From 4fd456e1583a4c8686c8de87c2aeb1eb78125be1 Mon Sep 17 00:00:00 2001 From: David Guillen Fandos Date: Wed, 5 May 2021 02:20:00 +0200 Subject: Adding Code Breaker cheat support This works on both interpreter and dynarec. Tested in MIPS, ARM and x86, still needs some more testing, some edge cases can be buggy. --- gba_memory.c | 4 ---- 1 file changed, 4 deletions(-) (limited to 'gba_memory.c') diff --git a/gba_memory.c b/gba_memory.c index 8d3d39e..74d22c7 100644 --- a/gba_memory.c +++ b/gba_memory.c @@ -2380,7 +2380,6 @@ char gamepak_filename[512]; u32 load_gamepak(const struct retro_game_info* info, const char *name) { - char cheats_filename[256]; char *p; s32 file_size = load_gamepak_raw(name); @@ -2423,9 +2422,6 @@ u32 load_gamepak(const struct retro_game_info* info, const char *name) if ((load_game_config_over(gamepak_title, gamepak_code, gamepak_maker)) == -1) load_game_config(gamepak_title, gamepak_code, gamepak_maker); - change_ext(gamepak_filename, cheats_filename, ".cht"); - add_cheats(cheats_filename); - return 0; } -- cgit v1.2.3