/* * (C) notaz, 2010 * * This work is licensed under the terms of the GNU GPLv2 or later. * See the COPYING file in the top-level directory. */ #include #include #include #include "plugin_lib.h" #include "plugin.h" #include "../libpcsxcore/psemu_plugin_defs.h" #include "../libpcsxcore/system.h" #include "../plugins/cdrcimg/cdrcimg.h" static int dummy_func() { return 0; } /* SPU */ extern long SPUopen(void); extern long SPUinit(void); extern long SPUshutdown(void); extern long SPUclose(void); extern void SPUplaySample(unsigned char); extern void SPUwriteRegister(unsigned long, unsigned short); extern unsigned short SPUreadRegister(unsigned long); extern void SPUwriteDMA(unsigned short); extern unsigned short SPUreadDMA(void); extern void SPUwriteDMAMem(unsigned short *, int); extern void SPUreadDMAMem(unsigned short *, int); extern void SPUplayADPCMchannel(void *); extern void SPUregisterCallback(void (*callback)(void)); extern long SPUconfigure(void); extern long SPUtest(void); extern void SPUabout(void); extern long SPUfreeze(unsigned int, void *); extern void SPUasync(unsigned int); extern void SPUplayCDDAchannel(short *, int); /* PAD */ static long PADreadPort1(PadDataS *pad) { pad->controllerType = in_type; pad->buttonStatus = ~in_keystate; if (in_type == PSE_PAD_TYPE_ANALOGPAD) { pad->leftJoyX = in_a1[0]; pad->leftJoyY = in_a1[1]; pad->rightJoyX = in_a2[0]; pad->rightJoyY = in_a2[1]; } return 0; } static long PADreadPort2(PadDataS *pad) { pad->controllerType = PSE_PAD_TYPE_STANDARD; pad->buttonStatus = ~in_keystate >> 16; return 0; } /* GPU */ extern long GPUopen(unsigned long *, char *, char *); extern long GPUinit(void); extern long GPUshutdown(void); extern long GPUclose(void); extern void GPUwriteStatus(uint32_t); extern void GPUwriteData(uint32_t); extern void GPUwriteDataMem(uint32_t *, int); extern uint32_t GPUreadStatus(void); extern uint32_t GPUreadData(void); extern void GPUreadDataMem(uint32_t *, int); extern long GPUdmaChain(uint32_t *,uint32_t); extern void GPUupdateLace(void); extern long GPUfreeze(uint32_t, void *); extern void GPUvBlank(int, uint32_t *); #define DUMMY(id, name) \ { id, #name, dummy_func } #define DIRECT(id, name) \ { id, #name, name } #define DUMMY_GPU(name) DUMMY(PLUGIN_GPU, name) #define DUMMY_CDR(name) DUMMY(PLUGIN_CDR, name) #define DUMMY_PAD(name) DUMMY(PLUGIN_PAD, name) #define DIRECT_SPU(name) DIRECT(PLUGIN_SPU, name) #define DIRECT_GPU(name) DIRECT(PLUGIN_GPU, name) #define DIRECT_PAD(name) DIRECT(PLUGIN_PAD, name) static const struct { int id; const char *name; void *func; } plugin_funcs[] = { /* CDR */ DUMMY_CDR(CDRinit), DUMMY_CDR(CDRshutdown), DUMMY_CDR(CDRopen), DUMMY_CDR(CDRclose), DUMMY_CDR(CDRtest), DUMMY_CDR(CDRgetTN), DUMMY_CDR(CDRgetTD), DUMMY_CDR(CDRreadTrack), DUMMY_CDR(CDRgetBuffer), DUMMY_CDR(CDRgetBufferSub), DUMMY_CDR(CDRplay), DUMMY_CDR(CDRstop), DUMMY_CDR(CDRgetStatus), DUMMY_CDR(CDRgetDriveLetter), DUMMY_CDR(CDRconfigure), DUMMY_CDR(CDRabout), DUMMY_CDR(CDRsetfilename), DUMMY_CDR(CDRreadCDDA), DUMMY_CDR(CDRgetTE), /* SPU */ DIRECT_SPU(SPUconfigure), DIRECT_SPU(SPUabout), DIRECT_SPU(SPUinit), DIRECT_SPU(SPUshutdown), DIRECT_SPU(SPUtest), DIRECT_SPU(SPUopen), DIRECT_SPU(SPUclose), // DIRECT_SPU(SPUplaySample), // unused? DIRECT_SPU(SPUwriteRegister), DIRECT_SPU(SPUreadRegister), DIRECT_SPU(SPUwriteDMA), DIRECT_SPU(SPUreadDMA), DIRECT_SPU(SPUwriteDMAMem), DIRECT_SPU(SPUreadDMAMem), DIRECT_SPU(SPUplayADPCMchannel), DIRECT_SPU(SPUfreeze), DIRECT_SPU(SPUregisterCallback), DIRECT_SPU(SPUasync), DIRECT_SPU(SPUplayCDDAchannel), /* PAD */ DUMMY_PAD(PADinit), DUMMY_PAD(PADshutdown), DUMMY_PAD(PADopen), DUMMY_PAD(PADclose), DUMMY_PAD(PADsetSensitive), DIRECT_PAD(PADreadPort1), DIRECT_PAD(PADreadPort2), /* DUMMY_PAD(PADquery), DUMMY_PAD(PADconfigure), DUMMY_PAD(PADtest), DUMMY_PAD(PADabout), DUMMY_PAD(PADkeypressed), DUMMY_PAD(PADstartPoll), DUMMY_PAD(PADpoll), */ /* GPU */ DIRECT_GPU(GPUupdateLace), DIRECT_GPU(GPUinit), DIRECT_GPU(GPUshutdown), DIRECT_GPU(GPUopen), DIRECT_GPU(GPUclose), DIRECT_GPU(GPUreadStatus), DIRECT_GPU(GPUreadData), DIRECT_GPU(GPUreadDataMem), DIRECT_GPU(GPUwriteStatus), DIRECT_GPU(GPUwriteData), DIRECT_GPU(GPUwriteDataMem), DIRECT_GPU(GPUdmaChain), DIRECT_GPU(GPUfreeze), DIRECT_GPU(GPUvBlank), DUMMY_GPU(GPUdisplayText), /* DIRECT_GPU(GPUkeypressed), DIRECT_GPU(GPUmakeSnapshot), DIRECT_GPU(GPUconfigure), DIRECT_GPU(GPUtest), DIRECT_GPU(GPUabout), DIRECT_GPU(GPUgetScreenPic), DIRECT_GPU(GPUshowScreenPic), */ // DIRECT_GPU(GPUclearDynarec), }; void *plugin_link(enum builtint_plugins_e id, const char *sym) { int i; if (id == PLUGIN_CDRCIMG) return cdrcimg_get_sym(sym); for (i = 0; i < ARRAY_SIZE(plugin_funcs); i++) { if (id != plugin_funcs[i].id) continue; if (strcmp(sym, plugin_funcs[i].name) != 0) continue; return plugin_funcs[i].func; } //fprintf(stderr, "plugin_link: missing symbol %d %s\n", id, sym); return NULL; } void plugin_call_rearmed_cbs(void) { extern void *hGPUDriver; void (*rearmed_set_cbs)(const struct rearmed_cbs *cbs); rearmed_set_cbs = SysLoadSym(hGPUDriver, "GPUrearmedCallbacks"); if (rearmed_set_cbs != NULL) rearmed_set_cbs(&pl_rearmed_cbs); } #ifdef PCNT /* basic profile stuff */ #include "pcnt.h" unsigned int pcounters[PCNT_CNT]; unsigned int pcounter_starts[PCNT_CNT]; #define pc_hook_func(name, args, pargs, cnt) \ extern void (*name) args; \ static void (*o_##name) args; \ static void w_##name args \ { \ unsigned int pc_start = pcnt_get(); \ o_##name pargs; \ pcounters[cnt] += pcnt_get() - pc_start; \ } #define pc_hook_func_ret(retn, name, args, pargs, cnt) \ extern retn (*name) args; \ static retn (*o_##name) args; \ static retn w_##name args \ { \ retn ret; \ unsigned int pc_start = pcnt_get(); \ ret = o_##name pargs; \ pcounters[cnt] += pcnt_get() - pc_start; \ return ret; \ } pc_hook_func (GPU_writeStatus, (uint32_t a0), (a0), PCNT_GPU) pc_hook_func (GPU_writeData, (uint32_t a0), (a0), PCNT_GPU) pc_hook_func (GPU_writeDataMem, (uint32_t *a0, int a1), (a0, a1), PCNT_GPU) pc_hook_func_ret(uint32_t, GPU_readStatus, (void), (), PCNT_GPU) pc_hook_func_ret(uint32_t, GPU_readData, (void), (), PCNT_GPU) pc_hook_func (GPU_readDataMem, (uint32_t *a0, int a1), (a0, a1), PCNT_GPU) pc_hook_func_ret(long, GPU_dmaChain, (uint32_t *a0, int32_t a1), (a0, a1), PCNT_GPU) pc_hook_func (GPU_updateLace, (void), (), PCNT_GPU) pc_hook_func (SPU_writeRegister, (unsigned long a0, unsigned short a1), (a0, a1), PCNT_SPU) pc_hook_func_ret(unsigned short,SPU_readRegister, (unsigned long a0), (a0), PCNT_SPU) pc_hook_func (SPU_writeDMA, (unsigned short a0), (a0), PCNT_SPU) pc_hook_func_ret(unsigned short,SPU_readDMA, (void), (), PCNT_SPU) pc_hook_func (SPU_writeDMAMem, (unsigned short *a0, int a1), (a0, a1), PCNT_SPU) pc_hook_func (SPU_readDMAMem, (unsigned short *a0, int a1), (a0, a1), PCNT_SPU) pc_hook_func (SPU_playADPCMchannel, (void *a0), (a0), PCNT_SPU) pc_hook_func (SPU_async, (unsigned int a0), (a0), PCNT_SPU) pc_hook_func (SPU_playCDDAchannel, (short *a0, int a1), (a0, a1), PCNT_SPU) #define hook_it(name) { \ o_##name = name; \ name = w_##name; \ } void pcnt_hook_plugins(void) { /* test it first */ pcnt_get(); hook_it(GPU_writeStatus); hook_it(GPU_writeData); hook_it(GPU_writeDataMem); hook_it(GPU_readStatus); hook_it(GPU_readData); hook_it(GPU_readDataMem); hook_it(GPU_dmaChain); hook_it(GPU_updateLace); hook_it(SPU_writeRegister); hook_it(SPU_readRegister); hook_it(SPU_writeDMA); hook_it(SPU_readDMA); hook_it(SPU_writeDMAMem); hook_it(SPU_readDMAMem); hook_it(SPU_playADPCMchannel); hook_it(SPU_async); hook_it(SPU_playCDDAchannel); } #endif