#include #include #include #include "common.h" #include "libco.h" #include "libretro.h" #ifndef MAX_PATH #define MAX_PATH (512) #endif static retro_log_printf_t log_cb; static retro_video_refresh_t video_cb; static retro_input_poll_t input_poll_cb; static retro_environment_t environ_cb; struct retro_perf_callback perf_cb; static cothread_t main_thread; static cothread_t cpu_thread; void switch_to_main_thread(void) { co_switch(main_thread); } static inline void switch_to_cpu_thread(void) { co_switch(cpu_thread); } static void cpu_thread_entry(void) { execute_arm_translate(execute_cycles); execute_arm(execute_cycles); } static inline void init_context_switch(void) { main_thread = co_active(); cpu_thread = co_create(0x20000, cpu_thread_entry); } static inline void deinit_context_switch(void) { co_delete(cpu_thread); } #ifdef PERF_TEST extern struct retro_perf_callback perf_cb; #define RETRO_PERFORMANCE_INIT(X) \ static struct retro_perf_counter X = {#X}; \ do { \ if (!(X).registered) \ perf_cb.perf_register(&(X)); \ } while(0) #define RETRO_PERFORMANCE_START(X) perf_cb.perf_start(&(X)) #define RETRO_PERFORMANCE_STOP(X) perf_cb.perf_stop(&(X)) #else #define RETRO_PERFORMANCE_INIT(X) #define RETRO_PERFORMANCE_START(X) #define RETRO_PERFORMANCE_STOP(X) #endif void retro_get_system_info(struct retro_system_info* info) { info->library_name = "gpSP"; info->library_version = "v0.91"; info->need_fullpath = true; info->block_extract = false; info->valid_extensions = "gba|bin|agb|gbz" ; } void retro_get_system_av_info(struct retro_system_av_info* info) { info->geometry.base_width = GBA_SCREEN_WIDTH; info->geometry.base_height = GBA_SCREEN_HEIGHT; info->geometry.max_width = GBA_SCREEN_WIDTH; info->geometry.max_height = GBA_SCREEN_HEIGHT; info->geometry.aspect_ratio = 0; // 59.72750057 hz info->timing.fps = ((float) GBC_BASE_RATE) / (308 * 228 * 4); info->timing.sample_rate = GBA_SOUND_FREQUENCY; } #include void retro_init() { init_gamepak_buffer(); init_sound(1); #ifdef HAVE_MMAP rom_translation_cache = mmap(NULL, ROM_TRANSLATION_CACHE_SIZE, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0); ram_translation_cache = mmap(NULL, RAM_TRANSLATION_CACHE_SIZE, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0); bios_translation_cache = mmap(NULL, BIOS_TRANSLATION_CACHE_SIZE, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0); rom_translation_ptr = rom_translation_cache; ram_translation_ptr = ram_translation_cache; bios_translation_ptr = bios_translation_cache; #endif } void retro_deinit() { perf_cb.perf_log(); memory_term(); #ifdef HAVE_MMAP munmap(rom_translation_cache, ROM_TRANSLATION_CACHE_SIZE); munmap(ram_translation_cache, RAM_TRANSLATION_CACHE_SIZE); munmap(bios_translation_cache, BIOS_TRANSLATION_CACHE_SIZE); #endif } void retro_set_environment(retro_environment_t cb) { struct retro_log_callback log; environ_cb = cb; if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) log_cb = log.log; else log_cb = NULL; environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb); } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; } void retro_set_controller_port_device(unsigned port, unsigned device) {} void retro_reset() { deinit_context_switch(); update_backup(); reset_gba(); init_context_switch(); } size_t retro_serialize_size() { return GBA_STATE_MEM_SIZE; } bool retro_serialize(void* data, size_t size) { if (size != GBA_STATE_MEM_SIZE) return false; memset (data,0, GBA_STATE_MEM_SIZE); gba_save_state(data); return true; } bool retro_unserialize(const void* data, size_t size) { if (size != GBA_STATE_MEM_SIZE) return false; gba_load_state(data); return true; } void retro_cheat_reset() {} void retro_cheat_set(unsigned index, bool enabled, const char* code) {} void error_msg(const char* text) { if (log_cb) log_cb(RETRO_LOG_ERROR, "[gpSP]: %s\n", text); } void info_msg(const char* text) { if (log_cb) log_cb(RETRO_LOG_INFO, "[gpSP]: %s\n", text); } static void extract_directory(char* buf, const char* path, size_t size) { strncpy(buf, path, size - 1); buf[size - 1] = '\0'; char* base = strrchr(buf, '/'); if (base) *base = '\0'; else strncpy(buf, ".", size); } bool retro_load_game(const struct retro_game_info* info) { char filename_bios[MAX_PATH]; const char* dir = NULL; enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) info_msg("RGB565 is not supported."); extract_directory(main_path, info->path, sizeof(main_path)); if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) strncpy(filename_bios, dir, sizeof(filename_bios)); else strncpy(filename_bios, main_path, sizeof(filename_bios)); strncat(filename_bios, "/gba_bios.bin", sizeof(filename_bios)); if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) strncpy(save_path, dir, sizeof(save_path)); else strncpy(save_path, main_path, sizeof(save_path)); if (load_bios(filename_bios) != 0) { error_msg("Could not load BIOS image file."); return false; } if (bios_rom[0] != 0x18) { info_msg("You have an incorrect BIOS image."); info_msg("While many games will work fine, some will not."); info_msg("It is strongly recommended that you obtain the correct BIOS file."); } gamepak_filename[0] = 0; if (load_gamepak(info->path) != 0) { error_msg("Could not load the game file."); return false; } reset_gba(); init_context_switch(); return true; } bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) { return false; } void retro_unload_game() { deinit_context_switch(); update_backup(); } unsigned retro_get_region() { return RETRO_REGION_NTSC; } void* retro_get_memory_data(unsigned id) { // switch (id) // { // case RETRO_MEMORY_SAVE_RAM: // return gamepak_backup; // } return 0; } size_t retro_get_memory_size(unsigned id) { // switch (id) // { // case RETRO_MEMORY_SAVE_RAM: // switch(backup_type) // { // case BACKUP_SRAM: // return sram_size; // case BACKUP_FLASH: // return flash_size; // case BACKUP_EEPROM: // return eeprom_size; // case BACKUP_NONE: // return 0x0; // default: // return 0x8000; // } // } return 0; } static void check_variables(void) { } void retro_run() { bool updated = false; input_poll_cb(); switch_to_cpu_thread(); update_input(); render_audio(); video_cb(gba_screen_pixels, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT, GBA_SCREEN_PITCH * 2); if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) check_variables(); } unsigned retro_api_version() { return RETRO_API_VERSION; }