# picoarch - a libretro frontend designed for small screens and low power picoarch runs libretro cores (emulators) for various systems with low overhead and UI designed for small screen, low-powered devices like the Trimui Model S (PowKiddy A66) and Funkey S. It supports: - **Arcade** (mame2000) - **Colecovision** (blueMSX, smsplus) - **Game Boy / Game Boy Color** (gambatte) - **Game Boy Advance** (gpsp) - **Game Gear** (picodrive, smsplus) - **Genesis** (picodrive) - **MSX** (fMSX, blueMSX) - **NES** (quicknes, fceumm) - **Sega Master System** (picodrive, smsplus) - **Super NES** (snes9x2002, snes9x2005, snes9x2005_plus) - **PCE / TurboGrafx-16** (beetle-pce-fast) - **PlayStation** (pcsx_rearmed) - more to come picoarch can also play game music (gme). All emulators have: - FunKey menu - fast-forward - soft scaling options - per-game config - screenshots Most have: - FunKey Instant Play (close / reopen device, requires core with save states) - autosave and resume (requires core with save states) - cheat support - IPS/BPS softpatching - auto-frameskip for smooth audio ## Install Mount USB and copy picoarch.opk into Emulators directory. ## Notes / extra features ### BIOS Some emulators require bios files. bios files are placed into `/mnt/FunKey/.picoarch/system`. This directory is created after first launch. The libretro documentation specifies which bios is required for each core. For example, needed fMSX bios files are listed here: ### Cheats Cheats use RetroArch .cht file format. Many cheat files are here Cheat file name needs to match ROM name, and go underneath save directory. For example, `/Apps/.picoarch-gambatte/cheats/Super Mario Land (World).cht`. When a cheat file is detected, a "cheats" menu item will appear in advanced menu. Not all cheats work with all cores, may want to clean up files to just the cheats you want. ### IPS / BPS soft-patching Many cores can apply patches when loading. For example, loading `/roms/game.gba` will apply patches named `/roms/game.ips`, `/roms/game.ips1`, `/roms/game.IPS2`, `/roms/game.bps`, etc. Patching is temporary, original files are unmodified. Patches are loaded in case-insensitive alphabetical order. Note that `.ips12` loads before `.ips2`, but after `.ips02`.