From 512f7f5b275ec011ff0bf406771fcbeada1caf29 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Wed, 10 Dec 2014 16:40:43 +0100 Subject: Code nits - get rid of '== NULL' / '!= NULL' --- arm/arm_stub.S | 2 +- arm/warm.c | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'arm') diff --git a/arm/arm_stub.S b/arm/arm_stub.S index 1fc0db6..73c73fa 100644 --- a/arm/arm_stub.S +++ b/arm/arm_stub.S @@ -740,7 +740,7 @@ execute_ewram_ptr: @ u32 gamepak_index = address >> 15; @ u8 *map = memory_map_read[gamepak_index]; -@ if(map == NULL) +@ if(!map) @ map = load_gamepak_page(gamepak_index & 0x3FF); @ value = address##type(map, address & 0x7FFF) diff --git a/arm/warm.c b/arm/warm.c index 7cf22ac..e4eb711 100644 --- a/arm/warm.c +++ b/arm/warm.c @@ -80,7 +80,7 @@ static int manual_insmod_26(const char *fname, const char *opts) FILE *f; f = fopen(fname, "rb"); - if (f == NULL) + if (!f) return -1; fseek(f, 0, SEEK_END); @@ -88,7 +88,7 @@ static int manual_insmod_26(const char *fname, const char *opts) fseek(f, 0, SEEK_SET); buff = malloc(len); - if (buff == NULL) + if (!buff) goto fail0; read_len = fread(buff, 1, len, f); -- cgit v1.2.3