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2014-12-12And another one pt. 2twinaphex
2014-12-12And another onetwinaphex
2014-12-12Put proper comments in firsttwinaphex
2014-12-12De-macroize tile_render in render_scanline_text_transparent_normaltwinaphex
2014-12-12Demacro-ize tile_render in render_scanline_text_base_normaltwinaphex
2014-12-12Unroll render_scanline_text_builder insanitytwinaphex
2014-12-11Allow core to work without GET_PERF_INTERFACE.Alcaro
2014-12-11Simplify tile_4bpp_draw_base_normaltwinaphex
2014-12-11Remove unused RENDER_COLOR16_NORMAL ifdefstwinaphex
2014-12-11Fixup render_scanline_vram_setup_mode4twinaphex
2014-12-11(video.c) Smal cleanups/micro-optstwinaphex
2014-12-11video.c - micro-optstwinaphex
2014-12-11Put 'var' variable inside HAVE_DYNAREC ifdef for now to silencetwinaphex
2014-12-11Create define ARM_ARCH_BLENDING_OPTS - so that we can optionallytwinaphex
2014-12-11arm/video_blend.S - add another __MACH__ hacktwinaphex
2014-12-11(ARM ASM) Add __MACH__ hack to get iOS port linking for nowtwinaphex
2014-12-11Reimplement cache invalidation codetwinaphex
2014-12-11Remove warm, keep only fallback cache invalidation routine.twinaphex
2014-12-11(iOS) Compatibility patches pt. 1twinaphex
2014-12-11(ARM ASM) Use .globl instead of .globaltwinaphex
2014-12-11Demacro-ize dma_transfer_expandtwinaphex
2014-12-11Forcibly disable PIC if building with HAVE_DYNAREC ontwinaphex
2014-12-11gba_memory.c - Turn trigger_dma into functiontwinaphex
2014-12-11(gba_memory.c) Turn trigger_timer into real functiontwinaphex
2014-12-11Turn some sound macro functions in gba_memory.c into real functionstwinaphex
2014-12-11cleanupstwinaphex
2014-12-11Provide two commentstwinaphex
2014-12-11Demacro-ize main.ctwinaphex
2014-12-11(Android) For Android x86 build - try to use mmap, for Android - use ARM_MEMO...twinaphex
2014-12-10(Android) Works now with dynarectwinaphex
2014-12-10Add HAVE_DYNAREC and -DARCH_ARM optionally to CFLAGStwinaphex
2014-12-10PC_BUILD can go nowtwinaphex
2014-12-10ARM needs special optimized routines for video blending, etc.twinaphex
2014-12-10Small tweak in Makefiletwinaphex
2014-12-10--no-undefined doesn't work for Clangtwinaphex
2014-12-10iOS - set HAVE_POSIX_MEMALIGN and -marmtwinaphex
2014-12-10warm.h - change linux/ioctl.h include into sys/ioctl.h includetwinaphex
2014-12-10load_game_config - print config_pathtwinaphex
2014-12-10Silence libco/amd64.c warningtwinaphex
2014-12-10Turn dynarec enable/disable into core option if HAVE_DYNARECtwinaphex
2014-12-10We don't need to get rid of idle loop patching for non-dynarectwinaphex
2014-12-10non-HAVE_DYNAREC codepath compiles and links nowtwinaphex
2014-12-10Add LDFLAGS to Makefiletwinaphex
2014-12-10Only compile in cpu_threaded.c for HAVE_DYNAREC targetstwinaphex
2014-12-10Add HAVE_DYNAREC ifdef to gba_memory.ctwinaphex
2014-12-10Add HAVE_DYNAREC ifdeftwinaphex
2014-12-10Code nits - get rid of '== NULL' / '!= NULL'twinaphex
2014-12-10Style nitstwinaphex
2014-12-10Get rid of unused variable 'audio_buffer_size' to silence another warningtwinaphex
2014-12-10Convert enum to sram_type_size to avoid warningtwinaphex