/*************************************************************************** * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * ***************************************************************************/ /* * R3000A CPU functions. */ #include "r3000a.h" #include "cdrom.h" #include "mdec.h" #include "gte.h" R3000Acpu *psxCpu = NULL; #ifndef NEW_DYNAREC psxRegisters psxRegs; #endif int psxInit() { SysPrintf(_("Running PCSX Version %s (%s).\n"), PCSX_VERSION, __DATE__); #if defined(NEW_DYNAREC) || defined(LIGHTREC) if (Config.Cpu == CPU_INTERPRETER) { psxCpu = &psxInt; } else psxCpu = &psxRec; #else psxCpu = &psxInt; #endif Log = 0; if (psxMemInit() == -1) return -1; return psxCpu->Init(); } void psxReset() { psxMemReset(); memset(&psxRegs, 0x00, sizeof(psxRegs)); psxRegs.pc = 0xbfc00000; // Start in bootstrap psxRegs.CP0.r[12] = 0x10900000; // COP0 enabled | BEV = 1 | TS = 1 psxRegs.CP0.r[15] = 0x00000002; // PRevID = Revision ID, same as R3000A psxCpu->Reset(); psxHwReset(); psxBiosInit(); if (!Config.HLE) psxExecuteBios(); #ifdef EMU_LOG EMU_LOG("*BIOS END*\n"); #endif Log = 0; } void psxShutdown() { psxMemShutdown(); psxBiosShutdown(); psxCpu->Shutdown(); } void psxException(u32 code, u32 bd) { if (!Config.HLE && ((((psxRegs.code = PSXMu32(psxRegs.pc)) >> 24) & 0xfe) == 0x4a)) { // "hokuto no ken" / "Crash Bandicot 2" ... // BIOS does not allow to return to GTE instructions // (just skips it, supposedly because it's scheduled already) // so we execute it here extern void (*psxCP2[64])(void *cp2regs); psxCP2[psxRegs.code & 0x3f](&psxRegs.CP2D); } // Set the Cause psxRegs.CP0.n.Cause = (psxRegs.CP0.n.Cause & 0x300) | code; // Set the EPC & PC if (bd) { #ifdef PSXCPU_LOG PSXCPU_LOG("bd set!!!\n"); #endif SysPrintf("bd set!!!\n"); psxRegs.CP0.n.Cause |= 0x80000000; psxRegs.CP0.n.EPC = (psxRegs.pc - 4); } else psxRegs.CP0.n.EPC = (psxRegs.pc); if (psxRegs.CP0.n.Status & 0x400000) psxRegs.pc = 0xbfc00180; else psxRegs.pc = 0x80000080; // Set the Status psxRegs.CP0.n.Status = (psxRegs.CP0.n.Status &~0x3f) | ((psxRegs.CP0.n.Status & 0xf) << 2); if (Config.HLE) psxBiosException(); } void psxBranchTest() { if ((psxRegs.cycle - psxNextsCounter) >= psxNextCounter) psxRcntUpdate(); if (psxRegs.interrupt) { if ((psxRegs.interrupt & (1 << PSXINT_SIO)) && !Config.Sio) { // sio if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_SIO].sCycle) >= psxRegs.intCycle[PSXINT_SIO].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_SIO); sioInterrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_CDR)) { // cdr if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDR].sCycle) >= psxRegs.intCycle[PSXINT_CDR].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_CDR); cdrInterrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_CDREAD)) { // cdr read if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDREAD].sCycle) >= psxRegs.intCycle[PSXINT_CDREAD].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); cdrReadInterrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_GPUDMA)) { // gpu dma if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_GPUDMA].sCycle) >= psxRegs.intCycle[PSXINT_GPUDMA].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_GPUDMA); gpuInterrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_MDECOUTDMA)) { // mdec out dma if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_MDECOUTDMA].sCycle) >= psxRegs.intCycle[PSXINT_MDECOUTDMA].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_MDECOUTDMA); mdec1Interrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_SPUDMA)) { // spu dma if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_SPUDMA].sCycle) >= psxRegs.intCycle[PSXINT_SPUDMA].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_SPUDMA); spuInterrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_MDECINDMA)) { // mdec in if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_MDECINDMA].sCycle) >= psxRegs.intCycle[PSXINT_MDECINDMA].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_MDECINDMA); mdec0Interrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_GPUOTCDMA)) { // gpu otc if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_GPUOTCDMA].sCycle) >= psxRegs.intCycle[PSXINT_GPUOTCDMA].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_GPUOTCDMA); gpuotcInterrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_CDRDMA)) { // cdrom if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDRDMA].sCycle) >= psxRegs.intCycle[PSXINT_CDRDMA].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_CDRDMA); cdrDmaInterrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_CDRPLAY)) { // cdr play timing if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDRPLAY].sCycle) >= psxRegs.intCycle[PSXINT_CDRPLAY].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_CDRPLAY); cdrPlayInterrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_CDRLID)) { // cdr lid states if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDRLID].sCycle) >= psxRegs.intCycle[PSXINT_CDRLID].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_CDRLID); cdrLidSeekInterrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_SPU_UPDATE)) { // scheduled spu update if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_SPU_UPDATE].sCycle) >= psxRegs.intCycle[PSXINT_SPU_UPDATE].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_SPU_UPDATE); spuUpdate(); } } } if (psxHu32(0x1070) & psxHu32(0x1074)) { if ((psxRegs.CP0.n.Status & 0x401) == 0x401) { #ifdef PSXCPU_LOG PSXCPU_LOG("Interrupt: %x %x\n", psxHu32(0x1070), psxHu32(0x1074)); #endif // SysPrintf("Interrupt (%x): %x %x\n", psxRegs.cycle, psxHu32(0x1070), psxHu32(0x1074)); psxException(0x400, 0); } } } void psxJumpTest() { if (!Config.HLE && Config.PsxOut) { u32 call = psxRegs.GPR.n.t1 & 0xff; switch (psxRegs.pc & 0x1fffff) { case 0xa0: #ifdef PSXBIOS_LOG if (call != 0x28 && call != 0xe) { PSXBIOS_LOG("Bios call a0: %s (%x) %x,%x,%x,%x\n", biosA0n[call], call, psxRegs.GPR.n.a0, psxRegs.GPR.n.a1, psxRegs.GPR.n.a2, psxRegs.GPR.n.a3); } #endif if (biosA0[call]) biosA0[call](); break; case 0xb0: #ifdef PSXBIOS_LOG if (call != 0x17 && call != 0xb) { PSXBIOS_LOG("Bios call b0: %s (%x) %x,%x,%x,%x\n", biosB0n[call], call, psxRegs.GPR.n.a0, psxRegs.GPR.n.a1, psxRegs.GPR.n.a2, psxRegs.GPR.n.a3); } #endif if (biosB0[call]) biosB0[call](); break; case 0xc0: #ifdef PSXBIOS_LOG PSXBIOS_LOG("Bios call c0: %s (%x) %x,%x,%x,%x\n", biosC0n[call], call, psxRegs.GPR.n.a0, psxRegs.GPR.n.a1, psxRegs.GPR.n.a2, psxRegs.GPR.n.a3); #endif if (biosC0[call]) biosC0[call](); break; } } } void psxExecuteBios() { while (psxRegs.pc != 0x80030000) psxCpu->ExecuteBlock(); }