#include #include #include #include "common.h" #include "libretro.h" #include "libretro_core_options.h" #include "memmap.h" #include "gba_memory.h" #include "gba_cc_lut.h" #if defined(VITA) && defined(HAVE_DYNAREC) #include static int translation_caches_inited = 0; static inline int align(int x, int n) { return (((x >> n) + 1) << n ); } #define FOUR_KB_ALIGN(x) align(x, 12) #define MB_ALIGN(x) align(x, 20) int _newlib_vm_size_user = ROM_TRANSLATION_CACHE_SIZE + RAM_TRANSLATION_CACHE_SIZE; int getVMBlock(); #endif #if defined(_3DS) void* linearMemAlign(size_t size, size_t alignment); void linearFree(void* mem); #if defined(HAVE_DYNAREC) #include #include "3ds/3ds_utils.h" #define MEMOP_PROT 6 #define MEMOP_MAP 4 #define MEMOP_UNMAP 5 int32_t svcDuplicateHandle(uint32_t* out, uint32_t original); int32_t svcCloseHandle(uint32_t handle); int32_t svcControlProcessMemory(uint32_t process, void* addr0, void* addr1, uint32_t size, uint32_t type, uint32_t perm); static int translation_caches_inited = 0; #endif #endif #ifndef MAX_PATH #define MAX_PATH (512) #endif // 59.72750057 hz #define GBA_FPS ((float) GBC_BASE_RATE) / (308 * 228 * 4) /* Maximum number of consecutive frames that * can be skipped */ #define FRAMESKIP_MAX 30 u32 skip_next_frame = 0; static frameskip_type current_frameskip_type = no_frameskip; static u32 frameskip_threshold = 0; static u32 frameskip_interval = 0; static u32 frameskip_counter = 0; static bool audio_buff_active = false; static unsigned audio_buff_occupancy = 0; static bool audio_buff_underrun = false; static unsigned audio_latency = 0; static bool update_audio_latency = false; static bios_type selected_bios = auto_detect; static retro_log_printf_t log_cb; static retro_video_refresh_t video_cb; static retro_input_poll_t input_poll_cb; static retro_environment_t environ_cb; struct retro_perf_callback perf_cb; int dynarec_enable; int use_libretro_save_method = 0; boot_mode selected_boot_mode = boot_game; u32 idle_loop_target_pc = 0xFFFFFFFF; u32 iwram_stack_optimize = 1; u32 translation_gate_target_pc[MAX_TRANSLATION_GATES]; u32 translation_gate_targets = 0; static u16 *gba_screen_pixels_prev = NULL; static u16 *gba_processed_pixels = NULL; static void (*video_post_process)(void) = NULL; static bool post_process_cc = false; static bool post_process_mix = false; #if defined(PSP) static uint32_t next_pow2(uint32_t v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; } #endif static void error_msg(const char* text) { if (log_cb) log_cb(RETRO_LOG_ERROR, "[gpSP]: %s\n", text); } static void info_msg(const char* text) { if (log_cb) log_cb(RETRO_LOG_INFO, "[gpSP]: %s\n", text); } static void show_warning_message(const char* text, unsigned durationms) { unsigned ifversion = 0; if (!environ_cb(RETRO_ENVIRONMENT_GET_MESSAGE_INTERFACE_VERSION, &ifversion) || ifversion >= 1) { /* Use the new API to display messages */ struct retro_message_ext msg = { .msg = text, .duration = durationms, .priority = 2, .level = RETRO_LOG_WARN, .target = RETRO_MESSAGE_TARGET_ALL, .type = RETRO_MESSAGE_TYPE_NOTIFICATION, .progress = -1, }; environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg); } else { struct retro_message msg = {.msg = text, .frames = durationms / 17}; environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg); } } /* Frameskip START */ static void audio_buff_status_cb( bool active, unsigned occupancy, bool underrun_likely) { audio_buff_active = active; audio_buff_occupancy = occupancy; audio_buff_underrun = underrun_likely; } static void init_frameskip(void) { if (current_frameskip_type == no_frameskip) { environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL); audio_latency = 0; } else { bool calculate_audio_latency = true; if (current_frameskip_type == fixed_interval_frameskip) environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL); else { struct retro_audio_buffer_status_callback buff_status_cb; buff_status_cb.callback = audio_buff_status_cb; if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, &buff_status_cb)) { error_msg("Frameskip disabled - frontend does not support audio buffer status monitoring"); audio_buff_active = false; audio_buff_occupancy = 0; audio_buff_underrun = false; audio_latency = 0; calculate_audio_latency = false; } } if (calculate_audio_latency) { /* Frameskip is enabled - increase frontend * audio latency to minimise potential * buffer underruns */ float frame_time_msec = 1000.0f / ((float) GBA_FPS); /* Set latency to 6x current frame time... */ audio_latency = (unsigned)((6.0f * frame_time_msec) + 0.5f); /* ...then round up to nearest multiple of 32 */ audio_latency = (audio_latency + 0x1F) & ~0x1F; } } update_audio_latency = true; frameskip_counter = 0; } /* Frameskip END */ /* Video post processing START */ /* Note: This code is intentionally W.E.T. * (Write Everything Twice). These functions * are performance critical, and we cannot * afford to do unnecessary comparisons/switches * inside the inner for loops */ static void video_post_process_cc(void) { uint16_t *src = gba_screen_pixels; uint16_t *dst = gba_processed_pixels; size_t x, y; for (y = 0; y < GBA_SCREEN_HEIGHT; y++) { for (x = 0; x < GBA_SCREEN_PITCH; x++) { u16 src_color = *(src + x); /* Convert colour to RGB555 and perform lookup */ *(dst + x) = *(gba_cc_lut + (((src_color & 0xFFC0) >> 1) | (src_color & 0x1F))); } src += GBA_SCREEN_PITCH; dst += GBA_SCREEN_PITCH; } } static void video_post_process_mix(void) { uint16_t *src_curr = gba_screen_pixels; uint16_t *src_prev = gba_screen_pixels_prev; uint16_t *dst = gba_processed_pixels; size_t x, y; for (y = 0; y < GBA_SCREEN_HEIGHT; y++) { for (x = 0; x < GBA_SCREEN_PITCH; x++) { /* Get colours from current + previous frames (RGB565) */ uint16_t rgb_curr = *(src_curr + x); uint16_t rgb_prev = *(src_prev + x); /* Store colours for next frame */ *(src_prev + x) = rgb_curr; /* Mix colours * > "Mixing Packed RGB Pixels Efficiently" * http://blargg.8bitalley.com/info/rgb_mixing.html */ *(dst + x) = (rgb_curr + rgb_prev + ((rgb_curr ^ rgb_prev) & 0x821)) >> 1; } src_curr += GBA_SCREEN_PITCH; src_prev += GBA_SCREEN_PITCH; dst += GBA_SCREEN_PITCH; } } static void video_post_process_cc_mix(void) { uint16_t *src_curr = gba_screen_pixels; uint16_t *src_prev = gba_screen_pixels_prev; uint16_t *dst = gba_processed_pixels; size_t x, y; for (y = 0; y < GBA_SCREEN_HEIGHT; y++) { for (x = 0; x < GBA_SCREEN_PITCH; x++) { /* Get colours from current + previous frames (RGB565) */ uint16_t rgb_curr = *(src_curr + x); uint16_t rgb_prev = *(src_prev + x); /* Store colours for next frame */ *(src_prev + x) = rgb_curr; /* Mix colours * > "Mixing Packed RGB Pixels Efficiently" * http://blargg.8bitalley.com/info/rgb_mixing.html */ uint16_t rgb_mix = (rgb_curr + rgb_prev + ((rgb_curr ^ rgb_prev) & 0x821)) >> 1; /* Convert colour to RGB555 and perform lookup */ *(dst + x) = *(gba_cc_lut + (((rgb_mix & 0xFFC0) >> 1) | (rgb_mix & 0x1F))); } src_curr += GBA_SCREEN_PITCH; src_prev += GBA_SCREEN_PITCH; dst += GBA_SCREEN_PITCH; } } static void init_post_processing(void) { size_t buf_size = GBA_SCREEN_PITCH * GBA_SCREEN_HEIGHT * sizeof(u16); video_post_process = NULL; /* If post processing is disabled, return * immediately */ if (!post_process_cc && !post_process_mix) return; /* Initialise output buffer, if required */ if (!gba_processed_pixels && (post_process_cc || post_process_mix)) { #ifdef _3DS gba_processed_pixels = (u16*)linearMemAlign(buf_size, 128); #else gba_processed_pixels = (u16*)malloc(buf_size); #endif if (!gba_processed_pixels) return; memset(gba_processed_pixels, 0xFFFF, buf_size); } /* Initialise 'history' buffer, if required */ if (!gba_screen_pixels_prev && post_process_mix) { gba_screen_pixels_prev = (u16*)malloc(buf_size); if (!gba_screen_pixels_prev) return; memset(gba_screen_pixels_prev, 0xFFFF, buf_size); } /* Assign post processing function */ if (post_process_cc && post_process_mix) video_post_process = video_post_process_cc_mix; else if (post_process_cc) video_post_process = video_post_process_cc; else if (post_process_mix) video_post_process = video_post_process_mix; } /* Video post processing END */ static void video_run(void) { u16 *gba_screen_pixels_buf = gba_screen_pixels; if (skip_next_frame) { video_cb(NULL, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT, GBA_SCREEN_PITCH * 2); return; } if (video_post_process) { video_post_process(); gba_screen_pixels_buf = gba_processed_pixels; } #if defined(PSP) static unsigned int __attribute__((aligned(16))) d_list[32]; void* texture_vram_p = NULL; int texture_size = (GBA_SCREEN_WIDTH*GBA_SCREEN_HEIGHT*2); texture_vram_p = (void*) (0x44200000 - texture_size); /* max VRAM address - frame size */ sceKernelDcacheWritebackRange(gba_screen_pixels_buf, texture_size); sceGuStart(GU_DIRECT, d_list); sceGuTexMode(GU_PSM_5650, 0, 0, GU_FALSE); sceGuCopyImage(GU_PSM_5650, 0, 0, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT, GBA_SCREEN_WIDTH, gba_screen_pixels_buf, 0, 0, GBA_SCREEN_WIDTH, texture_vram_p); sceGuTexImage(0, next_pow2(GBA_SCREEN_WIDTH), next_pow2(GBA_SCREEN_HEIGHT), GBA_SCREEN_WIDTH, texture_vram_p); sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB); sceGuDisable(GU_BLEND); sceGuFinish(); video_cb(texture_vram_p, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT, GBA_SCREEN_PITCH * 2); #else video_cb(gba_screen_pixels_buf, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT, GBA_SCREEN_PITCH * 2); #endif } #ifdef PERF_TEST extern struct retro_perf_callback perf_cb; #define RETRO_PERFORMANCE_INIT(X) \ static struct retro_perf_counter X = {#X}; \ do { \ if (!(X).registered) \ perf_cb.perf_register(&(X)); \ } while(0) #define RETRO_PERFORMANCE_START(X) perf_cb.perf_start(&(X)) #define RETRO_PERFORMANCE_STOP(X) perf_cb.perf_stop(&(X)) #else #define RETRO_PERFORMANCE_INIT(X) #define RETRO_PERFORMANCE_START(X) #define RETRO_PERFORMANCE_STOP(X) #endif void retro_get_system_info(struct retro_system_info* info) { info->library_name = "gpSP"; #ifndef GIT_VERSION #define GIT_VERSION "" #endif info->library_version = "v0.91" GIT_VERSION; info->need_fullpath = true; info->block_extract = false; info->valid_extensions = "gba|bin|agb|gbz" ; } void retro_get_system_av_info(struct retro_system_av_info* info) { info->geometry.base_width = GBA_SCREEN_WIDTH; info->geometry.base_height = GBA_SCREEN_HEIGHT; info->geometry.max_width = GBA_SCREEN_WIDTH; info->geometry.max_height = GBA_SCREEN_HEIGHT; info->geometry.aspect_ratio = 0; info->timing.fps = ((float) GBA_FPS); info->timing.sample_rate = GBA_SOUND_FREQUENCY; } void retro_init(void) { #if defined(HAVE_DYNAREC) #if defined(HAVE_MMAP) rom_translation_cache = mmap(NULL, ROM_TRANSLATION_CACHE_SIZE, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0); ram_translation_cache = mmap(NULL, RAM_TRANSLATION_CACHE_SIZE, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0); #elif defined(_3DS) if (__ctr_svchax && !translation_caches_inited) { uint32_t currentHandle; check_rosalina(); rom_translation_cache_ptr = memalign(0x1000, ROM_TRANSLATION_CACHE_SIZE); ram_translation_cache_ptr = memalign(0x1000, RAM_TRANSLATION_CACHE_SIZE); svcDuplicateHandle(¤tHandle, 0xFFFF8001); svcControlProcessMemory(currentHandle, rom_translation_cache, rom_translation_cache_ptr, ROM_TRANSLATION_CACHE_SIZE, MEMOP_MAP, 0b111); svcControlProcessMemory(currentHandle, ram_translation_cache, ram_translation_cache_ptr, RAM_TRANSLATION_CACHE_SIZE, MEMOP_MAP, 0b111); svcCloseHandle(currentHandle); rom_translation_ptr = rom_translation_cache; ram_translation_ptr = ram_translation_cache; ctr_flush_invalidate_cache(); translation_caches_inited = 1; } #elif defined(VITA) if(!translation_caches_inited){ void* currentHandle; sceBlock = getVMBlock(); if (sceBlock < 0) { return; } // get base address int ret = sceKernelGetMemBlockBase(sceBlock, ¤tHandle); if (ret < 0) { return; } rom_translation_cache = (u8*)currentHandle; ram_translation_cache = rom_translation_cache + ROM_TRANSLATION_CACHE_SIZE; rom_translation_ptr = rom_translation_cache; ram_translation_ptr = ram_translation_cache; sceKernelOpenVMDomain(); translation_caches_inited = 1; } #endif #endif if (!gamepak_rom) init_gamepak_buffer(); init_sound(1); if(!gba_screen_pixels) #ifdef _3DS gba_screen_pixels = (uint16_t*)linearMemAlign(GBA_SCREEN_PITCH * GBA_SCREEN_HEIGHT * sizeof(uint16_t), 128); #else gba_screen_pixels = (uint16_t*)malloc(GBA_SCREEN_PITCH * GBA_SCREEN_HEIGHT * sizeof(uint16_t)); #endif current_frameskip_type = no_frameskip; frameskip_threshold = 0; frameskip_interval = 0; frameskip_counter = 0; audio_buff_active = false; audio_buff_occupancy = 0; audio_buff_underrun = false; audio_latency = 0; update_audio_latency = false; selected_bios = auto_detect; selected_boot_mode = boot_game; } void retro_deinit(void) { perf_cb.perf_log(); memory_term(); #if defined(HAVE_MMAP) && defined(HAVE_DYNAREC) munmap(rom_translation_cache, ROM_TRANSLATION_CACHE_SIZE); munmap(ram_translation_cache, RAM_TRANSLATION_CACHE_SIZE); #endif #if defined(_3DS) && defined(HAVE_DYNAREC) if (__ctr_svchax && translation_caches_inited) { uint32_t currentHandle; svcDuplicateHandle(¤tHandle, 0xFFFF8001); svcControlProcessMemory(currentHandle, rom_translation_cache, rom_translation_cache_ptr, ROM_TRANSLATION_CACHE_SIZE, MEMOP_UNMAP, 0b111); svcControlProcessMemory(currentHandle, ram_translation_cache, ram_translation_cache_ptr, RAM_TRANSLATION_CACHE_SIZE, MEMOP_UNMAP, 0b111); svcCloseHandle(currentHandle); free(rom_translation_cache_ptr); free(ram_translation_cache_ptr); translation_caches_inited = 0; } #endif #if defined(VITA) && defined(HAVE_DYNAREC) if(translation_caches_inited){ translation_caches_inited = 0; } #endif #ifdef _3DS linearFree(gba_screen_pixels); if (gba_processed_pixels) linearFree(gba_processed_pixels); #else free(gba_screen_pixels); if (gba_processed_pixels) free(gba_processed_pixels); #endif if (gba_screen_pixels_prev) free(gba_screen_pixels_prev); gba_screen_pixels = NULL; gba_processed_pixels = NULL; gba_screen_pixels_prev = NULL; video_post_process = NULL; post_process_cc = false; post_process_mix = false; } static retro_time_t retro_perf_dummy_get_time_usec() { return 0; } static retro_perf_tick_t retro_perf_dummy_get_counter() { return 0; } static uint64_t retro_perf_dummy_get_cpu_features() { return 0; } static void retro_perf_dummy_log() {} static void retro_perf_dummy_counter(struct retro_perf_counter *counter) {}; void retro_set_environment(retro_environment_t cb) { struct retro_log_callback log; environ_cb = cb; if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) log_cb = log.log; else log_cb = NULL; perf_cb = (struct retro_perf_callback){ retro_perf_dummy_get_time_usec, retro_perf_dummy_get_counter, retro_perf_dummy_get_cpu_features, retro_perf_dummy_counter, retro_perf_dummy_counter, retro_perf_dummy_counter, retro_perf_dummy_log, }; environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb); libretro_set_core_options(environ_cb); } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; } void retro_set_controller_port_device(unsigned port, unsigned device) {} void retro_reset(void) { update_backup(); reset_gba(); } size_t retro_serialize_size(void) { return GBA_STATE_MEM_SIZE; } bool retro_serialize(void* data, size_t size) { if (size != GBA_STATE_MEM_SIZE) return false; memset (data,0, GBA_STATE_MEM_SIZE); gba_save_state(data); return true; } bool retro_unserialize(const void* data, size_t size) { if (size != GBA_STATE_MEM_SIZE) return false; gba_load_state(data); return true; } void retro_cheat_reset(void) { } void retro_cheat_set(unsigned index, bool enabled, const char* code) {} static void extract_directory(char* buf, const char* path, size_t size) { strncpy(buf, path, size - 1); buf[size - 1] = '\0'; char* base = strrchr(buf, '/'); if (base) *base = '\0'; else strncpy(buf, ".", size); } static void check_variables(int started_from_load) { struct retro_variable var; bool frameskip_type_prev; bool post_process_cc_prev; bool post_process_mix_prev; #ifdef HAVE_DYNAREC var.key = "gpsp_drc"; var.value = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { int prevvalue = dynarec_enable; if (strcmp(var.value, "disabled") == 0) dynarec_enable = 0; else if (strcmp(var.value, "enabled") == 0) dynarec_enable = 1; if (dynarec_enable != prevvalue) wipe_caches(); } else dynarec_enable = 1; #else dynarec_enable = 0; #endif if (started_from_load) { var.key = "gpsp_bios"; var.value = 0; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "auto")) selected_bios = auto_detect; else if (!strcmp(var.value, "builtin")) selected_bios = builtin_bios; else if (!strcmp(var.value, "official")) selected_bios = official_bios; } var.key = "gpsp_boot_mode"; var.value = 0; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "game")) selected_boot_mode = boot_game; else if (!strcmp(var.value, "bios")) selected_boot_mode = boot_bios; } } var.key = "gpsp_frameskip"; var.value = 0; frameskip_type_prev = current_frameskip_type; current_frameskip_type = no_frameskip; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "auto")) current_frameskip_type = auto_frameskip; else if (!strcmp(var.value, "auto_threshold")) current_frameskip_type = auto_threshold_frameskip; else if (!strcmp(var.value, "fixed_interval")) current_frameskip_type = fixed_interval_frameskip; } var.key = "gpsp_frameskip_threshold"; var.value = 0; frameskip_threshold = 33; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) frameskip_threshold = strtol(var.value, NULL, 10); var.key = "gpsp_frameskip_interval"; var.value = 0; frameskip_interval = 0; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) frameskip_interval = strtol(var.value, NULL, 10); /* (Re)Initialise frame skipping, if required */ if (started_from_load || (current_frameskip_type != frameskip_type_prev)) init_frameskip(); var.key = "gpsp_color_correction"; var.value = NULL; post_process_cc_prev = post_process_cc; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "disabled") == 0) post_process_cc = false; else if (strcmp(var.value, "enabled") == 0) post_process_cc = true; } var.key = "gpsp_frame_mixing"; var.value = NULL; post_process_mix_prev = post_process_mix; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "disabled") == 0) post_process_mix = false; else if (strcmp(var.value, "enabled") == 0) post_process_mix = true; } /* Check whether post processing options * have changed */ if ((post_process_cc != post_process_cc_prev) || (post_process_mix != post_process_mix_prev)) init_post_processing(); if (started_from_load) { var.key = "gpsp_save_method"; var.value = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "libretro")) use_libretro_save_method = 1; else use_libretro_save_method = 0; } } } static void set_input_descriptors() { struct retro_input_descriptor descriptors[] = { { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" }, { 0 }, }; environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, descriptors); } static void set_memory_descriptors(void) { const uint64_t mem = RETRO_MEMORY_SYSTEM_RAM; struct retro_memory_descriptor desc[9] = { { mem, iwram, 0x00000 + 0x8000, 0x3000000, 0, 0, 0x8000, NULL }, { mem, ewram, 0x00000, 0x2000000, 0, 0, 0x40000, NULL }, }; struct retro_memory_map retromap = { desc, sizeof(desc) / sizeof(desc[0]) }; environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap); } bool retro_load_game(const struct retro_game_info* info) { if (!info) return false; use_libretro_save_method = 0; check_variables(1); set_input_descriptors(); char filename_bios[MAX_PATH]; const char* dir = NULL; enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) info_msg("RGB565 is not supported."); extract_directory(main_path, info->path, sizeof(main_path)); if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) strcpy(save_path, dir); else strcpy(save_path, main_path); if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) strcpy(filename_bios, dir); else strcpy(filename_bios, main_path); bool bios_loaded = false; printf("USE %d\n", (int)selected_bios); if (selected_bios == auto_detect || selected_bios == official_bios) { bios_loaded = true; strcat(filename_bios, "/gba_bios.bin"); if (load_bios(filename_bios) != 0) { if (selected_bios == official_bios) show_warning_message("Could not load BIOS image file, using built-in BIOS", 2500); bios_loaded = false; } if (bios_loaded && bios_rom[0] != 0x18) { if (selected_bios == official_bios) show_warning_message("BIOS image seems incorrect, using built-in BIOS", 2500); bios_loaded = false; } } if (!bios_loaded) { /* Load the built-in BIOS */ memcpy(bios_rom, open_gba_bios_rom, sizeof(bios_rom)); } memset(gamepak_backup, -1, sizeof(gamepak_backup)); gamepak_filename[0] = 0; if (load_gamepak(info->path) != 0) { error_msg("Could not load the game file."); return false; } reset_gba(); set_memory_descriptors(); return true; } bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) { return false; } void retro_unload_game(void) { update_backup(); } unsigned retro_get_region(void) { return RETRO_REGION_NTSC; } void* retro_get_memory_data(unsigned id) { switch (id) { case RETRO_MEMORY_SAVE_RAM: if (use_libretro_save_method) return gamepak_backup; break; default: break; } return 0; } size_t retro_get_memory_size(unsigned id) { switch (id) { case RETRO_MEMORY_SAVE_RAM: if (use_libretro_save_method) { switch(backup_type) { case BACKUP_SRAM: if(sram_size == SRAM_SIZE_32KB) return 0x8000; else return 0x10000; break; case BACKUP_FLASH: if(flash_size == FLASH_SIZE_64KB) return 0x10000; else return 0x20000; break; case BACKUP_EEPROM: if(eeprom_size == EEPROM_512_BYTE) return 0x200; else return 0x2000; break; // assume 128KB save, regardless if rom supports battery saves // this is needed because gba cannot provide initially the backup save size // until a few cycles has passed (unless provided by a database) case BACKUP_NONE: default: return (1024 * 128); break; } } break; default: break; } return 0; } void retro_run(void) { bool updated = false; update_input(); input_poll_cb(); /* Check whether current frame should * be skipped */ skip_next_frame = 0; if (current_frameskip_type != no_frameskip) { switch (current_frameskip_type) { case auto_frameskip: skip_next_frame = (audio_buff_active && audio_buff_underrun) ? 1 : 0; if (!skip_next_frame || (frameskip_counter >= FRAMESKIP_MAX)) { skip_next_frame = 0; frameskip_counter = 0; } else frameskip_counter++; break; case auto_threshold_frameskip: skip_next_frame = (audio_buff_active && (audio_buff_occupancy < frameskip_threshold)) ? 1 : 0; if (!skip_next_frame || (frameskip_counter >= FRAMESKIP_MAX)) { skip_next_frame = 0; frameskip_counter = 0; } else frameskip_counter++; break; case fixed_interval_frameskip: if (frameskip_counter < frameskip_interval) { skip_next_frame = 1; frameskip_counter++; } else { skip_next_frame = 0; frameskip_counter = 0; } break; default: skip_next_frame = 0; break; } } /* If frameskip settings have changed, update * frontend audio latency */ if (update_audio_latency) { environ_cb(RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY, &audio_latency); update_audio_latency = false; } /* This runs just a frame */ #ifdef HAVE_DYNAREC if (dynarec_enable) execute_arm_translate(execute_cycles); else #endif execute_arm(execute_cycles); render_audio(); video_run(); if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) check_variables(0); } unsigned retro_api_version(void) { return RETRO_API_VERSION; }