#ifndef _CORE_H__ #define _CORE_H__ #include "cheat.h" #include "content.h" #include "libretro.h" #include "main.h" struct core_cbs { bool initialized; void *handle; void (*retro_init)(void); void (*retro_deinit)(void); void (*retro_api_version)(void); void (*retro_get_system_info)(struct retro_system_info *info); void (*retro_get_system_av_info)(struct retro_system_av_info *info); void (*retro_set_controller_port_device)(unsigned port, unsigned device); void (*retro_reset)(void); void (*retro_run)(void); size_t (*retro_serialize_size)(void); bool (*retro_serialize)(void *data, size_t size); bool (*retro_unserialize)(const void *data, size_t size); void (*retro_cheat_reset)(void); void (*retro_cheat_set)(unsigned index, bool enabled, const char *code); bool (*retro_load_game)(const struct retro_game_info *game); bool (*retro_load_game_special)(unsigned game_type, const struct retro_game_info *info, size_t num_info); void (*retro_unload_game)(void); unsigned (*retro_get_region)(void); void *(*retro_get_memory_data)(unsigned id); size_t (*retro_get_memory_size)(unsigned id); retro_audio_buffer_status_callback_t retro_audio_buffer_status; }; extern struct core_cbs current_core; extern char core_path[MAX_PATH]; extern struct content *content; extern struct cheats *cheats; extern double sample_rate; extern double frame_rate; extern double aspect_ratio; extern unsigned audio_buffer_size_override; extern int state_slot; void config_file_name(char *buf, size_t len, config_type config_type); void save_relative_path(char *buf, size_t len, const char *basename); void sram_read(void); void sram_write(void); bool state_allowed(void); void state_file_name(char *name, size_t size, int slot); bool state_exists(int slot); int state_read(void); int state_write(void); int state_resume(void); unsigned disc_get_count(void); unsigned disc_get_index(void); bool disc_switch_index(unsigned index); bool disc_replace_index(unsigned index, const char *content_path); void core_extract_name(const char* core_file, char *buf, size_t len); int core_open(const char *corefile); void core_load(void); int core_load_content(struct content *content); void core_apply_cheats(struct cheats *cheats); void core_unload_content(void); const char **core_extensions(void); void core_unload(void); void core_close(void); #endif