From 7bb77f4fc090cadc23c3e05998ccebac7156e3cf Mon Sep 17 00:00:00 2001 From: twinaphex Date: Mon, 14 Jul 2014 19:56:34 +0200 Subject: Dump required game_config.txt into working directory x86/ for now --- x86/game_config.txt | 1108 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1108 insertions(+) create mode 100644 x86/game_config.txt (limited to 'x86') diff --git a/x86/game_config.txt b/x86/game_config.txt new file mode 100644 index 0000000..52c5784 --- /dev/null +++ b/x86/game_config.txt @@ -0,0 +1,1108 @@ +# gpSP game settings database + +# What is this file??? game_config.txt is a database of settings on a +# per-game basis. A couple of the settings are required to make games +# work at all, but most of them are there to improve the performance of +# a game. If a game doesn't work then look through the settings here, +# but keep in mind that this file can not be used to fix a majority of +# games, the ones that don't work because of emulator bugs. For those +# you'll have to wait for a new release and hope it someday gets fixed. + +# This file is meant to be edited in plain text, with a normal editor. +# game_name, game_code, and vender_code can be found in the game's header. +# All three must match for the game to be used, and those setting must be +# in that order. Be sure to use [!] ROMs (verified by GoodGBA) when +# building this list. Right now I don't know how much overlap there is +# between different region games, but usually idle loops don't apply to +# them. If you're using a different region than the one in here you can +# try copying the entry, it might improve it. + +# You can also find the three identifying codes on the second line from +# the top in gpSP's main menu. So anyone should be able to add settings +# to this file if they know what to set, but for some options it'll take +# a lot of special knowledge for them to be of any use. Be sure to see if +# your game is already here, but only if the game_name/game_code/ +# vender_code all match. Only the first full match's settings will be used. + +# Everything here is case sensitive. Don't mess with this file unless +# you know what you're doing - if in doubt sooner ask someone who does. + +# I mainly focus on USA versions, so try those first. And, just because +# a game is on here doesn't mean the game actually works in the current +# version. :/ + +# These are the following options: + +# idle_loop_eliminate_target - tells the recompiler that this branch +# is an idle loop and thus a hardware update should follow it every +# time. This is purely a speed improvement and is not meant to improve +# compatibility - if it does it represents a strange timing problem in +# the game. You can only set one of these for now. Don't use this if +# you don't know what you're doing, it can break the game. Some games +# will run miserably slowly without this option. + +# translation_gate_target - tells the recompiler to put an indirect +# branch (gate) at this point, so artificially stop the current block. +# This is useful if the game performs self modifying code from within +# the same block it is currently executing - this can prevent it from +# causing SMC hits far more times than it should. This is also only a +# speed hack; you can have up to 8 of these. Don't use this if you don't +# know what you're doing, they'll just make the game slower and are +# rarely helpful (good for Camelot games). + +# iwram_stack_optimize - set this to "no" to turn it off. By default this +# is set on. It will turn off an optimization that assumes that the stack +# is always in IWRAM, and thus makes ldm/stm relative to the stack much +# faster. Turning it off will degrade game speed slightly, but is +# necessary for a few games that don't follow this convention. + +# flash_rom_type - set this to 128KB if the game has a 128KB flash ROM, +# otherwise leave it alone or you might break game saving. If you get +# a white screen when the game starts try this option. + +# bios_rom_hack_39 - a hack that allows "roll" to work with the correct BIOS +# in Zelda: Minish Cap. + +# bios_rom_hack_2C - like the above but allows Rayman Advance to work. + +# Castlevania: Circle of the Moon (U) +game_name = DRACULA AGB1 +game_code = AAME +vender_code = A4 +idle_loop_eliminate_target = 080003d2 + +# Megaman Battle Network (U) +game_name = MEGAMAN_BN +game_code = AREE +vender_code = 08 +idle_loop_eliminate_target = 08000338 + +# Megaman Battle Network 2 (U) +game_name = MEGAMAN_EXE2 +game_code = AE2E +vender_code = 08 +idle_loop_eliminate_target = 08000358 + +# Megaman Battle Network 3 White (U) +game_name = MEGA_EXE3_WH +game_code = A6BE +vender_code = 08 +idle_loop_eliminate_target = 0800036c + +# Megaman Battle Network 3 Blue (U) +game_name = MEGA_EXE3_BL +game_code = A3XE +vender_code = 08 +idle_loop_eliminate_target = 0800036c + +# Megaman Battle Network 4 Red Sun (U) +game_name = MEGAMANBN4RS +game_code = B4WE +vender_code = 08 +idle_loop_eliminate_target = 080003a6 + +# Megaman Battle Network 4 Blue Moon (U) +game_name = MEGAMANBN4BM +game_code = B4BE +vender_code = 08 +idle_loop_eliminate_target = 080003a6 + +# Megaman Battle Network 5 Team Protoman (U) +game_name = MEGAMAN5_TP_ +game_code = BRBE +vender_code = 08 +idle_loop_eliminate_target = 080003ca + +# Megaman Battle Network 5 Team Colonel (U) +game_name = MEGAMAN5_TC_ +game_code = BRKE +vender_code = 08 +idle_loop_eliminate_target = 080003ca + +# Megaman Battle Network 6 Cybeast Gregar (U) +game_name = MEGAMAN6_GXX +game_code = BR5E +vender_code = 08 +idle_loop_eliminate_target = 080003da + +# Megaman Zero (U/E) +game_name = MEGAMAN ZERO +game_code = AZCE +vender_code = 08 +idle_loop_eliminate_target = 080004ee + +# Megaman Zero 2 (U) +game_name = MEGAMANZERO2 +game_code = A62E +vender_code = 08 +idle_loop_eliminate_target = 08000664 + +# Megaman Zero 3 (U) +game_name = MEGAMANZERO3 +game_code = BZ3E +vender_code = 08 +idle_loop_eliminate_target = 08001a08 + +# Megaman Zero 4 (U) +game_name = MEGAMANZERO4 +game_code = B4ZP +vender_code = 08 +idle_loop_eliminate_target = 0800090c + +# Kirby: Nightmare in Dreamland (U) +game_name = AGB KIRBY DX +game_code = A7KE +vender_code = 01 +idle_loop_eliminate_target = 08000fae +iwram_stack_optimize = no + +# Hoshi no Kirby: Yume no Izumi Deluxe (J) +game_name = AGB KIRBY DX +game_code = A7KJ +vender_code = 01 +idle_loop_eliminate_target = 08000f92 +iwram_stack_optimize = no + +# Kirby: Nightmare in Dreamland (E) +game_name = AGB KIRBY DX +game_code = A7KP +vender_code = 01 +idle_loop_eliminate_target = 08000fae +iwram_stack_optimize = no + +# Super Mario Advance (U) +game_name = SUPER MARIOA +game_code = AMZE +vender_code = 01 +idle_loop_eliminate_target = 08001cf2 + +# Super Mario Advance 2 (U) +game_name = SUPER MARIOB +game_code = AA2E +vender_code = 01 +idle_loop_eliminate_target = 08000534 + +# Super Mario Advance 3 (U) +game_name = SUPER MARIOC +game_code = A3AE +vender_code = 01 +idle_loop_eliminate_target = 08002ba4 + +# Super Mario Advance 4 (U) +game_name = SUPER MARIOD +game_code = AX4E +vender_code = 01 +idle_loop_eliminate_target = 08000732 +flash_rom_type = 128KB + +# Super Mario Advance 4 (J) +game_name = SUPER MARIOD +game_code = AX4J +vender_code = 01 +idle_loop_eliminate_target = 08000732 +flash_rom_type = 128KB + +# Super Mario Advance 4 (E) +game_name = SUPER MARIOD +game_code = AX4P +vender_code = 01 +idle_loop_eliminate_target = 08000732 +flash_rom_type = 128KB + +# Advance Wars (U) +# This one was really annoying to find, I hope it's okay.. there +# might be a better one somewhere. +game_name = ADVANCEWARS +game_code = AWRE +vender_code = 01 +idle_loop_eliminate_target = 0803880a + +# Pokemon Emerald (E/U) +# I don't know why this has an idle loop when Ruby doesn't.... +game_name = POKEMON EMER +game_code = BPEE +vender_code = 01 +idle_loop_eliminate_target = 080008ce +flash_rom_type = 128KB + +# Pokemon Emerald (J) +game_name = POKEMON EMER +game_code = BPEJ +vender_code = 01 +idle_loop_eliminate_target = 080008ce +flash_rom_type = 128KB + +# Pokemon Emerald (G) +game_name = POKEMON EMER +game_code = BPED +vender_code = 01 +idle_loop_eliminate_target = 080008ce +flash_rom_type = 128KB + +# Pokemon Emerald (F) +game_name = POKEMON EMER +game_code = BPEF +vender_code = 01 +idle_loop_eliminate_target = 080008ce +flash_rom_type = 128KB + +# Pokemon Emerald (S) +game_name = POKEMON EMER +game_code = BPES +vender_code = 01 +idle_loop_eliminate_target = 080008ce +flash_rom_type = 128KB + +# Pokemon Emerald (I) +game_name = POKEMON EMER +game_code = BPEI +vender_code = 01 +idle_loop_eliminate_target = 080008ce +flash_rom_type = 128KB + +# Pokemon Sapphire (U) +game_name = POKEMON SAPP +game_code = AXPE +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon Sapphire (J) +game_name = POKEMON SAPP +game_code = AXPJ +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon Sapphire (G) +game_name = POKEMON SAPP +game_code = AXPD +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon Sapphire (I) +game_name = POKEMON SAPP +game_code = AXPI +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon Sapphire (S) +game_name = POKEMON SAPP +game_code = AXPS +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon Sapphire (F) +game_name = POKEMON SAPP +game_code = AXPF +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon Ruby (U) +game_name = POKEMON RUBY +game_code = AXVE +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon Ruby (J) +game_name = POKEMON RUBY +game_code = AXVJ +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon Ruby (G) +game_name = POKEMON RUBY +game_code = AXVD +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon Ruby (I) +game_name = POKEMON RUBY +game_code = AXVI +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon Ruby (S) +game_name = POKEMON RUBY +game_code = AXVS +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon Ruby (F) +game_name = POKEMON RUBY +game_code = AXVF +vender_code = 01 +flash_rom_type = 128KB + +# V-Rally 3 (E) +game_name = V-RALLY 3 +game_code = AVRP +vender_code = 70 +idle_loop_eliminate_target = 080aa920 + +# Mario Vs Donkey Kong (U) +game_name = MARIOVSDK +game_code = BM5E +vender_code = 01 +idle_loop_eliminate_target = 08033eec + +# Pokemon: Sapphire (U) +game_name = POKEMON SAPP +game_code = AXPE +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon: Sapphire (G) +game_name = POKEMON SAPP +game_code = AXPD +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon: Fire Red (J) +game_name = POKEMON FIRE +game_code = BPRJ +vender_code = 01 +idle_loop_eliminate_target = 080008b2 +# If you have the European version try this instead. +#idle_loop_eliminate_target = 080008c6 +flash_rom_type = 128KB + +# Pokemon: Fire Red (E/U) +game_name = POKEMON FIRE +game_code = BPRE +vender_code = 01 +idle_loop_eliminate_target = 080008c6 +flash_rom_type = 128KB + +# Pokemon: Fire Red (S) +game_name = POKEMON FIRE +game_code = BPRS +vender_code = 01 +idle_loop_eliminate_target = 080008c6 +flash_rom_type = 128KB + +# Pokemon: Fire Red (G) +game_name = POKEMON FIRE +game_code = BPRD +vender_code = 01 +idle_loop_eliminate_target = 080008c6 +flash_rom_type = 128KB + +# Pokemon: Fire Red (I) +game_name = POKEMON FIRE +game_code = BPRI +vender_code = 01 +idle_loop_eliminate_target = 080008c6 +flash_rom_type = 128KB + +# Pokemon: Fire Red (F) +game_name = POKEMON FIRE +game_code = BPRE +vender_code = 01 +idle_loop_eliminate_target = 080008c6 +flash_rom_type = 128KB + +# Pokemon: Leaf Green (E/U) +# Hey, this one is the same as Fire Red, who'd have thought? :B +game_name = POKEMON LEAF +game_code = BPGE +vender_code = 01 +idle_loop_eliminate_target = 080008b2 +flash_rom_type = 128KB + +# Pokemon: Leaf Green (S) +game_name = POKEMON LEAF +game_code = BPGS +vender_code = 01 +idle_loop_eliminate_target = 080008b6 +flash_rom_type = 128KB + +# Pokemon: Leaf Green (G) +game_name = POKEMON LEAF +game_code = BPGD +vender_code = 01 +idle_loop_eliminate_target = 080008b6 +flash_rom_type = 128KB + +# Pokemon: Leaf Green (I) +game_name = POKEMON LEAF +game_code = BPGI +vender_code = 01 +idle_loop_eliminate_target = 080008b6 +flash_rom_type = 128KB + +# Pokemon: Leaf Green (F) +game_name = POKEMON LEAF +game_code = BPGF +vender_code = 01 +idle_loop_eliminate_target = 080008b6 +flash_rom_type = 128KB + +# Pokemon: Fushigi no Dungeon Aka no Kyuujotai (J) +game_name = POKE DUNGEON +game_code = B24J +vender_code = 01 +flash_rom_type = 128KB + +# Pokemon: Red Rescue Team (E/U) +game_name = POKE DUNGEON +game_code = B24E +vender_code = 01 +flash_rom_type = 128KB + +# F-Zero: Climax (J) +game_name = F-ZEROCLIMAX +game_code = BFTJ +vender_code = 01 +flash_rom_type = 128KB + +# Final Fantasy Tactics Advance (U) +game_name = FFTA_USVER. +game_code = AFXE +vender_code = 01 +idle_loop_eliminate_target = 0800041e + +# Gradius Galaxies (U) +# Badly coded game with several idle loops. This one works for level +# one at least. +game_name = GRADIUSGALAX +game_code = AGAE +vender_code = A4 +idle_loop_eliminate_target = 08013844 + +# Rebelstar: Tactical Command (U) +# Badly coded game with several idle loops. I don't think any are +# even close to dominant, and it jumps around too much when things +# matter.... +game_name = REBELSTAR +game_code = BRLE +vender_code = AF +idle_loop_eliminate_target = 0800041a + +# Golden Sun (U) +game_name = Golden_Sun_A +game_code = AGSE +vender_code = 01 +translation_gate_target = 03000820 +translation_gate_target = 030009ac +translation_gate_target = 03007dac + +# Golden Sun: The Lost Age (U) +# Probably the most horrifically coded GBA game in existence. +game_name = GOLDEN_SUN_B +game_code = AGFE +vender_code = 01 +idle_loop_eliminate_target = 08013542 +translation_gate_target = 030009ac +#translation_gate_target = 03007d70 + +# Nothing to see here :/ +# Mario & Luigi: Superstar Saga (U) +game_name = MARIO&LUIGIU +game_code = A88E +vender_code = 01 + +# Mario Party Advance (U) +game_name = MARIOPARTYUS +game_code = B8ME +vender_code = 01 +iwram_stack_optimize = no + +# Mario Party Advance (J) +game_name = MARIOPARTYJA +game_code = B8MJ +vender_code = 01 +iwram_stack_optimize = no + +# Mario Party Advance (E) +game_name = MARIOPARTYEU +game_code = B8MP +vender_code = 01 +iwram_stack_optimize = no + +# Mario Golf: Advance Tour (U) +game_name = MARIOGOLFGBA +game_code = BMGE +vender_code = 01 +iwram_stack_optimize = no +idle_loop_eliminate_target = 08014e0a +translation_gate_target = 03000d00 +translation_gate_target = 03000a30 + +# Mario Golf: GBA Tour (J) +game_name = MARIOGOLFGBA +game_code = BMGJ +vender_code = 01 +iwram_stack_optimize = no +idle_loop_eliminate_target = 08014e0a +translation_gate_target = 03000d00 +translation_gate_target = 03000a30 + +# Mario Golf: Advance Tour (E) +game_name = MARIOGOLFGBA +game_code = BMGP +vender_code = 01 +iwram_stack_optimize = no +idle_loop_eliminate_target = 08014e0a +translation_gate_target = 03000d00 +translation_gate_target = 03000a30 + +# Mario Golf: Advance Tour (S) +game_name = MARIOGOLFGBA +game_code = BMGS +vender_code = 01 +iwram_stack_optimize = no +idle_loop_eliminate_target = 08014e0a +translation_gate_target = 03000d00 +translation_gate_target = 03000a30 + +# Mario Golf: Advance Tour (F) +game_name = MARIOGOLFGBA +game_code = BMGF +vender_code = 01 +iwram_stack_optimize = no +idle_loop_eliminate_target = 08014e0a +translation_gate_target = 03000d00 +translation_gate_target = 03000a30 + +# Mario Golf: Advance Tour (I) +game_name = MARIOGOLFGBA +game_code = BMGI +vender_code = 01 +iwram_stack_optimize = no +idle_loop_eliminate_target = 08014e0a +translation_gate_target = 03000d00 +translation_gate_target = 03000a30 + +# Mario Golf: Advance Tour (G) +game_name = MARIOGOLFGBA +game_code = BMGD +vender_code = 01 +iwram_stack_optimize = no +idle_loop_eliminate_target = 08014e0a +translation_gate_target = 03000d00 +translation_gate_target = 03000a30 + +# Mario Golf: Advance Tour (A) +game_name = MARIOGOLFGBA +game_code = BMGU +vender_code = 01 +iwram_stack_optimize = no +idle_loop_eliminate_target = 08014e0a +translation_gate_target = 03000d00 +translation_gate_target = 03000a30 + +# Tales of Phantasia (U) +game_name = PHANTASIA +game_code = AN8E +vender_code = 01 +iwram_stack_optimize = no + +# Tales of Phantasia (J) +game_name = PHANTASIA +game_code = AN8J +vender_code = AF +iwram_stack_optimize = no + +# Tales of Phantasia (E) +game_name = PHANTASIA +game_code = AN8P +vender_code = 01 +iwram_stack_optimize = no + +# Advance Wars 2: Black Hole Rising (U) +game_name = ADVANCEWARS2 +game_code = AW2E +vender_code = 01 +idle_loop_eliminate_target = 08036e2a + +# Bomberman Tournament (U) +game_name = BOMSTORYUSA +game_code = ABSE +vender_code = 52 +idle_loop_eliminate_target = 08000526 + +# Broken Sword - The Shadow of the Templars (U) +game_name = BROKENSWORD +game_code = ABJE +vender_code = 6L +idle_loop_eliminate_target = 08000a26 + +# Defender of The Crown (U) +game_name = DOTC +game_code = ADHE +vender_code = 5N +idle_loop_eliminate_target = 080007ec + +# Drill Dozer (U) +game_name = DRILL DOZER +game_code = V49E +vender_code = 01 +idle_loop_eliminate_target = 080006c2 + +# F-Zero - Maximum Velocity (U) +game_name = F-ZERO ADVAN +game_code = AFZE +vender_code = 01 +idle_loop_eliminate_target = 08000c2e + +# Megaman Zero 2 (U) +game_name = MEGAMANZERO2 +game_code = A62E +vender_code = 08 +idle_loop_eliminate_target = 08000664 + +# Megaman Zero 3 (U) +game_name = MEGAMANZERO3 +game_code = BZ3E +vender_code = 08 +idle_loop_eliminate_target = 08001a08 + +# Megaman Zero 4 (U) +game_name = MEGAMANZERO4 +game_code = B4ZE +vender_code = 08 +idle_loop_eliminate_target = 0800090c + +# Metal Slug Advance (U) +game_name = METAL SLUG +game_code = BSME +vender_code = B7 +idle_loop_eliminate_target = 08000298 + +# Magical Quest 2 Starring Mickey & Minnie (U) +game_name = M&M MAGICAL2 +game_code = AQME +vender_code = 08 +idle_loop_eliminate_target = 0801d340 + +# Magical Quest 3 Starring Mickey & Donald (U) +game_name = M&D MAGICAL3 +game_code = BMQE +vender_code = 08 +idle_loop_eliminate_target = 08016064 + +# Pinball Challenge Deluxe (E) +game_name = PINBALL CHAL +game_code = APLP +vender_code = 41 +idle_loop_eliminate_target = 080075a6 + +# Prince of Persia - The Sands of Time (U) +game_name = PRINCEPERSIA +game_code = BPYE +vender_code = 41 +idle_loop_eliminate_target = 0808ff3a + +# Rhythm Tengoku (J) +game_name = RHYTHMTENGOK +game_code = BRIJ +vender_code = 01 +idle_loop_eliminate_target = 080013d4 + +# River City Ransom EX (U) +game_name = RIVERCRANSOM +game_code = BDTE +vender_code = EB +idle_loop_eliminate_target = 0800065a + +# Super Puzzle Fighter II Turbo (U) +game_name = PUZZLEFIGHT2 +game_code = AZ8E +vender_code = 08 +idle_loop_eliminate_target = 08002b5e + +# Yu-Gi-Oh! - Dungeon Dice Monsters (U) +game_name = YU-GI-OH DDM +game_code = AYDE +vender_code = A4 +idle_loop_eliminate_target = 0802cc6a + +# Yu-Gi-Oh! - The Eternal Duelist Soul (U) +game_name = YU-GI-OH!EDS +game_code = AY5E +vender_code = A4 +idle_loop_eliminate_target = 08075d96 + +# Yu-Gi-Oh! - The Sacred Cards (U) +game_name = YUGIOH DM7 +game_code = AY7E +vender_code = A4 +idle_loop_eliminate_target = 08003bd6 + +# Yu-Gi-Oh! - World Championship Tournament 2004 (U) +game_name = YWCT2004USA +game_code = BYWE +vender_code = A4 +idle_loop_eliminate_target = 080831da + +# Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel (U) +game_name = YUGIOHWWE +game_code = AYWE +vender_code = A4 +idle_loop_eliminate_target = 08089792 + +# Wario Ware, Inc. Mega Microgames (U) +game_name = WARIOWAREINC +game_code = AZWE +vender_code = 01 +idle_loop_eliminate_target = 08000f66 + +# Tom Clancy's Splinter Cell (U) +game_name = SPLINTERCELL +game_code = AO4E +vender_code = 41 +idle_loop_eliminate_target = 0807a0c4 + +# Tom Clancy's Splinter Cell - Pandora Tomorrow (U) +game_name = TOM CLANCY'S +game_code = BSLE +vender_code = 41 +idle_loop_eliminate_target = 0807785e + +# Final Fantasy IV Advance (U) +game_name = FF4ADVANCE +game_code = BZ4E +vender_code = 01 +idle_loop_eliminate_target = 0800fabe +# or try 00000430 + +# Digimon Battle Spirit (U) +game_name = DIGIMON BTSP +game_code = A8SE +vender_code = B2 +idle_loop_eliminate_target = 08011208 + +# Digimon Battle Spirit 2 (U) +game_name = DIGIMON BS2 +game_code = BDSE +vender_code = B2 +idle_loop_eliminate_target = 08010eb0 + +# Donald Duck Advance (U) +game_name = DISNEY'S DON +game_code = ADKE +vender_code = 41 +idle_loop_eliminate_target = 08002f30 + +# Final Fight One (U) +game_name = FINAL FIGHT +game_code = AFFE +vender_code = 08 +idle_loop_eliminate_target = 0800b428 + +# Megaman Battle Chip Challenge (U) +game_name = BATTLECHIPGP +game_code = A89E +vender_code = 08 +idle_loop_eliminate_target = 08000544 + +# Monster Force (U) +game_name = MONSTERFORCE +game_code = AM8E +vender_code = 7D +idle_loop_eliminate_target = 08000b00 + +# Monster Rancher Advance (U) +game_name = MONSRANCHERA +game_code = AMFE +vender_code = 9B +idle_loop_eliminate_target = 0809f394 + +# Monster Rancher Advance 2 (U) +game_name = MONSTERRANC2 +game_code = A2QE +vender_code = 9B +idle_loop_eliminate_target = 081c7290 + +# The Pinball of The Dead +game_name = PINBALL DEAD +game_code = APDE +vender_code = 78 +idle_loop_eliminate_target = 08000300 + +# Tringo (U) +game_name = TRINGO +game_code = BTJE +vender_code = 4Z +idle_loop_eliminate_target = 080009a4 + +# Virtual Kasparov (U) +game_name = VIRTKASPAROV +game_code = AVKE +vender_code = 60 +idle_loop_eliminate_target = 0800093a + +# Advance Wars 2 - Black Hole Rising (E) +game_name = ADVANCEWARS2 +game_code = AW2P +vender_code = 01 +idle_loop_eliminate_target = 080371be + +# Bookworm (U) +game_name = BOOKWORM +game_code = BKWE +vender_code = 5G +idle_loop_eliminate_target = 0800397c + +# 007 - Nightfire (U) +game_name = NIGHTFIRE +game_code = A7OE +vender_code = 69 +idle_loop_eliminate_target = 080031d6 + +# Asterix & Obelix XXL (E) +game_name = ASTERIX +game_code = BLXP +vender_code = 70 +idle_loop_eliminate_target = 0846d060 + +# Was this game released in Japan? What as? +# Ninja Five-0 (U) +game_name = NINJA FIVE 0 +game_code = ANXE +vender_code = A4 +iwram_stack_optimize = no + +# Ninja Cop (E) +game_name = NINJA COP +game_code = ANXP +vender_code = A4 +iwram_stack_optimize = no + +# Sennen Kazoku (J) +game_name = SENNENKAZOKU +game_code = BKAJ +vender_code = 01 +flash_rom_type = 128KB + +# Doom 2 (U) +game_name = DOOM II +game_code = A9DE +vender_code = 52 +translation_gate_target = 030041c8 +translation_gate_target = 03004fa0 + +# Bleach Advance (J) +game_name = BLEACH ADV1 +game_code = BLEJ +vender_code = 8P +iwram_stack_optimize = no + +# Shining Soul (J) +game_name = SHINING SOUL +game_code = AHUJ +vender_code = 8P +iwram_stack_optimize = no + +# Shining Soul (U) +game_name = SHINING SOUL +game_code = AHUE +vender_code = EB +iwram_stack_optimize = no + +# Shining Soul (E) +game_name = SHINING SOUL +game_code = AHUP +vender_code = 8P +iwram_stack_optimize = no + +# Shining Soul 2 (J) +game_name = SHININGSOUL2 +game_code = AU2J +vender_code = 8P +iwram_stack_optimize = no + +# Shining Soul 2 (U) +game_name = SHININGSOUL2 +game_code = AU2E +vender_code = EB +iwram_stack_optimize = no + +# Shining Soul 2 (E) +game_name = SHININGSOUL2 +game_code = AU2P +vender_code = 8P +iwram_stack_optimize = no + +# Motoracer Advance (E) +game_name = MOTORACERADV +game_code = A9MP +vender_code = 41 +idle_loop_eliminate_target = 03001cf8 + +# Kim Possible 2 (U) +game_name = KIMPOSSIBLE2 +game_code = BKME +vender_code = 4Q +idle_loop_eliminate_target = 080008a2 + +# Kim Possible 2 (E) +game_name = KIMPOSSIBLE2 +game_code = BKMP +vender_code = 4Q +idle_loop_eliminate_target = 080008a2 + +# This is needed to make the game work. +# Another World (Homebrew) +game_name = FoxAnWorld +game_code = Home +vender_code = 00 +translation_gate_target = 03000f1c + + +# J.LEAGUE プロサッカークラブをつくろう!アドバンス (J) +# J League Pro Soccer Club wo Tsukurou Advance (J) +game_name = SAKATUKUADV +game_code = AC2J +vender_code = 8P +iwram_stack_optimize = no + +# アニマル横町 どきどき進級試験!の巻 (J) +# Animal Yokochou Dokidoki Shinkyuu Shiken (J) +game_name = ANIYOKO2 +game_code = BAXJ +vender_code = A4 +iwram_stack_optimize = no + +# アラジン (J) +# Disney's Aladdin (J) +game_name = ALADDIN +game_code = AJ6J +vender_code = 08 +iwram_stack_optimize = no + +# うえきの法則 神器炸裂!能力者バトル (J) +# Ueki no Housoku Jingi Sakuretsu! Nouryokusya Battle (J) +game_name = UEKIJINGIBTL +game_code = BUHJ +vender_code = D9 +iwram_stack_optimize = no + +# オリエンタルブルー 青の天外 (J) +# Oriental Blue - Ao no Tengai (J) +game_name = ORIENTALBLUE +game_code = AORJ +vender_code = 01 +iwram_stack_optimize = no + +# カルチョビット (J) +# Calciobit (J) +game_name = CALCIOBIT01 +game_code = BIXJ +vender_code = 01 +flash_rom_type = 128KB + +# ゲームボーイウォーズアドバンス1+2 (J) +# Game Boy Wars Advance 1+2 (J) +game_name = GBWARS1+2 +game_code = BGWJ +vender_code = 01 +flash_rom_type = 128KB + +# こいぬちゃんのはじめてのおさんぽ (J) +# Koinu-Chan no Hajimete no Osanpo (J) +game_name = OSANPO +game_code = BISJ +vender_code = 1Q +iwram_stack_optimize = no + +# チキン・リトル (J) +# Chicken Little (J) +game_name = CLITTLEJ +game_code = BCHJ +vender_code = G9 +iwram_stack_optimize = no + +# とっとこハム太郎 ハムハムスポーツ (JU) +# Tottoko Hamutaro Hamuhamu Sports (JU) +game_name = HAMSPORTS +game_code = B85A +vender_code = 01 +iwram_stack_optimize = no + +# 西原理恵子の殿堂麻雀 (J) +# Nishihara Rieko no Dendou Mahjong (J) +game_name = DENDOHMAJANG +game_code = ASMJ +vender_code = AG +iwram_stack_optimize = no + +# ボンバーマンジェッターズ ゲームコレクション (J) +# Bomberman Jetters Game Collection (J) +game_name = BOMBERMANJGC +game_code = BOMJ +vender_code = 18 +iwram_stack_optimize = no + +# ポケットモンスター リーフグリーン (J) +# Pokemon Leaf Green (J) +game_name = POKEMON LEAF +game_code = BPGJ +vender_code = 01 +flash_rom_type = 128KB + +# マジカル封神 (J) +# Magical Houshin (J) +game_name = M HOUSHIN +game_code = AJOJ +vender_code = C8 +iwram_stack_optimize = no + +# メダル オブ オナー (J) +# Medal of Honor (J) +game_name = INFILTRATOR +game_code = BMHJ +vender_code = 13 +iwram_stack_optimize = no + +# ロボットポンコッツ2 クロスバージョン (J) +# Robot Ponkotto 2 - Cross Version (J) +game_name = ROBOPON2CROS +game_code = ACVJ +vender_code = 18 +iwram_stack_optimize = no + +# ロボットポンコッツ2 リングバージョン (J) +# Robot Ponkotto 2 - Ring Version (J) +game_name = ROBOPON2RING +game_code = ARPJ +vender_code = 18 +iwram_stack_optimize = no + +# 桃太郎電鉄G 〜ゴールド・デッキを作れ!〜 (J) +# Momotarou Densetsu G - Gold Deck wo Tsukure! (J) +game_name = MOMOTETSU-G +game_code = BM2J +vender_code = 18 +iwram_stack_optimize = no + +# Open Season (U) +game_name = OPEN SEASON +game_code = BOAE +vender_code = 41 +idle_loop_eliminate_target = 08066378 + +# Robopon 2 Cross Version (U) +game_name = ROBOPON2CROS +game_code = ACVE +vender_code = EB +iwram_stack_optimize = no +flash_rom_type = 512KB + +# Robopon 2 Ring Version (U) +game_name = ROBOPON2RING +game_code = ARPE +vender_code = EB +iwram_stack_optimize = no +flash_rom_type = 512KB + +# Disney's Aladdin (E) +game_name = ALADDIN +game_code = BADP +vender_code = 08 +iwram_stack_optimize = no + +# Disney's Aladdin (U) +game_name = ALADDIN +game_code = BADE +vender_code = 08 +iwram_stack_optimize = no -- cgit v1.2.3