diff --git a/src/libretro/video.c b/src/libretro/video.c index bb42a8e..c0f6755 100644 --- a/src/libretro/video.c +++ b/src/libretro/video.c @@ -366,23 +366,13 @@ static void select_display_mode(int width,int height,int depth,int attributes,in gfx_height=height; } - /* vector games use 640x480 as default */ + /* vector games use 320x240 as default */ if (vector_game && !iOS_fixedRes) { - if(safe_render_path) - { - gfx_width = 640; - gfx_height = 480; - emulated_width = 640; - emulated_height = 480; - } - else - { - gfx_width = 320; - gfx_height = 240; - emulated_width = 320; - emulated_height = 240; - } + gfx_width = 320; + gfx_height = 240; + emulated_width = 320; + emulated_height = 240; } gp2x_set_video_mode(16,gfx_width,gfx_height); diff --git a/src/mame.c b/src/mame.c index 4d0cc3c..333a457 100644 --- a/src/mame.c +++ b/src/mame.c @@ -64,8 +64,8 @@ int run_game(int game) if(!iOS_fixedRes) { - options.vector_width = 640; - options.vector_height = 480; + options.vector_width = 320; + options.vector_height = 240; } else {