/* gameplaySP * * Copyright (C) 2006 Exophase * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef GUI_H #define GUI_H #define GPSP_CONFIG_FILENAME "gpsp.cfg" s32 load_file(u8 **wildcards, u8 *result); u32 adjust_frameskip(u32 button_id); s32 load_game_config_file(); s32 load_config_file(); s32 save_game_config_file(); s32 save_config_file(); u32 menu(u16 *original_screen); extern u32 savestate_slot; void get_savestate_filename_noshot(u32 slot, u8 *name_buffer); void get_savestate_filename(u32 slot, u8 *name_buffer); void get_savestate_snapshot(u8 *savestate_filename); #ifdef WIZ_BUILD #define default_clock_speed 533 #elif defined(GP2X_BUILD) #define default_clock_speed 200 #else #define default_clock_speed 333 #endif #endif