#ifndef __MAIN_H__ #define __MAIN_H__ #include #include "options.h" #include "libretro.h" #define MAX_PATH 512 typedef enum { EACTION_NONE = 0, EACTION_MENU, EACTION_TOGGLE_HUD, EACTION_TOGGLE_FF, EACTION_SAVE_STATE, EACTION_LOAD_STATE, EACTION_SCREENSHOT, EACTION_QUIT, } emu_action; extern bool should_quit; extern unsigned current_audio_buffer_size; extern char core_name[MAX_PATH]; extern int config_override; #ifdef MMENU extern void* mmenu; extern char save_template_path[MAX_PATH]; #endif #ifdef DEBUG_LOGGING #define PA_DEBUG(...) pa_log(RETRO_LOG_DEBUG, __VA_ARGS__) #else #define PA_DEBUG(...) #endif #define PA_INFO(...) pa_log(RETRO_LOG_INFO, __VA_ARGS__) #define PA_WARN(...) pa_log(RETRO_LOG_WARN, __VA_ARGS__) #define PA_ERROR(...) pa_log(RETRO_LOG_ERROR, __VA_ARGS__) #define PA_FATAL(...) do { pa_log(RETRO_LOG_ERROR, __VA_ARGS__); quit(-1); } while(0) int screenshot(void); void set_defaults(void); int save_config(int is_game); void load_config(void); void load_config_keys(void); int remove_config(int is_game); void handle_emu_action(emu_action action); void pa_log(enum retro_log_level level, const char *fmt, ...); void pa_track_render(void); int quit(int code); #endif /* __MAIN_H__ */