/* * (C) notaz, 2012 * * This work is licensed under the terms of the GNU GPLv2 or later. * See the COPYING file in the top-level directory. */ #include #include #include #include "../libpcsxcore/misc.h" #include "../libpcsxcore/psxcounters.h" #include "../libpcsxcore/psxmem_map.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" #include "../libpcsxcore/cdrom.h" #include "../libpcsxcore/cdriso.h" #include "../libpcsxcore/cheat.h" #include "../plugins/dfsound/out.h" #include "cspace.h" #include "main.h" #include "plugin.h" #include "plugin_lib.h" #include "revision.h" #include "libretro.h" static retro_video_refresh_t video_cb; static retro_input_poll_t input_poll_cb; static retro_input_state_t input_state_cb; static retro_environment_t environ_cb; static retro_audio_sample_batch_t audio_batch_cb; static void *vout_buf; static int vout_width, vout_height; static int vout_doffs_old, vout_fb_dirty; static bool vout_can_dupe; static int samples_sent, samples_to_send; static int plugins_opened; static int is_pal_mode; /* memory card data */ extern char Mcd1Data[MCD_SIZE]; extern char McdDisable[2]; /* PCSX ReARMed core calls and stuff */ int in_type1, in_type2; int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 }; int in_keystate; int in_enable_vibration; static void init_memcard(char *mcd_data) { unsigned off = 0; unsigned i; memset(mcd_data, 0, MCD_SIZE); mcd_data[off++] = 'M'; mcd_data[off++] = 'C'; off += 0x7d; mcd_data[off++] = 0x0e; for (i = 0; i < 15; i++) { mcd_data[off++] = 0xa0; off += 0x07; mcd_data[off++] = 0xff; mcd_data[off++] = 0xff; off += 0x75; mcd_data[off++] = 0xa0; } for (i = 0; i < 20; i++) { mcd_data[off++] = 0xff; mcd_data[off++] = 0xff; mcd_data[off++] = 0xff; mcd_data[off++] = 0xff; off += 0x04; mcd_data[off++] = 0xff; mcd_data[off++] = 0xff; off += 0x76; } } static int vout_open(void) { return 0; } static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp) { vout_width = w; vout_height = h; } #ifndef FRONTEND_SUPPORTS_RGB565 static void convert(void *buf, size_t bytes) { unsigned int i, v, *p = buf; for (i = 0; i < bytes / 4; i++) { v = p[i]; p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0); } } #endif static void vout_flip(const void *vram, int stride, int bgr24, int w, int h) { unsigned short *dest = vout_buf; const unsigned short *src = vram; int dstride = vout_width, h1 = h; int doffs; if (vram == NULL) { // blanking memset(vout_buf, 0, dstride * h * 2); goto out; } doffs = (vout_height - h) * dstride; doffs += (dstride - w) / 2 & ~1; if (doffs != vout_doffs_old) { // clear borders memset(vout_buf, 0, dstride * h * 2); vout_doffs_old = doffs; } dest += doffs; if (bgr24) { // XXX: could we switch to RETRO_PIXEL_FORMAT_XRGB8888 here? for (; h1-- > 0; dest += dstride, src += stride) { bgr888_to_rgb565(dest, src, w * 3); } } else { for (; h1-- > 0; dest += dstride, src += stride) { bgr555_to_rgb565(dest, src, w * 2); } } out: #ifndef FRONTEND_SUPPORTS_RGB565 convert(vout_buf, vout_width * vout_height * 2); #endif vout_fb_dirty = 1; pl_rearmed_cbs.flip_cnt++; } static void vout_close(void) { } static void *pl_mmap(unsigned int size) { return psxMap(0, size, 0, MAP_TAG_VRAM); } static void pl_munmap(void *ptr, unsigned int size) { psxUnmap(ptr, size, MAP_TAG_VRAM); } struct rearmed_cbs pl_rearmed_cbs = { .pl_vout_open = vout_open, .pl_vout_set_mode = vout_set_mode, .pl_vout_flip = vout_flip, .pl_vout_close = vout_close, .mmap = pl_mmap, .munmap = pl_munmap, /* from psxcounters */ .gpu_hcnt = &hSyncCount, .gpu_frame_count = &frame_counter, }; void pl_frame_limit(void) { /* called once per frame, make psxCpu->Execute() above return */ stop = 1; } void pl_timing_prepare(int is_pal) { is_pal_mode = is_pal; } void plat_trigger_vibrate(int is_strong) { } void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in) { } /* sound calls */ static int snd_init(void) { return 0; } static void snd_finish(void) { } static int snd_busy(void) { if (samples_to_send > samples_sent) return 0; /* give more samples */ else return 1; } static void snd_feed(void *buf, int bytes) { audio_batch_cb(buf, bytes / 4); samples_sent += bytes / 4; } void out_register_libretro(struct out_driver *drv) { drv->name = "libretro"; drv->init = snd_init; drv->finish = snd_finish; drv->busy = snd_busy; drv->feed = snd_feed; } /* libretro */ void retro_set_environment(retro_environment_t cb) { static const struct retro_variable vars[] = { { "frameskip", "Frameskip; 0|1|2|3" }, { "region", "Region; Auto|NTSC|PAL" }, #ifdef __ARM_NEON__ { "neon_interlace_enable", "Enable interlacing mode(s); disabled|enabled" }, #if 0 { "neon_enhancement_enable", "Enhanced resolution (slow); disabled|enabled" }, #endif #endif { NULL, NULL }, }; environ_cb = cb; cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars); } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; } void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; } void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; } void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; } unsigned retro_api_version(void) { return RETRO_API_VERSION; } void retro_set_controller_port_device(unsigned port, unsigned device) { } void retro_get_system_info(struct retro_system_info *info) { memset(info, 0, sizeof(*info)); info->library_name = "PCSX-ReARMed"; info->library_version = "r19"; info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u"; info->need_fullpath = true; } void retro_get_system_av_info(struct retro_system_av_info *info) { memset(info, 0, sizeof(*info)); info->timing.fps = is_pal_mode ? 50 : 60; info->timing.sample_rate = 44100; info->geometry.base_width = 320; info->geometry.base_height = 240; info->geometry.max_width = 640; info->geometry.max_height = 512; info->geometry.aspect_ratio = 4.0 / 3.0; } /* savestates */ size_t retro_serialize_size(void) { // it's currently 4380651 bytes, but have some reserved for future return 0x430000; } struct save_fp { char *buf; size_t pos; int is_write; }; static void *save_open(const char *name, const char *mode) { struct save_fp *fp; if (name == NULL || mode == NULL) return NULL; fp = malloc(sizeof(*fp)); if (fp == NULL) return NULL; fp->buf = (char *)name; fp->pos = 0; fp->is_write = (mode[0] == 'w' || mode[1] == 'w'); return fp; } static int save_read(void *file, void *buf, u32 len) { struct save_fp *fp = file; if (fp == NULL || buf == NULL) return -1; memcpy(buf, fp->buf + fp->pos, len); fp->pos += len; return len; } static int save_write(void *file, const void *buf, u32 len) { struct save_fp *fp = file; if (fp == NULL || buf == NULL) return -1; memcpy(fp->buf + fp->pos, buf, len); fp->pos += len; return len; } static long save_seek(void *file, long offs, int whence) { struct save_fp *fp = file; if (fp == NULL) return -1; switch (whence) { case SEEK_CUR: fp->pos += offs; return fp->pos; case SEEK_SET: fp->pos = offs; return fp->pos; default: return -1; } } static void save_close(void *file) { struct save_fp *fp = file; size_t r_size = retro_serialize_size(); if (fp == NULL) return; if (fp->pos > r_size) SysPrintf("ERROR: save buffer overflow detected\n"); else if (fp->is_write && fp->pos < r_size) // make sure we don't save trash in leftover space memset(fp->buf + fp->pos, 0, r_size - fp->pos); free(fp); } bool retro_serialize(void *data, size_t size) { int ret = SaveState(data); return ret == 0 ? true : false; } bool retro_unserialize(const void *data, size_t size) { int ret = LoadState(data); return ret == 0 ? true : false; } /* cheats */ void retro_cheat_reset(void) { ClearAllCheats(); } void retro_cheat_set(unsigned index, bool enabled, const char *code) { char buf[256]; int ret; // cheat funcs are destructive, need a copy.. strncpy(buf, code, sizeof(buf)); buf[sizeof(buf) - 1] = 0; if (index < NumCheats) ret = EditCheat(index, "", buf); else ret = AddCheat("", buf); if (ret != 0) SysPrintf("Failed to set cheat %#u\n", index); else if (index < NumCheats) Cheats[index].Enabled = enabled; } /* multidisk support */ static bool disk_ejected; static unsigned int disk_current_index; static unsigned int disk_count; static struct disks_state { char *fname; int internal_index; // for multidisk eboots } disks[8]; static bool disk_set_eject_state(bool ejected) { // weird PCSX API.. SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2)); LidInterrupt(); disk_ejected = ejected; return true; } static bool disk_get_eject_state(void) { /* can't be controlled by emulated software */ return disk_ejected; } static unsigned int disk_get_image_index(void) { return disk_current_index; } static bool disk_set_image_index(unsigned int index) { if (index >= sizeof(disks) / sizeof(disks[0])) return false; CdromId[0] = '\0'; CdromLabel[0] = '\0'; if (disks[index].fname == NULL) { SysPrintf("missing disk #%u\n", index); CDR_shutdown(); // RetroArch specifies "no disk" with index == count, // so don't fail here.. disk_current_index = index; return true; } SysPrintf("switching to disk %u: \"%s\" #%d\n", index, disks[index].fname, disks[index].internal_index); cdrIsoMultidiskSelect = disks[index].internal_index; set_cd_image(disks[index].fname); if (ReloadCdromPlugin() < 0) { SysPrintf("failed to load cdr plugin\n"); return false; } if (CDR_open() < 0) { SysPrintf("failed to open cdr plugin\n"); return false; } if (!disk_ejected) { SetCdOpenCaseTime(time(NULL) + 2); LidInterrupt(); } disk_current_index = index; return true; } static unsigned int disk_get_num_images(void) { return disk_count; } static bool disk_replace_image_index(unsigned index, const struct retro_game_info *info) { char *old_fname; bool ret = true; if (index >= sizeof(disks) / sizeof(disks[0])) return false; old_fname = disks[index].fname; disks[index].fname = NULL; disks[index].internal_index = 0; if (info != NULL) { disks[index].fname = strdup(info->path); if (index == disk_current_index) ret = disk_set_image_index(index); } if (old_fname != NULL) free(old_fname); return ret; } static bool disk_add_image_index(void) { if (disk_count >= 8) return false; disk_count++; return true; } static struct retro_disk_control_callback disk_control = { .set_eject_state = disk_set_eject_state, .get_eject_state = disk_get_eject_state, .get_image_index = disk_get_image_index, .set_image_index = disk_set_image_index, .get_num_images = disk_get_num_images, .replace_image_index = disk_replace_image_index, .add_image_index = disk_add_image_index, }; // just in case, maybe a win-rt port in the future? #ifdef _WIN32 #define SLASH '\\' #else #define SLASH '/' #endif static char base_dir[PATH_MAX]; static bool read_m3u(const char *file) { char line[PATH_MAX]; char name[PATH_MAX]; FILE *f = fopen(file, "r"); if (!f) return false; while (fgets(line, sizeof(line), f) && disk_count < sizeof(disks) / sizeof(disks[0])) { if (line[0] == '#') continue; char *carrige_return = strchr(line, '\r'); if (carrige_return) *carrige_return = '\0'; char *newline = strchr(line, '\n'); if (newline) *newline = '\0'; if (line[0] != '\0') { snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line); disks[disk_count++].fname = strdup(name); } } fclose(f); return (disk_count != 0); } static void extract_directory(char *buf, const char *path, size_t size) { char *base; strncpy(buf, path, size - 1); buf[size - 1] = '\0'; base = strrchr(buf, '/'); if (!base) base = strrchr(buf, '\\'); if (base) *base = '\0'; else { buf[0] = '.'; buf[1] = '\0'; } } bool retro_load_game(const struct retro_game_info *info) { size_t i; bool is_m3u = (strcasestr(info->path, ".m3u") != NULL); #ifdef FRONTEND_SUPPORTS_RGB565 enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { SysPrintf("RGB565 supported, using it\n"); } #endif if (info == NULL || info->path == NULL) { SysPrintf("info->path required\n"); return false; } if (plugins_opened) { ClosePlugins(); plugins_opened = 0; } for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) { if (disks[i].fname != NULL) { free(disks[i].fname); disks[i].fname = NULL; } disks[i].internal_index = 0; } disk_current_index = 0; extract_directory(base_dir, info->path, sizeof(base_dir)); if (is_m3u) { if (!read_m3u(info->path)) { SysPrintf("failed to read m3u file\n"); return false; } } else { disk_count = 1; disks[0].fname = strdup(info->path); } set_cd_image(disks[0].fname); /* have to reload after set_cd_image for correct cdr plugin */ if (LoadPlugins() == -1) { SysPrintf("failed to load plugins\n"); return false; } plugins_opened = 1; NetOpened = 0; if (OpenPlugins() == -1) { SysPrintf("failed to open plugins\n"); return false; } plugin_call_rearmed_cbs(); Config.PsxAuto = 1; if (CheckCdrom() == -1) { SysPrintf("unsupported/invalid CD image: %s\n", info->path); return false; } SysReset(); if (LoadCdrom() == -1) { SysPrintf("could not load CD-ROM!\n"); return false; } emu_on_new_cd(0); // multidisk images if (!is_m3u) { disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8; for (i = 1; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) { disks[i].fname = strdup(info->path); disks[i].internal_index = i; } } return true; } bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) { return false; } void retro_unload_game(void) { } unsigned retro_get_region(void) { return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC; } void *retro_get_memory_data(unsigned id) { if (id == RETRO_MEMORY_SAVE_RAM) return Mcd1Data; else return NULL; } size_t retro_get_memory_size(unsigned id) { if (id == RETRO_MEMORY_SAVE_RAM) return MCD_SIZE; else return 0; } void retro_reset(void) { SysReset(); } static const unsigned short retro_psx_map[] = { [RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS, [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE, [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT, [RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START, [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP, [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN, [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT, [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT, [RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE, [RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE, [RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1, [RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1, [RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2, [RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2, [RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3, [RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3, }; #define RETRO_PSX_MAP_LEN (sizeof(retro_psx_map) / sizeof(retro_psx_map[0])) static void update_variables(void) { struct retro_variable var; var.value = NULL; var.key = "frameskip"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) pl_rearmed_cbs.frameskip = atoi(var.value); var.value = NULL; var.key = "region"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { Config.PsxAuto = 0; if (strcmp(var.value, "Automatic") == 0) Config.PsxAuto = 1; else if (strcmp(var.value, "NTSC") == 0) Config.PsxType = 0; else if (strcmp(var.value, "PAL") == 0) Config.PsxType = 1; } #ifdef __ARM_NEON__ var.value = "NULL"; var.key = "neon_interlace_enable"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) pl_rearmed_cbs.gpu_neon.allow_interlace = 0; else if (strcmp(var.value, "enabled") == 0) pl_rearmed_cbs.gpu_neon.allow_interlace = 1; } #if 0 var.value = NULL; var.key = "neon_enhancement_enable"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { if (strcmp(var.value, "disabled") == 0) pl_rearmed_cbs.gpu_neon.enhancement_enable = 0; else if (strcmp(var.value, "enabled") == 0) pl_rearmed_cbs.gpu_neon.enhancement_enable = 1; } #endif #endif } void retro_run(void) { int i; input_poll_cb(); bool updated = false; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) update_variables(); in_keystate = 0; for (i = 0; i < RETRO_PSX_MAP_LEN; i++) if (input_state_cb(1, RETRO_DEVICE_JOYPAD, 0, i)) in_keystate |= retro_psx_map[i]; in_keystate <<= 16; for (i = 0; i < RETRO_PSX_MAP_LEN; i++) if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, i)) in_keystate |= retro_psx_map[i]; stop = 0; psxCpu->Execute(); samples_to_send += is_pal_mode ? 44100 / 50 : 44100 / 60; video_cb((vout_fb_dirty || !vout_can_dupe) ? vout_buf : NULL, vout_width, vout_height, vout_width * 2); vout_fb_dirty = 0; } void retro_init(void) { const char *bios[] = { "scph1001", "scph5501", "scph7001" }; const char *dir; char path[256]; FILE *f = NULL; int i, ret, level; ret = emu_core_preinit(); ret |= emu_core_init(); if (ret != 0) { SysPrintf("PCSX init failed.\n"); exit(1); } vout_buf = malloc(640 * 512 * 2); if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) { snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s/", dir); for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) { snprintf(path, sizeof(path), "%s/%s.bin", dir, bios[i]); f = fopen(path, "r"); if (f != NULL) { snprintf(Config.Bios, sizeof(Config.Bios), "%s.bin", bios[i]); break; } } } if (f != NULL) { SysPrintf("found BIOS file: %s\n", Config.Bios); fclose(f); } else { SysPrintf("no BIOS files found.\n"); struct retro_message msg = { "no BIOS found, expect bugs!", 180 }; environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg); } level = 1; environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe); environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control); /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times) * we have to do this because cache misses and some IO penalties * are not emulated. Warning: changing this may break compatibility. */ #ifdef __ARM_ARCH_7A__ cycle_multiplier = 175; #else cycle_multiplier = 200; #endif McdDisable[0] = 0; McdDisable[1] = 1; init_memcard(Mcd1Data); SaveFuncs.open = save_open; SaveFuncs.read = save_read; SaveFuncs.write = save_write; SaveFuncs.seek = save_seek; SaveFuncs.close = save_close; update_variables(); } void retro_deinit(void) { SysClose(); free(vout_buf); vout_buf = NULL; }