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2021-09-22Skips audio writing when buffer size is 0neonloop
This keeps from hanging when audio is sent before content is loaded (pcsx_rearmed). picoarch cannot know correct frame rate / sample rate before content is loaded (incorrect to call retro_get_system_av_info then) so best to just skip it
2021-09-08Avoids possible divide by zerosneonloop
2021-09-07Enables softpatching for cores loading content from diskneonloop
If a core sets need_fullpath, content is patched and written to a file in /tmp. This allows patching content for gpsp and probably others.
2021-08-27Adds a standalone multi-emulator modeneonloop
When starting without arguments, can select a core in the current directory and some content (a game). Allows loading a different game from the in-game menu.
2021-08-24Adds option for CPU % displayneonloop
2021-08-21Updates message display and adds loading message to pcsxneonloop
2021-08-14Adds auto-frameskip to pcsx_rearmedneonloop
2021-08-13Adds screenshots to savestatesneonloop
2021-08-12Adds screenshot functionneonloop
2021-08-07Adds generic nearest and smooth scalersneonloop
Smooth is slower (10-15%) than a scaler built for a specific resolution. Works well for downscaling and for odd screen ratios until a custom scaler is built. Replaces the snes smooth scaler (outperforms it) and the gba smooth scaler (looks better)
2021-08-04Initial commitneonloop