From 7032dd1ce78e03f1f50475be76ef8b5c642c9d01 Mon Sep 17 00:00:00 2001 From: neonloop Date: Mon, 6 Sep 2021 23:44:53 +0000 Subject: Adds ips/bps softpatching Patches named like the content will be auto-applied in memory when the game is loaded. Example: /roms/game.gba will apply patches named /roms/game.ips, /roms/game.ips1, /roms/game.IPS2, /roms/game.bps, etc. This only happens in memory, original files are unmodified. Patches are loaded in case-insensitive alphabetical order. Note that .ips12 loads before .ips2, but after .ips02. Only supports cores that load from memory (see libretro page at https://docs.libretro.com/guides/softpatching/ for compatibility list) --- Makefile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Makefile') diff --git a/Makefile b/Makefile index e67cb70..19d2e38 100644 --- a/Makefile +++ b/Makefile @@ -6,7 +6,7 @@ SYSROOT = $(shell $(CC) --print-sysroot) PROCS = -j4 -OBJS = libpicofe/input.o libpicofe/in_sdl.o libpicofe/linux/in_evdev.o libpicofe/linux/plat.o libpicofe/fonts.o libpicofe/readpng.o libpicofe/config_file.o cheat.o config.o core.o menu.o main.o options.o overrides.o scale.o unzip.o util.o +OBJS = libpicofe/input.o libpicofe/in_sdl.o libpicofe/linux/in_evdev.o libpicofe/linux/plat.o libpicofe/fonts.o libpicofe/readpng.o libpicofe/config_file.o cheat.o config.o content.o core.o menu.o main.o options.o overrides.o patch.o scale.o unzip.o util.o BIN = picoarch -- cgit v1.2.3