#define LIBCO_C #include "libco.h" #include #include /* Since cothread_t is a void pointer it must contain an address. We can't return a reference to a local variable * because it would go out of scope, so we create a static variable instead so we can return a reference to it. */ static SceUID active_thread_id = 0; cothread_t co_active() { active_thread_id = sceKernelGetThreadId(); return &active_thread_id; } cothread_t co_create(unsigned int size, void (*entrypoint)(void)) { /* Similar scenario as with active_thread_id except there will only be one active_thread_id while there could be many * new threads each with their own handle, so we create them on the heap instead and delete them manually when they're * no longer needed in co_delete(). */ cothread_t handle = malloc(sizeof(cothread_t)); /* SceKernelThreadEntry has a different signature than entrypoint, but in practice this seems to work */ SceUID new_thread_id = sceKernelCreateThread("cothread", (SceKernelThreadEntry)entrypoint, 0x12, size, 0, NULL); sceKernelStartThread(new_thread_id, 0, NULL); *(SceUID *)handle = new_thread_id; return handle; } void co_delete(cothread_t handle) { sceKernelTerminateDeleteThread(*(SceUID *)handle); free(handle); } void co_switch(cothread_t handle) { sceKernelWakeupThread(*(SceUID *)handle); /* Sleep the currently active thread so the new thread can start */ sceKernelSleepThread(); }