/* GP2X minimal library v0.5 by rlyeh, 2005. + GP2X video library with double buffering. + GP2X soundring buffer library with double buffering. + GP2X joystick library. Thanks to Squidge, Robster, snaff and NK, for the help & previous work! :-) What's new ========== 0.5: patched sound for real stereo (using NK's solution); better init code. 0.4: lots of cleanups; sound is threaded now, double buffered too; 8 bpp video support; better exiting code. 0.3: shorter library; improved joystick diagonal detection. 0.2: better code layout; public release. 0.1: beta release */ /* .h by Hermes/PS2Reality*/ #if !defined(GP2XMINILIB) #define GP2XMINILIB enum { GP2X_UP=0x1, GP2X_LEFT=0x4, GP2X_DOWN=0x10, GP2X_RIGHT=0x40, GP2X_START=1<<8, GP2X_SELECT=1<<9, GP2X_L=1<<10, GP2X_R=1<<11, GP2X_A=1<<12, GP2X_B=1<<13, GP2X_X=1<<14, GP2X_Y=1<<15, GP2X_VOL_UP=1<<22, GP2X_VOL_DOWN=1<<23, GP2X_PUSH=1<<27, }; #define gp2x_video_color15(R,G,B,A) (((R&0xF8)<<8)|((G&0xF8)<<3)|((B&0xF8)>>3)|(A<<5)) #define gp2x_video_color8 (C,R,G,B) gp2x_palette[C][0]=(G<<8)|B,gp2x_palette[C][1]=R; extern unsigned short *gp2x_memregs, *gp2x_screen15, *gp2x_logvram15[2], gp2x_sound_buffer[4+(44100*2)*4]; //*2=stereo, *4=max buffers extern unsigned long gp2x_dev[4]; void gp2x_video_flip(void); void gp2x_video_setpalette(void); unsigned long gp2x_joystick_read(void); void *gp2x_sound_play(void *blah); void gp2x_deinit(void); void gp2x_init(int bpp, int rate, int bits, int stereo, int Hz); #endif