aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2021-08-22Fixes ordering of events when using combo keysneonloop
Sometimes menu would get stuck, because the simulated events would be pushed after real events. Now transform all keyboard events first, so the transform code has complete control over the order.
2021-08-21Updates message display and adds loading message to pcsxneonloop
2021-08-20Capitalizes button namesneonloop
2021-08-20Adds disc control to MinUIneonloop
2021-08-20Switches patch to git applyneonloop
Should fail earlier when patches don't apply, easier to fix / update failing patches
2021-08-19Updates READMEneonloop
2021-08-15Fixes profile path for pcsx_rearmedneonloop
2021-08-15Moves core option changes into picoarchneonloop
Keeps cores cleaner and avoids conflicts
2021-08-15Fixes profile generation for mame2000 / snes9x2005neonloop
2021-08-14Updates pcsx_rearmed core options text / defaultsneonloop
2021-08-14Adds auto-frameskip to pcsx_rearmedneonloop
2021-08-14Adds simple disc control for games that require itneonloop
2021-08-14Adds basic pcsx_rearmed core supportneonloop
2021-08-13Adds screenshots to savestatesneonloop
2021-08-13Adds gambatte coreneonloop
2021-08-13Fixes several scaling problemsneonloop
- Shouldn't read beyond last line - Overflow issue with first add when averaging - Only copy reported screen width (fixes some gambatte glitches)
2021-08-12Allows core-hidden optionsneonloop
2021-08-12Updates snes9x2005 patchesneonloop
2021-08-12Fixes plat_trimui.c indentationneonloop
2021-08-12Adds screenshot functionneonloop
2021-08-12Allows deleting game-specific config from menuneonloop
2021-08-12Places bios/etc in cwd/system rather than cwdneonloop
2021-08-12Adds combo key support to libpicofeneonloop
2021-08-10Fixes core options deallocated by coreneonloop
Some cores free core options after notifying libretro, picoarch cannot rely on them staying around.
2021-08-10Renames core patch filesneonloop
First numbers for upstreamable patches. Later numbers for picoarch-specific patches.
2021-08-10Reduces vector game resolution to 320x240neonloop
2021-08-10Adds vertical mode to mame2000neonloop
2021-08-10Hides state menus if states are unsupportedneonloop
2021-08-10Adds mame2000 core and fixes options/scalerneonloop
2021-08-07Adds generic nearest and smooth scalersneonloop
Smooth is slower (10-15%) than a scaler built for a specific resolution. Works well for downscaling and for odd screen ratios until a custom scaler is built. Replaces the snes smooth scaler (outperforms it) and the gba smooth scaler (looks better)
2021-08-04Only wrap option info if it existsneonloop
2021-08-04Adds pagination for core optionsneonloop
2021-08-04Wraps core option info linesneonloop
2021-08-04Switches to aspect scaling if the screen is too small for no scalingneonloop
2021-08-04Initial commitneonloop