/*************************************************************************** draw.h - description ------------------- begin : Sun Mar 08 2009 copyright : (C) 1999-2009 by Pete Bernert web : www.pbernert.com ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. See also the license.txt file for * * additional informations. * * * ***************************************************************************/ //*************************************************************************// // History of changes: // // 2009/03/08 - Pete // - generic cleanup for the Peops release // //*************************************************************************// #ifndef _GL_DRAW_H_ #define _GL_DRAW_H_ #ifdef __cplusplus extern "C" { #endif // internally used defines #define GPUCOMMAND(x) ((x>>24) & 0xff) #define RED(x) (x & 0xff) #define BLUE(x) ((x>>16) & 0xff) #define GREEN(x) ((x>>8) & 0xff) #define COLOR(x) (x & 0xffffff) // prototypes #ifdef _WINDOWS BOOL bSetupPixelFormat(HDC hDC); #endif int GLinitialize(void *ext_gles_display, void *ext_gles_surface); void GLcleanup(); #ifdef _WINDOWS BOOL offset2(void); BOOL offset3(void); BOOL offset4(void); BOOL offsetline(void); #else unsigned short offset2(void); unsigned short offset3(void); unsigned short offset4(void); unsigned short offsetline(void); #endif void offsetST(void); void offsetBlk(void); void offsetScreenUpload(long Position); void assignTexture3(void); void assignTexture4(void); void assignTextureSprite(void); void assignTextureVRAMWrite(void); void SetOGLDisplaySettings (unsigned short DisplaySet); void ReadConfig(void); void WriteConfig(void); void SetExtGLFuncs(void); /////////////////////////////////////////////////////////////////////// #ifdef __cplusplus } #endif #endif // _GL_DRAW_H_