/* * Copyright (c) 2010, Wei Mingzhi . * All Rights Reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ #include "pad.h" void InitKeyboard() { g.PadState[0].KeyStatus = 0xFFFF; g.PadState[1].KeyStatus = 0xFFFF; } void DestroyKeyboard() { } void CheckKeyboard() { int i, j, k; uint16_t key; union { KeyMap km; KeyMapByteArray k; } keyState; g.PadState[0].KeyStatus = 0xFFFF; g.PadState[1].KeyStatus = 0xFFFF; GetKeys(keyState.km); #define KeyDown(X) \ (keyState.k[((X) - 1) >> 3] & (1 << (((X) - 1) & 7))) for (i = 0; i < 2; i++) { for (j = 0; j < DKEY_TOTAL; j++) { key = g.cfg.PadDef[i].KeyDef[j].Key; if (key == 0) continue; if (KeyDown(key)) g.PadState[i].KeyStatus &= ~(1 << j); } if (g.cfg.PadDef[i].Type != PSE_PAD_TYPE_ANALOGPAD) continue; for (j = 0; j < ANALOG_TOTAL; j++) { for (k = 0; k < 4; k++) { key = g.cfg.PadDef[i].AnalogDef[j][k].Key; if (key == 0) continue; g.PadState[i].AnalogKeyStatus[j][k] = (KeyDown(key) ? 1 : 0); } } } }