } if (in_type[i] == PSE_PAD_TYPE_NEGCON) { // Query digital inputs // // > Pad-Up if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP)) in_keystate[i] |= (1 << DKEY_UP); // > Pad-Right if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) in_keystate[i] |= (1 << DKEY_RIGHT); // > Pad-Down if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN)) in_keystate[i] |= (1 << DKEY_DOWN); // > Pad-Left if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) in_keystate[i] |= (1 << DKEY_LEFT); // > Start if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START)) in_keystate[i] |= (1 << DKEY_START); // > neGcon A if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A)) in_keystate[i] |= (1 << DKEY_CIRCLE); // > neGcon B if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X)) in_keystate[i] |= (1 << DKEY_TRIANGLE); // > neGcon R shoulder (digital) if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R)) in_keystate[i] |= (1 << DKEY_R1); // Query analog inputs // // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c': // >> pad->leftJoyX == in_analog_left[i][0] == NeGcon II // >> pad->leftJoyY == in_analog_left[i][1] == NeGcon L // >> pad->rightJoyX == in_analog_right[i][0] == NeGcon twist // >> pad->rightJoyY == in_analog_right[i][1] == NeGcon I // So we just have to map in_analog_left/right to more // appropriate inputs... // // > NeGcon twist // >> Get raw analog stick value and account for deadzone lsx = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X); if (lsx > negcon_deadzone) lsx = lsx - negcon_deadzone; else if (lsx < -negcon_deadzone) lsx = lsx + negcon_deadzone; else lsx = 0; // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone); if (negcon_linearity == 2) { if (negcon_twist_amplitude < 0.0) negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude); else negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude; } else if (negcon_linearity == 3) negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude; // >> Convert to final 'in_analog' integer value [0,255] in_analog_right[i][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0); // > NeGcon I + II // >> Handle right analog stick vertical axis mapping... // - Up (-Y) == accelerate == neGcon I // - Down (+Y) == brake == neGcon II negcon_i_rs = 0; negcon_ii_rs = 0; rsy = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y); if (rsy >= 0){ // Account for deadzone // (Note: have never encountered a gamepad with significant differences // in deadzone between left/right analog sticks, so use the regular 'twist' // deadzone here) if (rsy > negcon_deadzone) rsy = rsy - negcon_deadzone; else rsy = 0; // Convert to 'in_analog' integer value [0,255] negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255); } else { if (rsy < -negcon_deadzone) rsy = -1 * (rsy + negcon_deadzone); else rsy = 0; negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255); } // >> NeGcon I in_analog_right[i][1] = MAX( MAX( get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2), get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B) ), negcon_i_rs ); // >> NeGcon II in_analog_left[i][0] = MAX( MAX( get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2), get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y) ), negcon_ii_rs ); // > NeGcon L in_analog_left[i][1] = get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L); } if (in_type[i] != PSE_PAD_TYPE_NEGCON && in_type[i] != PSE_PAD_TYPE_GUNCON) { // Query digital inputs for (j = 0; j < RETRO_PSX_MAP_LEN; j++) if (ret & (1 << j)) in_keystate[i] |= retro_psx_map[j]; // Query analog inputs if (in_type[i] == PSE_PAD_TYPE_ANALOGJOY || in_type[i] == PSE_PAD_TYPE_ANALOGPAD) { in_analog_left[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255); in_analog_left[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255); in_analog_right[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255); in_analog_right[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255); } } } stop = 0; psxCpu->Execute(); video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf_ptr : NULL, vout_width, vout_height, vout_width * 2); vout_fb_dirty = 0; set_vout_fb(); } static bool try_use_bios(const char *path) { FILE *f; long size; const char *name; f = fopen(path, "rb"); if (f == NULL) return false; fseek(f, 0, SEEK_END); size = ftell(f); fclose(f); if (size != 512 * 1024) return false; name = strrchr(path, SLASH); if (name++ == NULL) name = path; snprintf(Config.Bios, sizeof(Config.Bios), "%s", name); return true; } #ifndef VITA #include #include static bool find_any_bios(const char *dirpath, char *path, size_t path_size) { DIR *dir; struct dirent *ent; bool ret = false; dir = opendir(dirpath); if (dir == NULL) return false; while ((ent = readdir(dir))) { if ((strncasecmp(ent->d_name, "scph", 4) != 0) && (strncasecmp(ent->d_name, "psx", 3) != 0)) continue; snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name); ret = try_use_bios(path); if (ret) break; } closedir(dir); return ret; } #else #define find_any_bios(...) false #endif static void check_system_specs(void) { unsigned level = 6; environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); } static int init_memcards(void) { int ret = 0; const char *dir; struct retro_variable var = { .key="pcsx_rearmed_memcard2", .value=NULL }; static const char CARD2_FILE[] = "pcsx-card2.mcd"; // Memcard2 will be handled and is re-enabled if needed using core // operations. // Memcard1 is handled by libretro, doing this will set core to // skip file io operations for memcard1 like SaveMcd snprintf(Config.Mcd1, sizeof(Config.Mcd1), "none"); snprintf(Config.Mcd2, sizeof(Config.Mcd2), "none"); init_memcard(Mcd1Data); // Memcard 2 is managed by the emulator on the filesystem, // There is no need to initialize Mcd2Data like Mcd1Data. if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { SysPrintf("Memcard 2: %s\n", var.value); if (memcmp(var.value, "enabled", 7) == 0) { if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) { if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2)) { SysPrintf("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir); ret = -1; } else { McdDisable[1] = 0; snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE); SysPrintf("Use memcard 2: %s\n", Config.Mcd2); } } else { SysPrintf("Could not get save directory! Could not create memcard 2."); ret = -1; } } } return ret; } static void loadPSXBios(void) { const char *dir; char path[PATH_MAX]; unsigned useHLE = 0; const char *bios[] = { "PSXONPSP660", "psxonpsp660", "SCPH101", "scph101", "SCPH5501", "scph5501", "SCPH7001", "scph7001", "SCPH1001", "scph1001" }; struct retro_variable var = { .key = "pcsx_rearmed_bios", .value = NULL }; found_bios = 0; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "HLE")) useHLE = 1; } if (!useHLE) { if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) { unsigned i; snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir); for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) { snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]); found_bios = try_use_bios(path); if (found_bios) break; } if (!found_bios) found_bios = find_any_bios(dir, path, sizeof(path)); } if (found_bios) { SysPrintf("found BIOS file: %s\n", Config.Bios); } } if (useHLE || !found_bios) { SysPrintf("no BIOS files found.\n"); struct retro_message msg = { "No PlayStation BIOS file found - add for better compatibility", 180 }; environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg); } } void retro_init(void) { struct retro_rumble_interface rumble; int ret; #ifdef __MACH__ // magic sauce to make the dynarec work on iOS syscall(SYS_ptrace, 0 /*PTRACE_TRACEME*/, 0, 0, 0); #endif #ifdef _3DS psxMapHook = pl_3ds_mmap; psxUnmapHook = pl_3ds_munmap; #endif #ifdef VITA if(init_vita_mmap()<0) abort(); psxMapHook = pl_vita_mmap; psxUnmapHook = pl_vita_munmap; #endif ret = emu_core_preinit(); #ifdef _3DS /* emu_core_preinit sets the cpu to dynarec */ if(!__ctr_svchax) Config.Cpu = CPU_INTERPRETER; #endif ret |= init_memcards(); ret |= emu_core_init(); if (ret != 0) { SysPrintf("PCSX init failed.\n"); exit(1); } #ifdef _3DS vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80); #elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA) posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); #else vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); #endif vout_buf_ptr = vout_buf; loadPSXBios(); environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe); environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control); rumble_cb = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble)) rumble_cb = rumble.set_rumble_state; /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times) * we have to do this because cache misses and some IO penalties * are not emulated. Warning: changing this may break compatibility. */ cycle_multiplier = 175; #ifdef HAVE_PRE_ARMV7 cycle_multiplier = 200; #endif pl_rearmed_cbs.gpu_peops.iUseDither = 1; pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP; spu_config.iUseFixedUpdates = 1; SaveFuncs.open = save_open; SaveFuncs.read = save_read; SaveFuncs.write = save_write; SaveFuncs.seek = save_seek; SaveFuncs.close = save_close; if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL)) libretro_supports_bitmasks = true; update_variables(false); check_system_specs(); } void retro_deinit(void) { ClosePlugins(); SysClose(); #ifdef _3DS linearFree(vout_buf); #else free(vout_buf); #endif vout_buf = NULL; #ifdef VITA deinit_vita_mmap(); #endif libretro_supports_bitmasks = false; } #ifdef VITA #include int usleep (unsigned long us) { sceKernelDelayThread(us); } #endif void SysPrintf(const char *fmt, ...) { va_list list; char msg[512]; va_start(list, fmt); vsprintf(msg, fmt, list); va_end(list); if (log_cb) log_cb(RETRO_LOG_INFO, "%s", msg); }