diff options
Diffstat (limited to 'input.c')
-rw-r--r-- | input.c | 96 |
1 files changed, 13 insertions, 83 deletions
@@ -347,40 +347,14 @@ void init_input() #endif -#ifdef GP2X_BUILD - -// GP2X SDL requires a user made input method -#include <sys/mman.h> -#include <sys/ioctl.h> -#include "gp2x/gp2x.h" - -u32 gamepad_config_map[16] = -{ - BUTTON_ID_UP, // Up - BUTTON_ID_LEFT, // Left - BUTTON_ID_DOWN, // Down - BUTTON_ID_RIGHT, // Right - BUTTON_ID_START, // Start - BUTTON_ID_SELECT, // Select - BUTTON_ID_L, // Ltrigger - BUTTON_ID_R, // Rtrigger - BUTTON_ID_FPS, // A - BUTTON_ID_A, // B - BUTTON_ID_B, // X - BUTTON_ID_MENU, // Y - BUTTON_ID_VOLDOWN, // Vol down - BUTTON_ID_VOLUP, // Vol up - BUTTON_ID_FPS, // Push - BUTTON_ID_MENU // Vol middle -}; +#if defined(GP2X_BUILD) || defined(PND_BUILD) extern u32 fps_debug; -extern u32 gpsp_gp2x_joystick_read(void); gui_action_type get_gui_input() { gui_action_type new_button = CURSOR_NONE; - u32 buttons = gpsp_gp2x_joystick_read(); + u32 buttons = gpsp_plat_joystick_read(); u32 new_buttons; static u32 last_buttons = 0; @@ -391,34 +365,7 @@ gui_action_type get_gui_input() new_buttons = (last_buttons ^ buttons) & buttons; last_buttons = buttons; - if(new_buttons & GP2X_A) - new_button = CURSOR_BACK; - - if(new_buttons & GP2X_X) - new_button = CURSOR_EXIT; - - if(new_buttons & GP2X_B) - new_button = CURSOR_SELECT; - - if(new_buttons & GP2X_UP) - new_button = CURSOR_UP; - - if(new_buttons & GP2X_DOWN) - new_button = CURSOR_DOWN; - - if(new_buttons & GP2X_LEFT) - new_button = CURSOR_LEFT; - - if(new_buttons & GP2X_RIGHT) - new_button = CURSOR_RIGHT; - - if(new_buttons & GP2X_L) - new_button = CURSOR_L; - - if(new_buttons & GP2X_R) - new_button = CURSOR_R; - - + new_button = gpsp_plat_buttons_to_cursor(new_buttons); if(new_button != CURSOR_NONE) { get_ticks_us(&button_repeat_timestamp); @@ -459,28 +406,6 @@ gui_action_type get_gui_input() return new_button; } -#define GP2X_VOL_MIDDLE (1 << 24) - -u32 button_gp2x_mask_to_config[] = -{ - GP2X_UP, - GP2X_LEFT, - GP2X_DOWN, - GP2X_RIGHT, - GP2X_START, - GP2X_SELECT, - GP2X_L, - GP2X_R, - GP2X_A, - GP2X_B, - GP2X_X, - GP2X_Y, - GP2X_VOL_DOWN, - GP2X_VOL_UP, - GP2X_PUSH, - GP2X_VOL_MIDDLE -}; - u32 button_id_to_gba_mask[] = { BUTTON_UP, @@ -506,9 +431,10 @@ u32 update_input() u32 handled_buttons; u32 button_id; u32 new_key = 0; - u32 buttons = gpsp_gp2x_joystick_read(); + u32 buttons = gpsp_plat_joystick_read(); u32 i; +#ifdef GP2X_BUILD if((buttons & GP2X_VOL_DOWN) && (buttons & GP2X_VOL_UP)) { buttons &= ~(GP2X_VOL_DOWN | GP2X_VOL_UP); @@ -522,12 +448,15 @@ u32 update_input() buttons |= GP2X_VOL_MIDDLE; } - handled_buttons = ((last_buttons ^ buttons) | GP2X_VOL_DOWN | GP2X_VOL_UP) & buttons; + last_buttons &= ~(GP2X_VOL_DOWN | GP2X_VOL_UP); +#endif + + handled_buttons = (last_buttons ^ buttons) & buttons; last_buttons = buttons; for(i = 0; i < 16; i++) { - if(handled_buttons & button_gp2x_mask_to_config[i]) + if(handled_buttons & button_plat_mask_to_config[i]) button_id = gamepad_config_map[i]; else button_id = BUTTON_ID_NONE; @@ -564,10 +493,10 @@ u32 update_input() } case BUTTON_ID_FASTFORWARD: - print_string("FASTFORWARD", 0xFFFF, 0x0000, 0, 50); synchronize_flag ^= 1; return 0; +#ifdef GP2X_BUILD case BUTTON_ID_VOLUP: gp2x_sound_volume(1); break; @@ -575,13 +504,14 @@ u32 update_input() case BUTTON_ID_VOLDOWN: gp2x_sound_volume(0); break; +#endif case BUTTON_ID_FPS: fps_debug ^= 1; break; } - if(buttons & button_gp2x_mask_to_config[i]) + if(buttons & button_plat_mask_to_config[i]) { button_id = gamepad_config_map[i]; if(button_id < BUTTON_ID_MENU) |