From cc1a86732804404d1b5eb75328564e216eba9412 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Sun, 21 Dec 2014 06:29:16 +0100 Subject: Start adding gbaover - unfinished --- game_config.txt | 235 +++++++++++++++++++++++++++----------------------------- 1 file changed, 115 insertions(+), 120 deletions(-) (limited to 'game_config.txt') diff --git a/game_config.txt b/game_config.txt index cac9926..a5eb158 100644 --- a/game_config.txt +++ b/game_config.txt @@ -65,37 +65,116 @@ # bios_rom_hack_2C - like the above but allows Rayman Advance to work. -# Castlevania: Circle of the Moon (E) +# [!] - covered in gbaover + +# 007 - Nightfire (U) [!] +game_name = NIGHTFIRE +game_code = A7OE +vender_code = 69 +idle_loop_eliminate_target = 080031d6 + +# Advance Wars (E) [!] +# This one was really annoying to find, I hope it's okay.. there +# might be a better one somewhere. +game_name = ADVANCEWARSP +game_code = AWRP +vender_code = 01 +idle_loop_eliminate_target = 0803880a + +# Advance Wars (U) [!] +# This one was really annoying to find, I hope it's okay.. there +# might be a better one somewhere. +game_name = ADVANCEWARS +game_code = AWRE +vender_code = 01 +idle_loop_eliminate_target = 0803880a + +# Advance Wars 2 - Black Hole Rising (E) [!] +game_name = ADVANCEWARS2 +game_code = AW2P +vender_code = 01 +idle_loop_eliminate_target = 080371be + +# Advance Wars 2: Black Hole Rising (U) [!] +game_name = ADVANCEWARS2 +game_code = AW2E +vender_code = 01 +idle_loop_eliminate_target = 08036e2a + +# Battle Network RockMan EXE (J) [!] +game_name = ROCKMAN_EXE +game_code = AREJ +vender_code = 08 +idle_loop_eliminate_target = 08000338 + +# Bomberman Tournament (U) [!] +game_name = BOMSTORYUSA +game_code = ABSE +vender_code = 52 +idle_loop_eliminate_target = 08000526 + +# Bookworm (U) [!] +game_name = BOOKWORM +game_code = BKWE +vender_code = 5G +idle_loop_eliminate_target = 0800397c + +# Broken Sword - The Shadow of the Templars (U) [!] +game_name = BROKENSWORD +game_code = ABJE +vender_code = 6L +idle_loop_eliminate_target = 08000a26 + +# Castlevania: Circle of the Moon (E) [!] game_name = DRACULA AGB1 game_code = AAMP vender_code = A4 idle_loop_eliminate_target = 080003d2 -# Castlevania: Circle of the Moon (U) +# Castlevania: Circle of the Moon (U) [!] game_name = DRACULA AGB1 game_code = AAME vender_code = A4 idle_loop_eliminate_target = 080003d2 -# Megaman Battle Network (E) +# Disney's Aladdin (J) [!] +game_name = ALADDIN +game_code = AJ6J +vender_code = 08 +iwram_stack_optimize = no + +# Disney's Aladdin (E) [!] +game_name = ALADDIN +game_code = BADP +vender_code = 08 +iwram_stack_optimize = no + +# Disney's Aladdin (U) [!] +game_name = ALADDIN +game_code = BADE +vender_code = 08 +iwram_stack_optimize = no + +# Drill Dozer (U) [!] +game_name = DRILL DOZER +game_code = V49E +vender_code = 01 +idle_loop_eliminate_target = 080006c2 + +# Megaman Battle Network (E) [!] game_name = MEGAMANEXEBN game_code = AREP vender_code = 08 idle_loop_eliminate_target = 08000338 -# Megaman Battle Network (U) +# Megaman Battle Network (U) [!] game_name = MEGAMAN_BN game_code = AREE vender_code = 08 idle_loop_eliminate_target = 08000338 -# Battle Network RockMan EXE (J) -game_name = ROCKMAN_EXE -game_code = AREJ -vender_code = 08 -idle_loop_eliminate_target = 08000338 -# Megaman Battle Network 2 (U) +# Megaman Battle Network 2 (U) [!] game_name = MEGAMAN_EXE2 game_code = AE2E vender_code = 08 @@ -200,7 +279,7 @@ game_code = AMZE vender_code = 01 idle_loop_eliminate_target = 08001cf2 -# Super Mario Advance (E/U) +# Super Mario Advance (E/U) [!] game_name = SUPER MARIOA game_code = AMAE vender_code = 01 @@ -230,42 +309,27 @@ game_code = A3AE vender_code = 01 idle_loop_eliminate_target = 08002ba4 -# Super Mario Advance 4 (U) +# Super Mario Advance 4 (U) [!] game_name = SUPER MARIOD game_code = AX4E vender_code = 01 idle_loop_eliminate_target = 08000732 flash_rom_type = 128KB -# Super Mario Advance 4 (J) +# Super Mario Advance 4 (J) [!] game_name = SUPER MARIOD game_code = AX4J vender_code = 01 idle_loop_eliminate_target = 08000732 flash_rom_type = 128KB -# Super Mario Advance 4 (E) +# Super Mario Advance 4 (E) [!] game_name = SUPER MARIOD game_code = AX4P vender_code = 01 idle_loop_eliminate_target = 08000732 flash_rom_type = 128KB -# Advance Wars (E) -# This one was really annoying to find, I hope it's okay.. there -# might be a better one somewhere. -game_name = ADVANCEWARSP -game_code = AWRP -vender_code = 01 -idle_loop_eliminate_target = 0803880a - -# Advance Wars (U) -# This one was really annoying to find, I hope it's okay.. there -# might be a better one somewhere. -game_name = ADVANCEWARS -game_code = AWRE -vender_code = 01 -idle_loop_eliminate_target = 0803880a # Pokemon Emerald (E/U) # I don't know why this has an idle loop when Ruby doesn't.... @@ -382,11 +446,6 @@ game_code = AXVF vender_code = 01 flash_rom_type = 128KB -# V-Rally 3 (E) -game_name = V-RALLY 3 -game_code = AVRP -vender_code = 70 -idle_loop_eliminate_target = 080aa920 # Mario Vs Donkey Kong (U) game_name = MARIOVSDK @@ -541,7 +600,7 @@ translation_gate_target = 03000820 translation_gate_target = 030009ac translation_gate_target = 03007dac -# Golden Sun: The Lost Age (U) +# Golden Sun: The Lost Age (U) [!] # Probably the most horrifically coded GBA game in existence. game_name = GOLDEN_SUN_B game_code = AGFE @@ -664,23 +723,6 @@ game_code = AN8P vender_code = 01 iwram_stack_optimize = no -# Advance Wars 2: Black Hole Rising (U) -game_name = ADVANCEWARS2 -game_code = AW2E -vender_code = 01 -idle_loop_eliminate_target = 08036e2a - -# Bomberman Tournament (U) -game_name = BOMSTORYUSA -game_code = ABSE -vender_code = 52 -idle_loop_eliminate_target = 08000526 - -# Broken Sword - The Shadow of the Templars (U) -game_name = BROKENSWORD -game_code = ABJE -vender_code = 6L -idle_loop_eliminate_target = 08000a26 # Defender of The Crown (U) game_name = DOTC @@ -688,11 +730,6 @@ game_code = ADHE vender_code = 5N idle_loop_eliminate_target = 080007ec -# Drill Dozer (U) -game_name = DRILL DOZER -game_code = V49E -vender_code = 01 -idle_loop_eliminate_target = 080006c2 # F-Zero for Game Boy Advance (J) game_name = F-ZERO ADVAN @@ -814,11 +851,6 @@ game_code = AYWE vender_code = A4 idle_loop_eliminate_target = 08089792 -# Wario Ware, Inc. Mega Microgames (U) -game_name = WARIOWAREINC -game_code = AZWE -vender_code = 01 -idle_loop_eliminate_target = 08000f66 # Tom Clancy's Splinter Cell (U) game_name = SPLINTERCELL @@ -905,29 +937,9 @@ game_code = BTJE vender_code = 4Z idle_loop_eliminate_target = 080009a4 -# Virtual Kasparov (U) -game_name = VIRTKASPAROV -game_code = AVKE -vender_code = 60 -idle_loop_eliminate_target = 0800093a -# Advance Wars 2 - Black Hole Rising (E) -game_name = ADVANCEWARS2 -game_code = AW2P -vender_code = 01 -idle_loop_eliminate_target = 080371be -# Bookworm (U) -game_name = BOOKWORM -game_code = BKWE -vender_code = 5G -idle_loop_eliminate_target = 0800397c -# 007 - Nightfire (U) -game_name = NIGHTFIRE -game_code = A7OE -vender_code = 69 -idle_loop_eliminate_target = 080031d6 # Asterix & Obelix XXL (E) game_name = ASTERIX @@ -935,7 +947,6 @@ game_code = BLXP vender_code = 70 idle_loop_eliminate_target = 0846d060 -# Was this game released in Japan? What as? # Ninja Five-0 (U) game_name = NINJA FIVE 0 game_code = ANXE @@ -1029,126 +1040,98 @@ vender_code = 00 translation_gate_target = 03000f1c -# J.LEAGUE プロサッカークラブをつくろう!アドバンス (J) # J League Pro Soccer Club wo Tsukurou Advance (J) game_name = SAKATUKUADV game_code = AC2J vender_code = 8P iwram_stack_optimize = no -# アニマル横町 どきどき進級試験!の巻 (J) # Animal Yokochou Dokidoki Shinkyuu Shiken (J) game_name = ANIYOKO2 game_code = BAXJ vender_code = A4 iwram_stack_optimize = no -# アラジン (J) -# Disney's Aladdin (J) -game_name = ALADDIN -game_code = AJ6J -vender_code = 08 -iwram_stack_optimize = no -# うえきの法則 神器炸裂!能力者バトル (J) -# Ueki no Housoku Jingi Sakuretsu! Nouryokusya Battle (J) -game_name = UEKIJINGIBTL -game_code = BUHJ -vender_code = D9 -iwram_stack_optimize = no -# オリエンタルブルー 青の天外 (J) # Oriental Blue - Ao no Tengai (J) game_name = ORIENTALBLUE game_code = AORJ vender_code = 01 iwram_stack_optimize = no -# カルチョビット (J) # Calciobit (J) game_name = CALCIOBIT01 game_code = BIXJ vender_code = 01 flash_rom_type = 128KB -# ゲームボーイウォーズアドバンス1+2 (J) # Game Boy Wars Advance 1+2 (J) game_name = GBWARS1+2 game_code = BGWJ vender_code = 01 flash_rom_type = 128KB -# こいぬちゃんのはじめてのおさんぽ (J) # Koinu-Chan no Hajimete no Osanpo (J) game_name = OSANPO game_code = BISJ vender_code = 1Q iwram_stack_optimize = no -# チキン・リトル (J) # Chicken Little (J) game_name = CLITTLEJ game_code = BCHJ vender_code = G9 iwram_stack_optimize = no -# とっとこハム太郎 ハムハムスポーツ (JU) # Tottoko Hamutaro Hamuhamu Sports (JU) game_name = HAMSPORTS game_code = B85A vender_code = 01 iwram_stack_optimize = no -# 西原理恵子の殿堂麻雀 (J) # Nishihara Rieko no Dendou Mahjong (J) game_name = DENDOHMAJANG game_code = ASMJ vender_code = AG iwram_stack_optimize = no -# ボンバーマンジェッターズ ゲームコレクション (J) # Bomberman Jetters Game Collection (J) game_name = BOMBERMANJGC game_code = BOMJ vender_code = 18 iwram_stack_optimize = no -# ポケットモンスター リーフグリーン (J) # Pokemon Leaf Green (J) game_name = POKEMON LEAF game_code = BPGJ vender_code = 01 flash_rom_type = 128KB -# マジカル封神 (J) # Magical Houshin (J) game_name = M HOUSHIN game_code = AJOJ vender_code = C8 iwram_stack_optimize = no -# メダル オブ オナー (J) # Medal of Honor (J) game_name = INFILTRATOR game_code = BMHJ vender_code = 13 iwram_stack_optimize = no -# ロボットポンコッツ2 クロスバージョン (J) # Robot Ponkotto 2 - Cross Version (J) game_name = ROBOPON2CROS game_code = ACVJ vender_code = 18 iwram_stack_optimize = no -# ロボットポンコッツ2 リングバージョン (J) # Robot Ponkotto 2 - Ring Version (J) game_name = ROBOPON2RING game_code = ARPJ vender_code = 18 iwram_stack_optimize = no -# 桃太郎電鉄G 〜ゴールド・デッキを作れ!〜 (J) # Momotarou Densetsu G - Gold Deck wo Tsukure! (J) game_name = MOMOTETSU-G game_code = BM2J @@ -1175,14 +1158,26 @@ vender_code = EB iwram_stack_optimize = no flash_rom_type = 512KB -# Disney's Aladdin (E) -game_name = ALADDIN -game_code = BADP -vender_code = 08 +# Ueki no Housoku Jingi Sakuretsu! Nouryokusya Battle (J) [!] +game_name = UEKIJINGIBTL +game_code = BUHJ +vender_code = D9 iwram_stack_optimize = no -# Disney's Aladdin (U) -game_name = ALADDIN -game_code = BADE -vender_code = 08 -iwram_stack_optimize = no +# V-Rally 3 (E) +game_name = V-RALLY 3 +game_code = AVRP +vender_code = 70 +idle_loop_eliminate_target = 080aa920 + +# Virtual Kasparov (U) +game_name = VIRTKASPAROV +game_code = AVKE +vender_code = 60 +idle_loop_eliminate_target = 0800093a + +# Wario Ware, Inc. Mega Microgames (U) [!] +game_name = WARIOWAREINC +game_code = AZWE +vender_code = 01 +idle_loop_eliminate_target = 08000f66 -- cgit v1.2.3