From 7032dd1ce78e03f1f50475be76ef8b5c642c9d01 Mon Sep 17 00:00:00 2001 From: neonloop Date: Mon, 6 Sep 2021 23:44:53 +0000 Subject: Adds ips/bps softpatching Patches named like the content will be auto-applied in memory when the game is loaded. Example: /roms/game.gba will apply patches named /roms/game.ips, /roms/game.ips1, /roms/game.IPS2, /roms/game.bps, etc. This only happens in memory, original files are unmodified. Patches are loaded in case-insensitive alphabetical order. Note that .ips12 loads before .ips2, but after .ips02. Only supports cores that load from memory (see libretro page at https://docs.libretro.com/guides/softpatching/ for compatibility list) --- cheat.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'cheat.c') diff --git a/cheat.c b/cheat.c index 6b57993..4304593 100644 --- a/cheat.c +++ b/cheat.c @@ -12,7 +12,7 @@ static size_t parse_count(FILE *file) { size_t count = 0; - fscanf(file, " cheats = %d\n", &count); + fscanf(file, " cheats = %ld\n", &count); return count; } -- cgit v1.2.3