/*************************************************************************** freeze.c - description ------------------- begin : Wed May 15 2002 copyright : (C) 2002 by Pete Bernert email : BlackDove@addcom.de ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. See also the license.txt file for * * additional informations. * * * ***************************************************************************/ #include "stdafx.h" #define _IN_FREEZE #include "externals.h" #include "registers.h" #include "spu.h" #include "regs.h" //////////////////////////////////////////////////////////////////////// // freeze structs //////////////////////////////////////////////////////////////////////// typedef struct { char szSPUName[8]; uint32_t ulFreezeVersion; uint32_t ulFreezeSize; unsigned char cSPUPort[0x200]; unsigned char cSPURam[0x80000]; xa_decode_t xaS; } SPUFreeze_t; typedef struct { unsigned short spuIrq; uint32_t pSpuIrq; uint32_t spuAddr; uint32_t dummy1; uint32_t dummy2; uint32_t dummy3; SPUCHAN s_chan[MAXCHAN]; } SPUOSSFreeze_t; //////////////////////////////////////////////////////////////////////// void LoadStateV5(SPUFreeze_t * pF); // newest version void LoadStateUnknown(SPUFreeze_t * pF); // unknown format extern int lastch; //////////////////////////////////////////////////////////////////////// // SPUFREEZE: called by main emu on savestate load/save //////////////////////////////////////////////////////////////////////// long CALLBACK SPUfreeze(uint32_t ulFreezeMode,SPUFreeze_t * pF) { int i;SPUOSSFreeze_t * pFO; if(!pF) return 0; // first check if(ulFreezeMode) // info or save? {//--------------------------------------------------// if(ulFreezeMode==1) memset(pF,0,sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t)); strcpy(pF->szSPUName,"PBOSS"); pF->ulFreezeVersion=5; pF->ulFreezeSize=sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t); if(ulFreezeMode==2) return 1; // info mode? ok, bye // save mode: RemoveTimer(); // stop timer memcpy(pF->cSPURam,spuMem,0x80000); // copy common infos memcpy(pF->cSPUPort,regArea,0x200); if(xapGlobal && XAPlay!=XAFeed) // some xa { pF->xaS=*xapGlobal; } else memset(&pF->xaS,0,sizeof(xa_decode_t)); // or clean xa pFO=(SPUOSSFreeze_t *)(pF+1); // store special stuff pFO->spuIrq=spuIrq; if(pSpuIrq) pFO->pSpuIrq = (unsigned long)pSpuIrq-(unsigned long)spuMemC; pFO->spuAddr=spuAddr; if(pFO->spuAddr==0) pFO->spuAddr=0xbaadf00d; for(i=0;is_chan[i],(void *)&s_chan[i],sizeof(SPUCHAN)); if(pFO->s_chan[i].pStart) pFO->s_chan[i].pStart-=(unsigned long)spuMemC; if(pFO->s_chan[i].pCurr) pFO->s_chan[i].pCurr-=(unsigned long)spuMemC; if(pFO->s_chan[i].pLoop) pFO->s_chan[i].pLoop-=(unsigned long)spuMemC; } SetupTimer(); // sound processing on again return 1; //--------------------------------------------------// } if(ulFreezeMode!=0) return 0; // bad mode? bye RemoveTimer(); // we stop processing while doing the save! memcpy(spuMem,pF->cSPURam,0x80000); // get ram memcpy(regArea,pF->cSPUPort,0x200); if(pF->xaS.nsamples<=4032) // start xa again SPUplayADPCMchannel(&pF->xaS); xapGlobal=0; if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==5) LoadStateV5(pF); else LoadStateUnknown(pF); lastch = -1; // repair some globals for(i=0;i<=62;i+=2) SPUwriteRegister(H_Reverb+i,regArea[(H_Reverb+i-0xc00)>>1]); SPUwriteRegister(H_SPUReverbAddr,regArea[(H_SPUReverbAddr-0xc00)>>1]); SPUwriteRegister(H_SPUrvolL,regArea[(H_SPUrvolL-0xc00)>>1]); SPUwriteRegister(H_SPUrvolR,regArea[(H_SPUrvolR-0xc00)>>1]); SPUwriteRegister(H_SPUctrl,(unsigned short)(regArea[(H_SPUctrl-0xc00)>>1]|0x4000)); SPUwriteRegister(H_SPUstat,regArea[(H_SPUstat-0xc00)>>1]); SPUwriteRegister(H_CDLeft,regArea[(H_CDLeft-0xc00)>>1]); SPUwriteRegister(H_CDRight,regArea[(H_CDRight-0xc00)>>1]); // fix to prevent new interpolations from crashing for(i=0;ispuIrq; if(pFO->pSpuIrq) pSpuIrq = pFO->pSpuIrq+spuMemC; else pSpuIrq=NULL; if(pFO->spuAddr) { spuAddr = pFO->spuAddr; if (spuAddr == 0xbaadf00d) spuAddr = 0; } for(i=0;is_chan[i],sizeof(SPUCHAN)); s_chan[i].pStart+=(unsigned long)spuMemC; s_chan[i].pCurr+=(unsigned long)spuMemC; s_chan[i].pLoop+=(unsigned long)spuMemC; s_chan[i].iMute=0; s_chan[i].iIrqDone=0; } } //////////////////////////////////////////////////////////////////////// void LoadStateUnknown(SPUFreeze_t * pF) { int i; for(i=0;i