From 5d165e6ef6b5cd79c1b8b20fbdf716d73fbebd1b Mon Sep 17 00:00:00 2001 From: neonloop Date: Tue, 10 Aug 2021 17:31:51 +0000 Subject: Renames core patch files First numbers for upstreamable patches. Later numbers for picoarch-specific patches. --- patches/gpsp/0001-avoid-audio-popping.patch | 16 ++++ patches/gpsp/0001-trimui-support.patch | 103 ----------------------- patches/gpsp/0002-core-options.patch | 122 ---------------------------- patches/gpsp/0003-frameskip-changes.patch | 22 ----- patches/gpsp/1000-avoid-audio-popping.patch | 16 ---- patches/gpsp/1000-trimui-build.patch | 103 +++++++++++++++++++++++ patches/gpsp/1001-core-options.patch | 122 ++++++++++++++++++++++++++++ patches/gpsp/1002-frameskip-changes.patch | 22 +++++ 8 files changed, 263 insertions(+), 263 deletions(-) create mode 100644 patches/gpsp/0001-avoid-audio-popping.patch delete mode 100644 patches/gpsp/0001-trimui-support.patch delete mode 100644 patches/gpsp/0002-core-options.patch delete mode 100644 patches/gpsp/0003-frameskip-changes.patch delete mode 100644 patches/gpsp/1000-avoid-audio-popping.patch create mode 100644 patches/gpsp/1000-trimui-build.patch create mode 100644 patches/gpsp/1001-core-options.patch create mode 100644 patches/gpsp/1002-frameskip-changes.patch (limited to 'patches/gpsp') diff --git a/patches/gpsp/0001-avoid-audio-popping.patch b/patches/gpsp/0001-avoid-audio-popping.patch new file mode 100644 index 0000000..ed868a4 --- /dev/null +++ b/patches/gpsp/0001-avoid-audio-popping.patch @@ -0,0 +1,16 @@ +diff --git a/sound.h b/sound.h +index 08d1de5..93221d5 100644 +--- a/sound.h ++++ b/sound.h +@@ -24,8 +24,10 @@ + #define BUFFER_SIZE_MASK (BUFFER_SIZE - 1) + + #define GBA_SOUND_FREQUENCY (64 * 1024) ++#define GBA_60HZ_RATE 16853760.0f /* 228*(272+960)*60 */ + +-#define GBC_BASE_RATE ((float)(16 * 1024 * 1024)) ++// run GBA at 60Hz (~0.5% faster) to better match host display ++#define GBC_BASE_RATE GBA_60HZ_RATE + + typedef enum + { diff --git a/patches/gpsp/0001-trimui-support.patch b/patches/gpsp/0001-trimui-support.patch deleted file mode 100644 index b3dd044..0000000 --- a/patches/gpsp/0001-trimui-support.patch +++ /dev/null @@ -1,103 +0,0 @@ -diff --git a/Makefile b/Makefile -index f043a85..b2a5562 100644 ---- a/Makefile -+++ b/Makefile -@@ -451,6 +451,20 @@ else ifeq ($(platform), rs90) - HAVE_DYNAREC := 1 - CPU_ARCH := mips - -+else ifeq ($(platform), trimui) -+ TARGET := $(TARGET_NAME)_libretro.so -+ CC = $(CROSS_COMPILE)gcc -+ SHARED := -shared -Wl,--version-script=link.T -mcpu=arm926ej-s -mtune=arm926ej-s -+ CFLAGS += -ffast-math -fdata-sections -ffunction-sections -flto -fno-PIC -+ LDFLAGS += -flto -+ ifeq (,$(DEBUG)) -+ LDFLAGS += -s -+ endif -+ HAVE_DYNAREC := 1 -+ CPU_ARCH_ARM_BLENDING_OPTS := 1 -+ CPU_ARCH := arm -+ OPTIMIZE := -Ofast -DNDEBUG -+ - # Windows - else - TARGET := $(TARGET_NAME)_libretro.dll -@@ -479,7 +493,14 @@ ifeq ($(DEBUG), 1) - OPTIMIZE := -O0 -g - else - OPTIMIZE_SAFE := -O2 -DNDEBUG -- OPTIMIZE := -O3 -DNDEBUG -+ OPTIMIZE ?= -O3 -DNDEBUG -+endif -+ -+ifeq ($(PROFILE), GENERATE) -+ CFLAGS += -fprofile-generate=./profile/gpsp -+ LDFLAGS += -lgcov -+else ifeq ($(PROFILE), APPLY) -+ CFLAGS += -fprofile-use -fprofile-dir=../profile/gpsp -fbranch-probabilities - endif - - DEFINES := -DHAVE_STRINGS_H -DHAVE_STDINT_H -DHAVE_INTTYPES_H -D__LIBRETRO__ -DINLINE=inline -Wall -diff --git a/arm/arm_stub.S b/arm/arm_stub.S -index 4058b22..03e9996 100644 ---- a/arm/arm_stub.S -+++ b/arm/arm_stub.S -@@ -79,8 +79,26 @@ _##symbol: - #define IOREG_OFF 0x8D00 - - --#define extract_u16(rd, rs) \ -+#if __ARM_ARCH >= 6 -+#define extract_u16(rd, rs) ;\ - uxth rd, rs -+#else -+#define extract_u16(rd, rs) ;\ -+ bic rd, rs, #0xff000000 ;\ -+ bic rd, rd, #0x00ff0000 -+#endif -+ -+#if __ARM_ARCH >= 6 -+#define sat_u4(rd, rs, shift) ;\ -+ usat rd, #4, rs, shift -+#else -+#define sat_u4(rd, rs, shift) ;\ -+ mov rd, rs, shift ;\ -+ bic rd, rd, rd, asr #31 ;\ -+ sub rd, rd, #15 ;\ -+ and rd, rd, rd, asr #31 ;\ -+ add rd, rd, #15 -+#endif - - @ Will load the register set from memory into the appropriate cached registers. - @ See arm_emit.h for listing explanation. -@@ -539,7 +557,7 @@ return_to_main: - #define execute_store_builder(store_type, str_op, str_op16, load_op, tnum) ;\ - ;\ - defsymbl(execute_store_u##store_type) ;\ -- usat r2, #4, r0, asr #24 /* r2 contains [0-15] */;\ -+ sat_u4(r2, r0, asr #24) /* r2 contains [0-15] */;\ - add r2, r2, #((STORE_TBL_OFF + 16*4*tnum) >> 2) /* add table offset */;\ - ldr pc, [reg_base, r2, lsl #2] /* load handler addr */;\ - nop ;\ -@@ -628,7 +646,7 @@ execute_store_builder(32, str, str, ldr, 2) - @ This is a store that is executed in a strm case (so no SMC checks in-between) - - defsymbl(execute_store_u32_safe) -- usat r2, #4, r0, asr #24 -+ sat_u4(r2, r0, asr #24) - add r2, r2, #((STORE_TBL_OFF + 16*4*3) >> 2) - ldr pc, [reg_base, r2, lsl #2] - nop -@@ -773,9 +791,9 @@ lookup_pc_arm: - defsymbl(execute_load_##load_type) ;\ - .if albits >= 1 ;\ - ror r1, r0, #(albits) /* move alignment bits to MSB */;\ -- usat r1, #4, r1, asr #(24-albits) /* r1 contains [0-15] */;\ -+ sat_u4(r1, r1, asr #(24-albits)) /* r1 contains [0-15] */;\ - .else ;\ -- usat r1, #4, r0, asr #24 /* r1 contains [0-15] */;\ -+ sat_u4(r1, r0, asr #24) /* r1 contains [0-15] */;\ - .endif ;\ - add r1, r1, #((STORE_TBL_OFF + 16*4*tnum) >> 2) /* add table offset */;\ - ldr pc, [reg_base, r1, lsl #2] /* load handler addr */;\ diff --git a/patches/gpsp/0002-core-options.patch b/patches/gpsp/0002-core-options.patch deleted file mode 100644 index 752cfc5..0000000 --- a/patches/gpsp/0002-core-options.patch +++ /dev/null @@ -1,122 +0,0 @@ -diff --git a/libretro_core_options.h b/libretro_core_options.h -index c23a2c3..0ac55a9 100644 ---- a/libretro_core_options.h -+++ b/libretro_core_options.h -@@ -56,11 +56,11 @@ struct retro_core_option_definition option_defs_us[] = { - { - "gpsp_bios", - "BIOS", -- "Choose the BIOS image to use. The official BIOS must be provided by the user. Using a non-official (or builtin) BIOS might result in incompatibility problems with some games. Best results are to be achieved with the official Nintendo BIOS.", -+ "Choose the BIOS image to use. The official BIOS must be provided by the user. Using a builtin BIOS might result in compatibility problems.", - { -- { "auto", "Auto select" }, -- { "builtin", "Builtin BIOS" }, -- { "official", "Original BIOS" }, -+ { "auto", "auto" }, -+ { "builtin", "builtin" }, -+ { "official", "original" }, - { NULL, NULL }, - }, - "auto" -@@ -68,10 +68,10 @@ struct retro_core_option_definition option_defs_us[] = { - { - "gpsp_boot_mode", - "Boot mode", -- "Choose whether to boot the BIOS before the game or not. There's not much difference in either modes.", -+ "Choose whether to boot the BIOS before the game or not.", - { -- { "game", "Boot to game" }, -- { "bios", "Boot to BIOS" }, -+ { "game", "game" }, -+ { "bios", "BIOS" }, - { NULL, NULL }, - }, - "game" -@@ -79,20 +79,20 @@ struct retro_core_option_definition option_defs_us[] = { - { - "gpsp_frameskip", - "Frameskip", -- "Skip frames to avoid audio buffer under-run (crackling). Improves performance at the expense of visual smoothness. 'Auto' skips frames when advised by the frontend. 'Auto (Threshold)' utilises the 'Frameskip Threshold (%)' setting. 'Fixed Interval' utilises the 'Frameskip Interval' setting.", -+ "Skip frames to avoid audio crackling. Improves performance at the expense of visual smoothness.", - { - { "disabled", NULL }, - { "auto", "Auto" }, -- { "auto_threshold", "Auto (Threshold)" }, -- { "fixed_interval", "Fixed Interval" }, -+ { "auto_threshold", "Threshold" }, -+ { "fixed_interval", "Fixed" }, - { NULL, NULL }, - }, -- "disabled" -+ "auto" - }, - { - "gpsp_frameskip_threshold", -- "Frameskip Threshold (%)", -- "When 'Frameskip' is set to 'Auto (Threshold)', specifies the audio buffer occupancy threshold (percentage) below which frames will be skipped. Higher values reduce the risk of crackling by causing frames to be dropped more frequently.", -+ "FS Threshold (%)", -+ "When 'Frameskip' is set to 'Threshold', sets how low the audio buffer can get before frames will be skipped.", - { - { "15", NULL }, - { "18", NULL }, -@@ -116,8 +116,8 @@ struct retro_core_option_definition option_defs_us[] = { - }, - { - "gpsp_frameskip_interval", -- "Frameskip Interval", -- "When 'Frameskip' is set to 'Fixed Interval', the value set here is the number of frames omitted after a frame is rendered - i.e. '0' = 60fps, '1' = 30fps, '2' = 15fps, etc.", -+ "FS Interval", -+ "The maximum number of frames that can be skipped before a new frame is rendered.", - { - { "0", NULL }, - { "1", NULL }, -@@ -132,40 +132,40 @@ struct retro_core_option_definition option_defs_us[] = { - { "10", NULL }, - { NULL, NULL }, - }, -- "1" -+ "3" - }, - { - "gpsp_color_correction", - "Color Correction", -- "Adjusts output colors to match the display of real GBA hardware.", -+ "Adjusts output colors to match real GBA hardware.", - { -- { "enabled", NULL }, - { "disabled", NULL }, -+ { "enabled", NULL }, - { NULL, NULL }, - }, - "disabled" - }, - { - "gpsp_frame_mixing", -- "Interframe Blending", -- "Simulates LCD ghosting effects by performing a 50:50 mix of the current and previous frames. Required for correct operation when playing games that exploit LCD ghosting for transparency effects (F-Zero, the Boktai series, etc.).", -+ "Frame Blending", -+ "Simulates LCD ghosting effects.", - { -- { "enabled", NULL }, - { "disabled", NULL }, -+ { "enabled", NULL }, - { NULL, NULL }, - }, - "disabled" - }, - { - "gpsp_save_method", -- "Backup Save Method (Restart)", -- "Choose the data format used for cartridge save files. 'gpSP' can be used for compatibility with the stand-alone version of gpSP. 'libretro' provides better integration with the frontend.", -+ "Save Format", -+ "Choose the data format used for cartridge save files. Must restart to take effect.", - { - { "gpSP", NULL }, - { "libretro", NULL }, - { NULL, NULL }, - }, -- "gpSP" -+ "libretro" - }, - #if defined(HAVE_DYNAREC) - { diff --git a/patches/gpsp/0003-frameskip-changes.patch b/patches/gpsp/0003-frameskip-changes.patch deleted file mode 100644 index 3444df9..0000000 --- a/patches/gpsp/0003-frameskip-changes.patch +++ /dev/null @@ -1,22 +0,0 @@ -diff --git a/libretro.c b/libretro.c -index f31235b..241a69e 100644 ---- a/libretro.c -+++ b/libretro.c -@@ -1099,7 +1099,7 @@ void retro_run(void) - 1 : 0; - - if (!skip_next_frame || -- (frameskip_counter >= FRAMESKIP_MAX)) -+ (frameskip_counter >= frameskip_interval)) - { - skip_next_frame = 0; - frameskip_counter = 0; -@@ -1116,7 +1116,7 @@ void retro_run(void) - 1 : 0; - - if (!skip_next_frame || -- (frameskip_counter >= FRAMESKIP_MAX)) -+ (frameskip_counter >= frameskip_interval)) - { - skip_next_frame = 0; - frameskip_counter = 0; diff --git a/patches/gpsp/1000-avoid-audio-popping.patch b/patches/gpsp/1000-avoid-audio-popping.patch deleted file mode 100644 index ed868a4..0000000 --- a/patches/gpsp/1000-avoid-audio-popping.patch +++ /dev/null @@ -1,16 +0,0 @@ -diff --git a/sound.h b/sound.h -index 08d1de5..93221d5 100644 ---- a/sound.h -+++ b/sound.h -@@ -24,8 +24,10 @@ - #define BUFFER_SIZE_MASK (BUFFER_SIZE - 1) - - #define GBA_SOUND_FREQUENCY (64 * 1024) -+#define GBA_60HZ_RATE 16853760.0f /* 228*(272+960)*60 */ - --#define GBC_BASE_RATE ((float)(16 * 1024 * 1024)) -+// run GBA at 60Hz (~0.5% faster) to better match host display -+#define GBC_BASE_RATE GBA_60HZ_RATE - - typedef enum - { diff --git a/patches/gpsp/1000-trimui-build.patch b/patches/gpsp/1000-trimui-build.patch new file mode 100644 index 0000000..b3dd044 --- /dev/null +++ b/patches/gpsp/1000-trimui-build.patch @@ -0,0 +1,103 @@ +diff --git a/Makefile b/Makefile +index f043a85..b2a5562 100644 +--- a/Makefile ++++ b/Makefile +@@ -451,6 +451,20 @@ else ifeq ($(platform), rs90) + HAVE_DYNAREC := 1 + CPU_ARCH := mips + ++else ifeq ($(platform), trimui) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ SHARED := -shared -Wl,--version-script=link.T -mcpu=arm926ej-s -mtune=arm926ej-s ++ CFLAGS += -ffast-math -fdata-sections -ffunction-sections -flto -fno-PIC ++ LDFLAGS += -flto ++ ifeq (,$(DEBUG)) ++ LDFLAGS += -s ++ endif ++ HAVE_DYNAREC := 1 ++ CPU_ARCH_ARM_BLENDING_OPTS := 1 ++ CPU_ARCH := arm ++ OPTIMIZE := -Ofast -DNDEBUG ++ + # Windows + else + TARGET := $(TARGET_NAME)_libretro.dll +@@ -479,7 +493,14 @@ ifeq ($(DEBUG), 1) + OPTIMIZE := -O0 -g + else + OPTIMIZE_SAFE := -O2 -DNDEBUG +- OPTIMIZE := -O3 -DNDEBUG ++ OPTIMIZE ?= -O3 -DNDEBUG ++endif ++ ++ifeq ($(PROFILE), GENERATE) ++ CFLAGS += -fprofile-generate=./profile/gpsp ++ LDFLAGS += -lgcov ++else ifeq ($(PROFILE), APPLY) ++ CFLAGS += -fprofile-use -fprofile-dir=../profile/gpsp -fbranch-probabilities + endif + + DEFINES := -DHAVE_STRINGS_H -DHAVE_STDINT_H -DHAVE_INTTYPES_H -D__LIBRETRO__ -DINLINE=inline -Wall +diff --git a/arm/arm_stub.S b/arm/arm_stub.S +index 4058b22..03e9996 100644 +--- a/arm/arm_stub.S ++++ b/arm/arm_stub.S +@@ -79,8 +79,26 @@ _##symbol: + #define IOREG_OFF 0x8D00 + + +-#define extract_u16(rd, rs) \ ++#if __ARM_ARCH >= 6 ++#define extract_u16(rd, rs) ;\ + uxth rd, rs ++#else ++#define extract_u16(rd, rs) ;\ ++ bic rd, rs, #0xff000000 ;\ ++ bic rd, rd, #0x00ff0000 ++#endif ++ ++#if __ARM_ARCH >= 6 ++#define sat_u4(rd, rs, shift) ;\ ++ usat rd, #4, rs, shift ++#else ++#define sat_u4(rd, rs, shift) ;\ ++ mov rd, rs, shift ;\ ++ bic rd, rd, rd, asr #31 ;\ ++ sub rd, rd, #15 ;\ ++ and rd, rd, rd, asr #31 ;\ ++ add rd, rd, #15 ++#endif + + @ Will load the register set from memory into the appropriate cached registers. + @ See arm_emit.h for listing explanation. +@@ -539,7 +557,7 @@ return_to_main: + #define execute_store_builder(store_type, str_op, str_op16, load_op, tnum) ;\ + ;\ + defsymbl(execute_store_u##store_type) ;\ +- usat r2, #4, r0, asr #24 /* r2 contains [0-15] */;\ ++ sat_u4(r2, r0, asr #24) /* r2 contains [0-15] */;\ + add r2, r2, #((STORE_TBL_OFF + 16*4*tnum) >> 2) /* add table offset */;\ + ldr pc, [reg_base, r2, lsl #2] /* load handler addr */;\ + nop ;\ +@@ -628,7 +646,7 @@ execute_store_builder(32, str, str, ldr, 2) + @ This is a store that is executed in a strm case (so no SMC checks in-between) + + defsymbl(execute_store_u32_safe) +- usat r2, #4, r0, asr #24 ++ sat_u4(r2, r0, asr #24) + add r2, r2, #((STORE_TBL_OFF + 16*4*3) >> 2) + ldr pc, [reg_base, r2, lsl #2] + nop +@@ -773,9 +791,9 @@ lookup_pc_arm: + defsymbl(execute_load_##load_type) ;\ + .if albits >= 1 ;\ + ror r1, r0, #(albits) /* move alignment bits to MSB */;\ +- usat r1, #4, r1, asr #(24-albits) /* r1 contains [0-15] */;\ ++ sat_u4(r1, r1, asr #(24-albits)) /* r1 contains [0-15] */;\ + .else ;\ +- usat r1, #4, r0, asr #24 /* r1 contains [0-15] */;\ ++ sat_u4(r1, r0, asr #24) /* r1 contains [0-15] */;\ + .endif ;\ + add r1, r1, #((STORE_TBL_OFF + 16*4*tnum) >> 2) /* add table offset */;\ + ldr pc, [reg_base, r1, lsl #2] /* load handler addr */;\ diff --git a/patches/gpsp/1001-core-options.patch b/patches/gpsp/1001-core-options.patch new file mode 100644 index 0000000..752cfc5 --- /dev/null +++ b/patches/gpsp/1001-core-options.patch @@ -0,0 +1,122 @@ +diff --git a/libretro_core_options.h b/libretro_core_options.h +index c23a2c3..0ac55a9 100644 +--- a/libretro_core_options.h ++++ b/libretro_core_options.h +@@ -56,11 +56,11 @@ struct retro_core_option_definition option_defs_us[] = { + { + "gpsp_bios", + "BIOS", +- "Choose the BIOS image to use. The official BIOS must be provided by the user. Using a non-official (or builtin) BIOS might result in incompatibility problems with some games. Best results are to be achieved with the official Nintendo BIOS.", ++ "Choose the BIOS image to use. The official BIOS must be provided by the user. Using a builtin BIOS might result in compatibility problems.", + { +- { "auto", "Auto select" }, +- { "builtin", "Builtin BIOS" }, +- { "official", "Original BIOS" }, ++ { "auto", "auto" }, ++ { "builtin", "builtin" }, ++ { "official", "original" }, + { NULL, NULL }, + }, + "auto" +@@ -68,10 +68,10 @@ struct retro_core_option_definition option_defs_us[] = { + { + "gpsp_boot_mode", + "Boot mode", +- "Choose whether to boot the BIOS before the game or not. There's not much difference in either modes.", ++ "Choose whether to boot the BIOS before the game or not.", + { +- { "game", "Boot to game" }, +- { "bios", "Boot to BIOS" }, ++ { "game", "game" }, ++ { "bios", "BIOS" }, + { NULL, NULL }, + }, + "game" +@@ -79,20 +79,20 @@ struct retro_core_option_definition option_defs_us[] = { + { + "gpsp_frameskip", + "Frameskip", +- "Skip frames to avoid audio buffer under-run (crackling). Improves performance at the expense of visual smoothness. 'Auto' skips frames when advised by the frontend. 'Auto (Threshold)' utilises the 'Frameskip Threshold (%)' setting. 'Fixed Interval' utilises the 'Frameskip Interval' setting.", ++ "Skip frames to avoid audio crackling. Improves performance at the expense of visual smoothness.", + { + { "disabled", NULL }, + { "auto", "Auto" }, +- { "auto_threshold", "Auto (Threshold)" }, +- { "fixed_interval", "Fixed Interval" }, ++ { "auto_threshold", "Threshold" }, ++ { "fixed_interval", "Fixed" }, + { NULL, NULL }, + }, +- "disabled" ++ "auto" + }, + { + "gpsp_frameskip_threshold", +- "Frameskip Threshold (%)", +- "When 'Frameskip' is set to 'Auto (Threshold)', specifies the audio buffer occupancy threshold (percentage) below which frames will be skipped. Higher values reduce the risk of crackling by causing frames to be dropped more frequently.", ++ "FS Threshold (%)", ++ "When 'Frameskip' is set to 'Threshold', sets how low the audio buffer can get before frames will be skipped.", + { + { "15", NULL }, + { "18", NULL }, +@@ -116,8 +116,8 @@ struct retro_core_option_definition option_defs_us[] = { + }, + { + "gpsp_frameskip_interval", +- "Frameskip Interval", +- "When 'Frameskip' is set to 'Fixed Interval', the value set here is the number of frames omitted after a frame is rendered - i.e. '0' = 60fps, '1' = 30fps, '2' = 15fps, etc.", ++ "FS Interval", ++ "The maximum number of frames that can be skipped before a new frame is rendered.", + { + { "0", NULL }, + { "1", NULL }, +@@ -132,40 +132,40 @@ struct retro_core_option_definition option_defs_us[] = { + { "10", NULL }, + { NULL, NULL }, + }, +- "1" ++ "3" + }, + { + "gpsp_color_correction", + "Color Correction", +- "Adjusts output colors to match the display of real GBA hardware.", ++ "Adjusts output colors to match real GBA hardware.", + { +- { "enabled", NULL }, + { "disabled", NULL }, ++ { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled" + }, + { + "gpsp_frame_mixing", +- "Interframe Blending", +- "Simulates LCD ghosting effects by performing a 50:50 mix of the current and previous frames. Required for correct operation when playing games that exploit LCD ghosting for transparency effects (F-Zero, the Boktai series, etc.).", ++ "Frame Blending", ++ "Simulates LCD ghosting effects.", + { +- { "enabled", NULL }, + { "disabled", NULL }, ++ { "enabled", NULL }, + { NULL, NULL }, + }, + "disabled" + }, + { + "gpsp_save_method", +- "Backup Save Method (Restart)", +- "Choose the data format used for cartridge save files. 'gpSP' can be used for compatibility with the stand-alone version of gpSP. 'libretro' provides better integration with the frontend.", ++ "Save Format", ++ "Choose the data format used for cartridge save files. Must restart to take effect.", + { + { "gpSP", NULL }, + { "libretro", NULL }, + { NULL, NULL }, + }, +- "gpSP" ++ "libretro" + }, + #if defined(HAVE_DYNAREC) + { diff --git a/patches/gpsp/1002-frameskip-changes.patch b/patches/gpsp/1002-frameskip-changes.patch new file mode 100644 index 0000000..3444df9 --- /dev/null +++ b/patches/gpsp/1002-frameskip-changes.patch @@ -0,0 +1,22 @@ +diff --git a/libretro.c b/libretro.c +index f31235b..241a69e 100644 +--- a/libretro.c ++++ b/libretro.c +@@ -1099,7 +1099,7 @@ void retro_run(void) + 1 : 0; + + if (!skip_next_frame || +- (frameskip_counter >= FRAMESKIP_MAX)) ++ (frameskip_counter >= frameskip_interval)) + { + skip_next_frame = 0; + frameskip_counter = 0; +@@ -1116,7 +1116,7 @@ void retro_run(void) + 1 : 0; + + if (!skip_next_frame || +- (frameskip_counter >= FRAMESKIP_MAX)) ++ (frameskip_counter >= frameskip_interval)) + { + skip_next_frame = 0; + frameskip_counter = 0; -- cgit v1.2.3