#include #include "core.h" #include "libpicofe/fonts.h" #include "libpicofe/menu.h" #include "libpicofe/plat.h" #include "plat.h" #include "scale.h" static SDL_Surface* screen; struct audio_state { int buf_w; int max_buf_w; int buf_r; size_t buf_len; struct audio_frame *buf; int freq; int in_sample_rate; int out_sample_rate; }; struct audio_state audio; static char msg[HUD_LEN]; static void video_clear_msg(uint16_t *dst, uint32_t h, uint32_t pitch) { memset(dst + (h - 10) * pitch, 0, 10 * pitch * sizeof(uint16_t)); } static void video_print_msg(uint16_t *dst, uint32_t h, uint32_t pitch, char *msg) { basic_text_out16_nf(dst, pitch, 2, h - 10, msg); } static int audio_resample_nearest(struct audio_frame data) { static int diff = 0; int consumed = 0; if (diff <= 0) { audio.buf[audio.buf_w++] = data; if (audio.buf_w >= audio.buf_len) audio.buf_w = 0; diff += audio.in_sample_rate; } if (diff > 0) { consumed++; diff -= audio.out_sample_rate; } return consumed; } static void *fb_flip(void) { SDL_Flip(screen); return screen->pixels; } void plat_video_menu_enter(int is_rom_loaded) { } void plat_video_menu_begin(void) { g_menuscreen_ptr = fb_flip(); } void plat_video_menu_end(void) { g_menuscreen_ptr = fb_flip(); } void plat_video_menu_leave(void) { SDL_LockSurface(screen); memset(g_menuscreen_ptr, 0, SCREEN_WIDTH * SCREEN_HEIGHT * SCREEN_BPP); SDL_UnlockSurface(screen); g_menuscreen_ptr = fb_flip(); SDL_LockSurface(screen); memset(g_menuscreen_ptr, 0, SCREEN_WIDTH * SCREEN_HEIGHT * SCREEN_BPP); SDL_UnlockSurface(screen); } void plat_video_open(void) { } void plat_video_set_msg(const char *new_msg) { snprintf(msg, HUD_LEN, "%s", new_msg); } void plat_video_process(const void *data, unsigned width, unsigned height, size_t pitch) { SDL_LockSurface(screen); if (msg[0]) video_clear_msg(screen->pixels, screen->h, screen->pitch / SCREEN_BPP); scale(width, height, pitch, data, screen->pixels); if (msg[0]) video_print_msg(screen->pixels, screen->h, screen->pitch / SCREEN_BPP, msg); SDL_UnlockSurface(screen); } void plat_video_flip(void) { g_menuscreen_ptr = fb_flip(); msg[0] = 0; } void plat_video_close(void) { } static void plat_sound_callback(void *unused, uint8_t *stream, int len) { int16_t *p = (int16_t *)stream; len /= (sizeof(int16_t) * 2); while (audio.buf_r != audio.buf_w && len > 0) { *p++ = audio.buf[audio.buf_r].left; *p++ = audio.buf[audio.buf_r].right; audio.max_buf_w = audio.buf_r; len--; audio.buf_r++; if (audio.buf_r >= audio.buf_len) audio.buf_r = 0; } while(len > 0) { *p++ = 0; --len; } } static void plat_sound_finish(void) { SDL_PauseAudio(1); SDL_CloseAudio(); if (audio.buf) { free(audio.buf); audio.buf = NULL; } } static int plat_sound_init(void) { if (SDL_InitSubSystem(SDL_INIT_AUDIO)) { return -1; } SDL_AudioSpec spec, received; spec.freq = SAMPLE_RATE; spec.format = AUDIO_S16; spec.channels = 2; spec.samples = 512; spec.callback = plat_sound_callback; if (SDL_OpenAudio(&spec, &received) < 0) { plat_sound_finish(); return -1; } audio.in_sample_rate = sample_rate; audio.out_sample_rate = received.freq; plat_sound_resize_buffer(); SDL_PauseAudio(0); return 0; } float plat_sound_capacity(void) { int buffered = 0; if (audio.buf_w != audio.buf_r) { buffered = audio.buf_w > audio.buf_r ? audio.buf_w - audio.buf_r : (audio.buf_w + audio.buf_len) - audio.buf_r; } return 1.0 - (float)buffered / audio.buf_len; } #define BATCH_SIZE 100 void plat_sound_write(const struct audio_frame *data, int frames) { int consumed = 0; SDL_LockAudio(); while (frames > 0) { int tries = 0; int amount = MIN(BATCH_SIZE, frames); while (tries < 10 && audio.buf_w == audio.max_buf_w) { tries++; SDL_UnlockAudio(); if (!limit_frames) return; plat_sleep_ms(1); SDL_LockAudio(); } while (amount && audio.buf_w != audio.max_buf_w) { consumed = audio_resample_nearest(*data); data += consumed; amount -= consumed; frames -= consumed; } } SDL_UnlockAudio(); } void plat_sound_resize_buffer(void) { size_t buf_size; audio.buf_len = current_audio_buffer_size * audio.in_sample_rate / frame_rate; buf_size = audio.buf_len * sizeof(struct audio_frame); audio.buf = realloc(audio.buf, buf_size); if (!audio.buf) { PA_ERROR("Error initializing sound buffer\n"); plat_sound_finish(); return; } memset(audio.buf, 0, buf_size); audio.buf_w = 0; audio.buf_r = 0; audio.max_buf_w = audio.buf_len - 1; } void plat_sdl_event_handler(void *event_) { } int plat_init(void) { SDL_Init(SDL_INIT_VIDEO); screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP * 8, SDL_SWSURFACE); if (screen == NULL) { PA_ERROR("%s, failed to set video mode\n", __func__); return -1; } SDL_ShowCursor(0); g_menuscreen_w = SCREEN_WIDTH; g_menuscreen_h = SCREEN_HEIGHT; g_menuscreen_pp = SCREEN_WIDTH; g_menuscreen_ptr = fb_flip(); if (in_sdl_init(&in_sdl_platform_data, plat_sdl_event_handler)) { PA_ERROR("SDL input failed to init: %s\n", SDL_GetError()); return -1; } in_probe(); if (plat_sound_init()) { PA_ERROR("SDL sound failed to init: %s\n", SDL_GetError()); return -1; } return 0; } void plat_finish(void) { plat_sound_finish(); SDL_Quit(); }