/* Parts used from cpuctrl, Copyright (C) 2005 Hermes/PS2Reality Portions Copyright (C) 2009 notaz This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #define _GNU_SOURCE #include "../common.h" #include #include #include #include #include #include #include "gp2x.h" #include "pollux_dpc_set.h" static u32 gpsp_gp2x_dev_audio; static u32 gpsp_gp2x_dev; #ifdef WIZ_BUILD static u32 gpsp_gp2x_gpiodev; #endif static u32 gp2x_audio_volume = 74/2; static volatile u16 *gpsp_gp2x_memregs; static volatile u32 *gpsp_gp2x_memregl; u32 button_plat_mask_to_config[PLAT_BUTTON_COUNT] = { GP2X_UP, GP2X_LEFT, GP2X_DOWN, GP2X_RIGHT, GP2X_START, GP2X_SELECT, GP2X_L, GP2X_R, GP2X_A, GP2X_B, GP2X_X, GP2X_Y, GP2X_VOL_DOWN, GP2X_VOL_UP, GP2X_PUSH, GP2X_VOL_MIDDLE }; u32 gamepad_config_map[PLAT_BUTTON_COUNT] = { BUTTON_ID_UP, // Up BUTTON_ID_LEFT, // Left BUTTON_ID_DOWN, // Down BUTTON_ID_RIGHT, // Right BUTTON_ID_START, // Start BUTTON_ID_SELECT, // Select BUTTON_ID_L, // Ltrigger BUTTON_ID_R, // Rtrigger BUTTON_ID_FPS, // A BUTTON_ID_A, // B BUTTON_ID_B, // X BUTTON_ID_MENU, // Y BUTTON_ID_VOLDOWN, // Vol down BUTTON_ID_VOLUP, // Vol up BUTTON_ID_FPS, // Push BUTTON_ID_MENU // Vol middle }; #ifdef WIZ_BUILD #include void *gpsp_gp2x_screen; #define fb_buf_count 4 static u32 fb_paddr[fb_buf_count]; static void *fb_vaddr[fb_buf_count]; static u32 fb_work_buf; static int fb_buf_use; static int fbdev; static void fb_video_init() { struct fb_fix_screeninfo fbfix; int i, ret; fbdev = open("/dev/fb0", O_RDWR); if (fbdev < 0) { perror("can't open fbdev"); exit(1); } ret = ioctl(fbdev, FBIOGET_FSCREENINFO, &fbfix); if (ret == -1) { perror("ioctl(fbdev) failed"); exit(1); } printf("framebuffer: \"%s\" @ %08lx\n", fbfix.id, fbfix.smem_start); fb_paddr[0] = fbfix.smem_start; fb_vaddr[0] = mmap(0, 320*240*2*fb_buf_count, PROT_READ|PROT_WRITE, MAP_SHARED, gpsp_gp2x_dev, fb_paddr[0]); if (fb_vaddr[0] == MAP_FAILED) { perror("mmap(fb_vaddr) failed"); exit(1); } memset(fb_vaddr[0], 0, 320*240*2*fb_buf_count); printf(" %p -> %08x\n", fb_vaddr[0], fb_paddr[0]); for (i = 1; i < fb_buf_count; i++) { fb_paddr[i] = fb_paddr[i-1] + 320*240*2; fb_vaddr[i] = (char *)fb_vaddr[i-1] + 320*240*2; printf(" %p -> %08x\n", fb_vaddr[i], fb_paddr[i]); } fb_work_buf = 0; fb_buf_use = fb_buf_count; pollux_video_flip(); warm_change_cb_upper(WCB_C_BIT|WCB_B_BIT, 1); } void pollux_video_flip() { gpsp_gp2x_memregl[0x406C>>2] = fb_paddr[fb_work_buf]; gpsp_gp2x_memregl[0x4058>>2] |= 0x10; fb_work_buf++; if (fb_work_buf >= fb_buf_use) fb_work_buf = 0; gpsp_gp2x_screen = fb_vaddr[fb_work_buf]; } void fb_use_buffers(int count) { if (count < 1) count = 1; else if (count > fb_buf_count) count = fb_buf_count; fb_buf_use = count; memset(fb_vaddr[0], 0, 320*240*2*count); } void wiz_lcd_set_portrait(int y) { static int old_y = -1; int cmd[2] = { 0, 0 }; if (old_y == y) return; cmd[0] = y ? 6 : 5; ioctl(fbdev, _IOW('D', 90, int[2]), cmd); gpsp_gp2x_memregl[0x4004>>2] = y ? 0x013f00ef : 0x00ef013f; gpsp_gp2x_memregl[0x4000>>2] |= 1 << 3; old_y = y; /* the above ioctl resets LCD timings, so set them here */ pollux_dpc_set(gpsp_gp2x_memregs, getenv("pollux_dpc_set")); } static void fb_video_exit() { /* switch to default fb mem, turn portrait off */ gpsp_gp2x_memregl[0x406C>>2] = fb_paddr[0]; gpsp_gp2x_memregl[0x4058>>2] |= 0x10; wiz_lcd_set_portrait(0); close(fbdev); } static int wiz_gamepak_fd = -1; static u32 wiz_gamepak_size; static void wiz_gamepak_cleanup() { if (wiz_gamepak_size) munmap(gamepak_rom, wiz_gamepak_size); if (wiz_gamepak_fd >= 0) close(wiz_gamepak_fd); gamepak_rom = NULL; wiz_gamepak_size = 0; wiz_gamepak_fd = -1; } u32 wiz_load_gamepak(char *name) { char *dot_position = strrchr(name, '.'); u32 ret; if (!strcasecmp(dot_position, ".zip")) { if (wiz_gamepak_fd >= 0) { wiz_gamepak_cleanup(); printf("switching to ROM malloc\n"); init_gamepak_buffer(); } return load_file_zip(name); } if (wiz_gamepak_fd < 0) { extern void *gamepak_memory_map; free(gamepak_rom); free(gamepak_memory_map); gamepak_memory_map = NULL; printf("switching to ROM mmap\n"); } else wiz_gamepak_cleanup(); wiz_gamepak_fd = open(name, O_RDONLY|O_NOATIME, S_IRUSR); if (wiz_gamepak_fd < 0) { perror("wiz_load_gamepak: open failed"); return -1; } ret = lseek(wiz_gamepak_fd, 0, SEEK_END); wiz_gamepak_size = gamepak_ram_buffer_size = ret; gamepak_rom = mmap(0, ret, PROT_READ, MAP_SHARED, wiz_gamepak_fd, 0); if (gamepak_rom == MAP_FAILED) { perror("wiz_load_gamepak: mmap failed"); return -1; } return ret; } #endif void gpsp_plat_init(void) { char buff[256]; gpsp_gp2x_dev = open("/dev/mem", O_RDWR); gpsp_gp2x_dev_audio = open("/dev/mixer", O_RDWR); gpsp_gp2x_memregl = (u32 *)mmap(0, 0x10000, PROT_READ|PROT_WRITE, MAP_SHARED, gpsp_gp2x_dev, 0xc0000000); gpsp_gp2x_memregs = (u16 *)gpsp_gp2x_memregl; warm_init(); #ifdef WIZ_BUILD gpsp_gp2x_gpiodev = open("/dev/GPIO", O_RDONLY); fb_video_init(); #endif gp2x_sound_volume(1); } void gpsp_plat_quit(void) { char buff1[256], buff2[256]; getcwd(buff1, sizeof(buff1)); chdir(main_path); warm_finish(); #ifdef WIZ_BUILD close(gpsp_gp2x_gpiodev); fb_video_exit(); wiz_gamepak_cleanup(); #endif munmap((void *)gpsp_gp2x_memregl, 0x10000); close(gpsp_gp2x_dev_audio); close(gpsp_gp2x_dev); fcloseall(); sync(); exit(0); } void gp2x_sound_volume(u32 volume_up) { u32 volume; if((volume_up == 0) && (gp2x_audio_volume > 0)) gp2x_audio_volume--; if((volume_up != 0) && (gp2x_audio_volume < 100)) gp2x_audio_volume++; volume = (gp2x_audio_volume * 0x50) / 100; volume = (gp2x_audio_volume << 8) | gp2x_audio_volume; ioctl(gpsp_gp2x_dev_audio, SOUND_MIXER_WRITE_PCM, &volume); } u32 gpsp_plat_joystick_read(void) { #ifdef WIZ_BUILD u32 value = 0; read(gpsp_gp2x_gpiodev, &value, 4); if(value & 0x02) value |= 0x05; if(value & 0x08) value |= 0x14; if(value & 0x20) value |= 0x50; if(value & 0x80) value |= 0x41; return value; #else u32 value = (gpsp_gp2x_memregs[0x1198 >> 1] & 0x00FF); if(value == 0xFD) value = 0xFA; if(value == 0xF7) value = 0xEB; if(value == 0xDF) value = 0xAF; if(value == 0x7F) value = 0xBE; return ~((gpsp_gp2x_memregs[0x1184 >> 1] & 0xFF00) | value | (gpsp_gp2x_memregs[0x1186 >> 1] << 16)); #endif } u32 gpsp_plat_buttons_to_cursor(u32 buttons) { gui_action_type new_button = CURSOR_NONE; if(buttons & GP2X_A) new_button = CURSOR_BACK; if(buttons & GP2X_X) new_button = CURSOR_EXIT; if(buttons & GP2X_B) new_button = CURSOR_SELECT; if(buttons & GP2X_UP) new_button = CURSOR_UP; if(buttons & GP2X_DOWN) new_button = CURSOR_DOWN; if(buttons & GP2X_LEFT) new_button = CURSOR_LEFT; if(buttons & GP2X_RIGHT) new_button = CURSOR_RIGHT; if(buttons & GP2X_L) new_button = CURSOR_L; if(buttons & GP2X_R) new_button = CURSOR_R; return new_button; } // Fout = (m * Fin) / (p * 2^s) void set_FCLK(u32 MHZ) { u32 v; u32 mdiv, pdiv, sdiv = 0; #ifdef WIZ_BUILD #define SYS_CLK_FREQ 27 // m = MDIV, p = PDIV, s = SDIV pdiv = 9; mdiv = (MHZ * pdiv) / SYS_CLK_FREQ; mdiv &= 0x3ff; v = (pdiv<<18) | (mdiv<<8) | sdiv; gpsp_gp2x_memregl[0xf004>>2] = v; gpsp_gp2x_memregl[0xf07c>>2] |= 0x8000; while (gpsp_gp2x_memregl[0xf07c>>2] & 0x8000) ; #else #define SYS_CLK_FREQ 7372800 // m = MDIV + 8, p = PDIV + 2, s = SDIV pdiv = 3; mdiv = (MHZ * pdiv * 1000000) / SYS_CLK_FREQ; mdiv &= 0xff; v = ((mdiv-8)<<8) | ((pdiv-2)<<2) | sdiv; gpsp_gp2x_memregs[0x910>>1] = v; #endif }