/* * (C) notaz, 2010-2011 * * This work is licensed under the terms of the GNU GPLv2 or later. * See the COPYING file in the top-level directory. */ #include #include #include #include #include #include #include #include #include #include #include #include "plugin_lib.h" #include "linux/fbdev.h" #include "common/fonts.h" #include "common/input.h" #include "common/plat.h" #include "menu.h" #include "main.h" #include "plat.h" #include "pcnt.h" #include "pl_gun_ts.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" #include "../libpcsxcore/psemu_plugin_defs.h" int in_type1, in_type2; int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 }; int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }}; int in_keystate, in_state_gun; int in_enable_vibration; void *tsdev; void *pl_vout_buf; int g_layer_x, g_layer_y, g_layer_w, g_layer_h; static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */ static int psx_w, psx_h, psx_bpp; static int vsync_cnt; static int is_pal, frame_interval, frame_interval1024; static int vsync_usec_time; static __attribute__((noinline)) int get_cpu_ticks(void) { static unsigned long last_utime; static int fd; unsigned long utime, ret; char buf[128]; if (fd == 0) fd = open("/proc/self/stat", O_RDONLY); lseek(fd, 0, SEEK_SET); buf[0] = 0; read(fd, buf, sizeof(buf)); buf[sizeof(buf) - 1] = 0; sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime); ret = utime - last_utime; last_utime = utime; return ret; } static void print_msg(int h, int border) { if (pl_vout_bpp == 16) pl_text_out16(border + 2, h - 10, "%s", hud_msg); } static void print_fps(int h, int border) { if (pl_vout_bpp == 16) pl_text_out16(border + 2, h - 10, "%2d %4.1f", pl_rearmed_cbs.flips_per_sec, pl_rearmed_cbs.vsps_cur); } static void print_cpu_usage(int w, int h, int border) { if (pl_vout_bpp == 16) pl_text_out16(w - border - 28, h - 10, "%3d", pl_rearmed_cbs.cpu_usage); } // draw 192x8 status of 24 sound channels static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h) { extern void spu_get_debug_info(int *chans_out, int *run_chans, int *fmod_chans_out, int *noise_chans_out); // hack int live_chans, run_chans, fmod_chans, noise_chans; static const unsigned short colors[2] = { 0x1fe3, 0x0700 }; unsigned short *dest = (unsigned short *)pl_vout_buf + vout_w * (vout_h - 10) + vout_w / 2 - 192/2; unsigned short *d, p; int c, x, y; if (pl_vout_bpp != 16) return; spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans); for (c = 0; c < 24; c++) { d = dest + c * 8; p = !(live_chans & (1< g_menuscreen_h || (240 < h && h <= 360)) goto fractional_4_3; // 4:3 that prefers integer scaling imult = g_menuscreen_h / h; g_layer_w = w * imult; g_layer_h = h * imult; mult = (float)g_layer_w / (float)g_layer_h; if (mult < 1.25f || mult > 1.666f) g_layer_w = 4.0f/3.0f * (float)g_layer_h; printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); break; fractional_4_3: case SCALE_4_3: mult = 240.0f / (float)h * 4.0f / 3.0f; if (h > 256) mult *= 2.0f; g_layer_w = mult * (float)g_menuscreen_h; g_layer_h = g_menuscreen_h; printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); break; case SCALE_FULLSCREEN: g_layer_w = g_menuscreen_w; g_layer_h = g_menuscreen_h; break; default: break; } g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2; g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2; if (g_layer_x < 0) g_layer_x = 0; if (g_layer_y < 0) g_layer_y = 0; if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w; if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h; } static void *pl_vout_set_mode(int w, int h, int bpp) { // special h handling, Wipeout likes to change it by 1-6 static int vsync_cnt_ms_prev; if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60) h = (h + 7) & ~7; vsync_cnt_ms_prev = vsync_cnt; if (w == psx_w && h == psx_h && bpp == psx_bpp) return pl_vout_buf; pl_vout_w = psx_w = w; pl_vout_h = psx_h = h; pl_vout_bpp = psx_bpp = bpp; update_layer_size(pl_vout_w, pl_vout_h); pl_vout_buf = plat_gvideo_set_mode(&pl_vout_w, &pl_vout_h, &pl_vout_bpp); if (pl_vout_buf == NULL && pl_rearmed_cbs.pl_vout_raw_flip == NULL) fprintf(stderr, "failed to set mode %dx%d@%d\n", psx_w, psx_h, psx_bpp); menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp); return pl_vout_buf; } // only used if raw flip is not defined static void *pl_vout_flip(void) { pl_rearmed_cbs.flip_cnt++; if (pl_vout_buf != NULL) pl_print_hud(0); // let's flip now pl_vout_buf = plat_gvideo_flip(); return pl_vout_buf; } static int pl_vout_open(void) { struct timeval now; int h; // force mode update h = psx_h; psx_h--; pl_vout_buf = pl_vout_set_mode(psx_w, h, psx_bpp); plat_gvideo_open(is_pal); gettimeofday(&now, 0); vsync_usec_time = now.tv_usec; while (vsync_usec_time >= frame_interval) vsync_usec_time -= frame_interval; return 0; } static void pl_vout_close(void) { plat_gvideo_close(); } void *pl_prepare_screenshot(int *w, int *h, int *bpp) { void *ret = plat_prepare_screenshot(w, h, bpp); if (ret != NULL) return ret; *w = pl_vout_w; *h = pl_vout_h; *bpp = pl_vout_bpp; return pl_vout_buf; } #ifndef MAEMO static void update_analogs(void) { int *nubp[2] = { in_a1, in_a2 }; int i, a, v, ret; for (i = 0; i < 2; i++) { if (in_adev[i] < 0) continue; for (a = 0; a < 2; a++) { nubp[i][a] = 127; ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v); if (ret == 0) { v = v / (IN_ABS_RANGE / 128) + 127; nubp[i][a] = v < 0 ? 0 : v; } } } //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]); } static void update_input(void) { int actions[IN_BINDTYPE_COUNT] = { 0, }; unsigned int emu_act; in_update(actions); if (in_type1 == PSE_PAD_TYPE_ANALOGPAD) update_analogs(); emu_act = actions[IN_BINDTYPE_EMU]; in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER; emu_act &= ~SACTION_GUN_MASK; if (emu_act) { int which = 0; for (; !(emu_act & 1); emu_act >>= 1, which++) ; emu_act = which; } emu_set_action(emu_act); in_keystate = actions[IN_BINDTYPE_PLAYER12]; #ifdef X11 extern int x11_update_keys(unsigned int *action); in_keystate |= x11_update_keys(&emu_act); emu_set_action(emu_act); #endif } #else /* MAEMO */ static void update_input(void) { } #endif void pl_update_gun(int *xn, int *xres, int *y, int *in) { if (tsdev) pl_gun_ts_update(tsdev, xn, y, in); *xres = pl_vout_w; *y = *y * pl_vout_h >> 10; } #define MAX_LAG_FRAMES 3 #define tvdiff(tv, tv_old) \ ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec) /* called on every vsync */ void pl_frame_limit(void) { static struct timeval tv_old, tv_expect; static int vsync_cnt_prev, drc_active_vsyncs; struct timeval now; int diff, usadj; vsync_cnt++; /* doing input here because the pad is polled * thousands of times per frame for some reason */ update_input(); pcnt_end(PCNT_ALL); gettimeofday(&now, 0); if (now.tv_sec != tv_old.tv_sec) { diff = tvdiff(now, tv_old); pl_rearmed_cbs.vsps_cur = 0.0f; if (0 < diff && diff < 2000000) pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff; vsync_cnt_prev = vsync_cnt; if (g_opts & OPT_SHOWFPS) pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt; pl_rearmed_cbs.flip_cnt = 0; if (g_opts & OPT_SHOWCPU) pl_rearmed_cbs.cpu_usage = get_cpu_ticks(); if (hud_new_msg > 0) { hud_new_msg--; if (hud_new_msg == 0) hud_msg[0] = 0; } tv_old = now; } #ifdef PCNT static int ya_vsync_count; if (++ya_vsync_count == PCNT_FRAMES) { pcnt_print(pl_rearmed_cbs.vsps_cur); ya_vsync_count = 0; } #endif // tv_expect uses usec*1024 units instead of usecs for better accuracy tv_expect.tv_usec += frame_interval1024; if (tv_expect.tv_usec >= (1000000 << 10)) { tv_expect.tv_usec -= (1000000 << 10); tv_expect.tv_sec++; } diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec; if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) { //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval); tv_expect = now; diff = 0; // try to align with vsync usadj = vsync_usec_time; while (usadj < tv_expect.tv_usec - frame_interval) usadj += frame_interval; tv_expect.tv_usec = usadj << 10; } if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) { // yay for working usleep on pandora! //printf("usleep %d\n", diff - frame_interval / 2); usleep(diff - frame_interval); } if (pl_rearmed_cbs.frameskip) { if (diff < -frame_interval) pl_rearmed_cbs.fskip_advice = 1; else if (diff >= 0) pl_rearmed_cbs.fskip_advice = 0; // recompilation is not that fast and may cause frame skip on // loading screens and such, resulting in flicker or glitches if (new_dynarec_did_compile) { if (drc_active_vsyncs < 32) pl_rearmed_cbs.fskip_advice = 0; drc_active_vsyncs++; } else drc_active_vsyncs = 0; new_dynarec_did_compile = 0; } pcnt_start(PCNT_ALL); } void pl_timing_prepare(int is_pal_) { pl_rearmed_cbs.fskip_advice = 0; pl_rearmed_cbs.flips_per_sec = 0; pl_rearmed_cbs.cpu_usage = 0; is_pal = is_pal_; frame_interval = is_pal ? 20000 : 16667; frame_interval1024 = is_pal ? 20000*1024 : 17066667; // used by P.E.Op.S. frameskip code pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f; pl_rearmed_cbs.gpu_peops.dwFrameRateTicks = (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100)); } static void pl_text_out16_(int x, int y, const char *text) { int i, l, len = strlen(text), w = pl_vout_w; unsigned short *screen = (unsigned short *)pl_vout_buf + x + y * w; unsigned short val = 0xffff; for (i = 0; i < len; i++, screen += 8) { for (l = 0; l < 8; l++) { unsigned char fd = fontdata8x8[text[i] * 8 + l]; unsigned short *s = screen + l * w; if (fd&0x80) s[0] = val; if (fd&0x40) s[1] = val; if (fd&0x20) s[2] = val; if (fd&0x10) s[3] = val; if (fd&0x08) s[4] = val; if (fd&0x04) s[5] = val; if (fd&0x02) s[6] = val; if (fd&0x01) s[7] = val; } } } void pl_text_out16(int x, int y, const char *texto, ...) { va_list args; char buffer[256]; va_start(args, texto); vsnprintf(buffer, sizeof(buffer), texto, args); va_end(args); pl_text_out16_(x, y, buffer); } static void pl_get_layer_pos(int *x, int *y, int *w, int *h) { *x = g_layer_x; *y = g_layer_y; *w = g_layer_w; *h = g_layer_h; } static void *pl_mmap(unsigned int size) { return plat_mmap(0, size, 0); } static void pl_munmap(void *ptr, unsigned int size) { plat_munmap(ptr, size); } struct rearmed_cbs pl_rearmed_cbs = { pl_get_layer_pos, pl_vout_open, pl_vout_set_mode, pl_vout_flip, pl_vout_close, pl_mmap, pl_munmap, }; /* watchdog */ static void *watchdog_thread(void *unused) { int vsync_cnt_old = 0; int seen_dead = 0; int sleep_time = 5; #if !defined(NDEBUG) || defined(DRC_DBG) // don't interfere with debug return NULL; #endif while (1) { sleep(sleep_time); if (stop) { seen_dead = 0; sleep_time = 5; continue; } if (vsync_cnt != vsync_cnt_old) { vsync_cnt_old = vsync_cnt; seen_dead = 0; sleep_time = 2; continue; } seen_dead++; sleep_time = 1; if (seen_dead > 1) fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead); if (seen_dead > 4) { fprintf(stderr, "watchdog: lockup detected, aborting\n"); // we can't do any cleanup here really, the main thread is // likely touching resources and would crash anyway abort(); } } } void pl_start_watchdog(void) { pthread_attr_t attr; pthread_t tid; int ret; pthread_attr_init(&attr); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); ret = pthread_create(&tid, &attr, watchdog_thread, NULL); if (ret != 0) fprintf(stderr, "could not start watchdog: %d\n", ret); } void pl_init(void) { extern unsigned int hSyncCount; // from psxcounters extern unsigned int frame_counter; psx_w = psx_h = pl_vout_w = pl_vout_h = 256; psx_bpp = pl_vout_bpp = 16; tsdev = pl_gun_ts_init(); pl_rearmed_cbs.gpu_hcnt = &hSyncCount; pl_rearmed_cbs.gpu_frame_count = &frame_counter; }