/* gameplaySP * * Copyright (C) 2006 Exophase * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "common.h" #ifndef __LIBRETRO__ #include "frontend/main.h" #include "frontend/libpicofe/input.h" #endif static u32 old_key = 0; static retro_input_state_t input_state_cb; void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; } static void trigger_key(u32 key) { u32 p1_cnt = io_registers[REG_P1CNT]; if((p1_cnt >> 14) & 0x01) { u32 key_intersection = (p1_cnt & key) & 0x3FF; if(p1_cnt >> 15) { if(key_intersection == (p1_cnt & 0x3FF)) raise_interrupt(IRQ_KEYPAD); } else { if(key_intersection) raise_interrupt(IRQ_KEYPAD); } } } #ifdef __LIBRETRO__ u32 update_input(void) { unsigned i; uint32_t new_key = 0; if (!input_state_cb) return 0; for (i = 0; i < sizeof(btn_map) / sizeof(map); i++) new_key |= input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, btn_map[i].retropad) ? btn_map[i].gba : 0; if ((new_key | old_key) != old_key) trigger_key(new_key); old_key = new_key; io_registers[REG_P1] = (~old_key) & 0x3FF; return 0; } #else u32 update_input(void) { int actions[IN_BINDTYPE_COUNT] = { 0, }; uint32_t new_key = 0; unsigned int emu_act; int which = EACTION_NONE; in_update(actions); emu_act = actions[IN_BINDTYPE_EMU]; if (emu_act) { for (; !(emu_act & 1); emu_act >>= 1, which++) ; emu_act = which; } handle_emu_action(which); new_key = actions[IN_BINDTYPE_PLAYER12]; if ((new_key | old_key) != old_key) trigger_key(new_key); old_key = new_key; io_registers[REG_P1] = (~old_key) & 0x3FF; return 0; } #endif #define input_savestate_builder(type) \ void input_##type##_savestate(void) \ { \ state_mem_##type##_variable(old_key); \ } input_savestate_builder(read) input_savestate_builder(write)