Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-07-26 | Adds mednafen_ngp, mednafen_wswan, and stella2014 cores | neonloop | |
2023-07-16 | Updates option overrides | neonloop | |
2023-02-05 | Adds pokemini core | neonloop | |
2023-02-01 | Adds overrides for prboom, scummvm, tyrquake, vitaquake2, fba2012, arduous | neonloop | |
2023-01-30 | Adds override for deferring load state by number of frames | neonloop | |
Fixes instant play for fake-08 and pcsx_rearmmed with bios intro | |||
2023-01-29 | Adds dosbox-pure core | neonloop | |
dosbox-pure does not support resume states, because it loads puremenu before loading game. Savestates can also glitch loaded game. | |||
2023-01-25 | Fixes load new content | neonloop | |
Cores do not always clean up on unload content, deinit and reinit is more reliable. Some cores do not even clean up on deinit and reinit, need all statics reinitialized. On many platforms dlclose / dlopen will work. FunKey uses musl libc where dlclose is no-op, so instead will exec again with current core and new content path. Overrides decide whether easy or hard clean up is needed. Assume unknown cores need hard cleanup, otherwise specified by "needs_reopen" override. Also - FunKey will now autosave and resume during load new content - Load new content deferred until after menu responds to keypress, otherwise key release can be missed and menu seems stuck | |||
2023-01-19 | Adds snes9x2010 core | neonloop | |
2023-01-16 | Adds fake-08 core | neonloop | |
Includes resume state patch from shauninman, thanks! https://github.com/shauninman/picoarch/blob/miniui-miyoomini/patches/fake-08/001-fix-resume-state.patch | |||
2023-01-15 | Updates overrides for new core versions | neonloop | |
2023-01-09 | Adds initial Funkey S support | neonloop | |
2022-03-27 | Updates patches for upstream snes9x2002 changes | neonloop | |
2022-02-10 | Updates cores and moves to snes9x2005 fork | neonloop | |
2021-11-28 | Adds fMSX core and builds trimui picoarch.zip | neonloop | |
2021-11-28 | Updates cores | neonloop | |
picodrive now supports GG | |||
2021-11-28 | Adds blueMSX core | neonloop | |
2021-10-22 | Adds picodrive core | neonloop | |
2021-10-21 | Adds smsplus-gx core | neonloop | |
2021-10-21 | Adds gme (Game Music Emu) core | neonloop | |
2021-10-20 | Adds QuickNES core | neonloop | |
2021-09-07 | Hide "Load new game" in mame2000 | neonloop | |
It breaks if you unload a game and then try to run a new game, so the option should be hidden. | |||
2021-08-28 | Fixes config override detection after loading new game | neonloop | |
2021-08-27 | Fixes GBA save method | neonloop | |
This was not set to libretro, so SRAM was not properly written. | |||
2021-08-27 | Adds "fastest" ghosting option to gambatte | neonloop | |
2021-08-23 | Adds fceumm core | neonloop | |
Needs PGO to hit fullspeed. Nestopia won't run (needs XRGB8888) and would probably be slow. Maybe try QuickNES if speed is an issue with fceumm. | |||
2021-08-22 | Adds beetle-pce-fast core | neonloop | |
2021-08-21 | Updates message display and adds loading message to pcsx | neonloop | |
2021-08-15 | Moves core option changes into picoarch | neonloop | |
Keeps cores cleaner and avoids conflicts |