/* FK - FunKey retro gaming console library Copyright (C) 2020-2021 Vincent Buso Copyright (C) 2020-2021 Michel Stempin This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Vincent Buso vincent.buso@funkey-project.com Michel Stempin michel.stempin@funkey-project.com */ /** * @file FK_Instant_Play.c * This is the Instant Play API for the FunKey retro gaming console library */ #include #include #include "fk_menu.h" #include "fk_instant_play.h" #include "core.h" #ifndef SHELL_CMD_POWERDOWN #define SHELL_CMD_POWERDOWN "shutdown_funkey" #define SHELL_CMD_SCHEDULE_POWERDOWN "sched_shutdown" #define SHELL_CMD_CANCEL_SCHED_POWERDOWN "cancel_sched_powerdown" #endif static char *prog_name; /* Handler for SIGUSR1, caused by closing the console */ static void handle_sigusr1(int signal) { FILE *fp; printf("Caught signal USR1(%d)\n", signal); /* Exit menu if it was launched */ FK_EndMenu(); /* Send command to cancel any previously scheduled powerdown */ fp = popen(SHELL_CMD_CANCEL_SCHED_POWERDOWN, "r"); if (fp == NULL) { /* Countdown is still ticking, so better do nothing than start writing and get interrupted! */ printf("Failed to cancel scheduled shutdown\n"); exit(0); } pclose(fp); state_slot = AUTOSAVE_SLOT; if(!state_write()) { printf("Save failed"); state_slot = 0; } save_config(CONFIG_TYPE_AUTO); /* Perform Instant Play save and shutdown */ execlp(SHELL_CMD_INSTANT_PLAY, SHELL_CMD_INSTANT_PLAY, "save", prog_name, core_path, content->path, NULL); /* Should not be reached */ printf("Failed to perform shutdown\n"); /* Exit application */ exit(0); } void FK_InitInstantPlay(int argc, char **argv) { prog_name = argv[0]; signal(SIGUSR1, handle_sigusr1); }