/*************************************************************************** * Copyright (C) 2010 PCSX4ALL Team * * Copyright (C) 2010 Unai * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * ***************************************************************************/ #ifndef _OP_BLEND_H_ #define _OP_BLEND_H_ // GPU Blending operations functions #define gpuBlending00(uSrc,uDst) \ { \ asm ("and %[src], %[src], %[msk]\n" \ "and %[dst], %[dst], %[msk]\n" \ "add %[src], %[dst], %[src]\n" \ "mov %[src], %[src], lsr #1\n" \ : [src] "=&r" (uSrc), [dst] "=&r" (uDst) : "0" (uSrc), "1" (uDst), [msk] "r" (uMsk)); \ } // 1.0 x Back + 1.0 x Forward #define gpuBlending01(uSrc,uDst) \ { \ u32 st,dt,out; \ asm ("and %[dt], %[dst], #0x7C00\n" \ "and %[st], %[src], #0x7C00\n" \ "add %[out], %[dt], %[st] \n" \ "cmp %[out], #0x7C00 \n" \ "movhi %[out], #0x7C00 \n" \ "and %[dt], %[dst], #0x03E0\n" \ "and %[st], %[src], #0x03E0\n" \ "add %[dt], %[dt], %[st] \n" \ "cmp %[dt], #0x03E0 \n" \ "movhi %[dt], #0x03E0 \n" \ "orr %[out], %[out], %[dt] \n" \ "and %[dt], %[dst], #0x001F\n" \ "and %[st], %[src], #0x001F\n" \ "add %[dt], %[dt], %[st] \n" \ "cmp %[dt], #0x001F \n" \ "movhi %[dt], #0x001F \n" \ "orr %[src], %[out], %[dt] \n" \ : [src] "=r" (uSrc), [st] "=&r" (st), [dt] "=&r" (dt), [out] "=&r" (out) \ : [dst] "r" (uDst), "0" (uSrc) : "cc"); \ } // 1.0 x Back - 1.0 x Forward */ #define gpuBlending02(uSrc,uDst) \ { \ u32 st,dt,out; \ asm ("and %[dt], %[dst], #0x7C00\n" \ "and %[st], %[src], #0x7C00\n" \ "subs %[out], %[dt], %[st] \n" \ "movmi %[out], #0x0000 \n" \ "and %[dt], %[dst], #0x03E0\n" \ "and %[st], %[src], #0x03E0\n" \ "subs %[dt], %[dt], %[st] \n" \ "orrpl %[out], %[out], %[dt] \n" \ "and %[dt], %[dst], #0x001F\n" \ "and %[st], %[src], #0x001F\n" \ "subs %[dt], %[dt], %[st] \n" \ "orrpl %[out], %[out], %[dt] \n" \ "mov %[src], %[out] \n" \ : [src] "=r" (uSrc), [st] "=&r" (st), [dt] "=&r" (dt), [out] "=&r" (out) \ : [dst] "r" (uDst), "0" (uSrc) : "cc"); \ } // 1.0 x Back + 0.25 x Forward */ #define gpuBlending03(uSrc,uDst) \ { \ u32 st,dt,out; \ asm ("mov %[src], %[src], lsr #2 \n" \ "and %[dt], %[dst], #0x7C00\n" \ "and %[st], %[src], #0x1C00\n" \ "add %[out], %[dt], %[st] \n" \ "cmp %[out], #0x7C00 \n" \ "movhi %[out], #0x7C00 \n" \ "and %[dt], %[dst], #0x03E0\n" \ "and %[st], %[src], #0x00E0\n" \ "add %[dt], %[dt], %[st] \n" \ "cmp %[dt], #0x03E0 \n" \ "movhi %[dt], #0x03E0 \n" \ "orr %[out], %[out], %[dt] \n" \ "and %[dt], %[dst], #0x001F\n" \ "and %[st], %[src], #0x0007\n" \ "add %[dt], %[dt], %[st] \n" \ "cmp %[dt], #0x001F \n" \ "movhi %[dt], #0x001F \n" \ "orr %[src], %[out], %[dt] \n" \ : [src] "=r" (uSrc), [st] "=&r" (st), [dt] "=&r" (dt), [out] "=&r" (out) \ : [dst] "r" (uDst), "0" (uSrc) : "cc"); \ } #endif //_OP_BLEND_H_