#include #include #include #include "common.h" #include "libco.h" #include "libretro.h" #include "libretro_core_options.h" #include "memmap.h" #include "gba_memory.h" #include "gba_cc_lut.h" #if defined(VITA) && defined(HAVE_DYNAREC) #include static int translation_caches_inited = 0; static inline int align(int x, int n) { return (((x >> n) + 1) << n ); } #define FOUR_KB_ALIGN(x) align(x, 12) #define MB_ALIGN(x) align(x, 20) int _newlib_vm_size_user = ROM_TRANSLATION_CACHE_SIZE + RAM_TRANSLATION_CACHE_SIZE + BIOS_TRANSLATION_CACHE_SIZE; int getVMBlock(); #endif #if defined(_3DS) void* linearMemAlign(size_t size, size_t alignment); void linearFree(void* mem); #if defined(HAVE_DYNAREC) #include #include "3ds/3ds_utils.h" #define MEMOP_PROT 6 #define MEMOP_MAP 4 #define MEMOP_UNMAP 5 int32_t svcDuplicateHandle(uint32_t* out, uint32_t original); int32_t svcCloseHandle(uint32_t handle); int32_t svcControlProcessMemory(uint32_t process, void* addr0, void* addr1, uint32_t size, uint32_t type, uint32_t perm); static int translation_caches_inited = 0; #endif #endif #ifndef MAX_PATH #define MAX_PATH (512) #endif // 59.72750057 hz #define GBA_FPS ((float) GBC_BASE_RATE) / (308 * 228 * 4) #define MAX_FRAME_TIME 1.0f / ((float) GBA_FPS) frameskip_type current_frameskip_type = no_frameskip; u32 frameskip_value = 4; u32 random_skip = 0; u32 skip_next_frame = 0; u32 frameskip_counter = 0; u32 num_skipped_frames = 0; static float frame_time; static retro_log_printf_t log_cb; static retro_video_refresh_t video_cb; static retro_input_poll_t input_poll_cb; static retro_environment_t environ_cb; struct retro_perf_callback perf_cb; static cothread_t main_thread; static cothread_t cpu_thread; int dynarec_enable; int use_libretro_save_method = 0; u32 idle_loop_target_pc = 0xFFFFFFFF; u32 iwram_stack_optimize = 1; u32 translation_gate_target_pc[MAX_TRANSLATION_GATES]; u32 translation_gate_targets = 0; static u16 *gba_screen_pixels_prev = NULL; static u16 *gba_processed_pixels = NULL; static void (*video_post_process)(void) = NULL; static bool post_process_cc = false; static bool post_process_mix = false; void switch_to_main_thread(void) { co_switch(main_thread); } static inline void switch_to_cpu_thread(void) { co_switch(cpu_thread); } static void cpu_thread_entry(void) { #ifdef HAVE_DYNAREC if (dynarec_enable) execute_arm_translate(execute_cycles); #endif execute_arm(execute_cycles); } static inline void init_context_switch(void) { main_thread = co_active(); cpu_thread = co_create(0x20000, cpu_thread_entry); } static inline void deinit_context_switch(void) { co_delete(cpu_thread); } #if defined(PSP) static uint32_t next_pow2(uint32_t v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; } #endif /* Video post processing START */ /* Note: This code is intentionally W.E.T. * (Write Everything Twice). These functions * are performance critical, and we cannot * afford to do unnecessary comparisons/switches * inside the inner for loops */ static void video_post_process_cc(void) { uint16_t *src = gba_screen_pixels; uint16_t *dst = gba_processed_pixels; size_t x, y; for (y = 0; y < GBA_SCREEN_HEIGHT; y++) { for (x = 0; x < GBA_SCREEN_PITCH; x++) { u16 src_color = *(src + x); /* Convert colour to RGB555 and perform lookup */ *(dst + x) = *(gba_cc_lut + (((src_color & 0xFFC0) >> 1) | (src_color & 0x1F))); } src += GBA_SCREEN_PITCH; dst += GBA_SCREEN_PITCH; } } static void video_post_process_mix(void) { uint16_t *src_curr = gba_screen_pixels; uint16_t *src_prev = gba_screen_pixels_prev; uint16_t *dst = gba_processed_pixels; size_t x, y; for (y = 0; y < GBA_SCREEN_HEIGHT; y++) { for (x = 0; x < GBA_SCREEN_PITCH; x++) { /* Get colours from current + previous frames (RGB565) */ uint16_t rgb_curr = *(src_curr + x); uint16_t rgb_prev = *(src_prev + x); uint16_t r_curr = rgb_curr >> 11 & 0x1F; uint16_t g_curr = rgb_curr >> 6 & 0x1F; uint16_t b_curr = rgb_curr & 0x1F; uint16_t r_prev = rgb_prev >> 11 & 0x1F; uint16_t g_prev = rgb_prev >> 6 & 0x1F; uint16_t b_prev = rgb_prev & 0x1F; /* Store colours for next frame */ *(src_prev + x) = rgb_curr; /* Mix colours */ uint16_t r_mix = (r_curr >> 1) + (r_prev >> 1) + (((r_curr & 0x1) + (r_prev & 0x1)) >> 1); uint16_t g_mix = (g_curr >> 1) + (g_prev >> 1) + (((g_curr & 0x1) + (g_prev & 0x1)) >> 1); uint16_t b_mix = (b_curr >> 1) + (b_prev >> 1) + (((b_curr & 0x1) + (b_prev & 0x1)) >> 1); /* Convert back to RGB565 and assign * to current frame */ *(dst + x) = r_mix << 11 | g_mix << 6 | b_mix; } src_curr += GBA_SCREEN_PITCH; src_prev += GBA_SCREEN_PITCH; dst += GBA_SCREEN_PITCH; } } static void video_post_process_cc_mix(void) { uint16_t *src_curr = gba_screen_pixels; uint16_t *src_prev = gba_screen_pixels_prev; uint16_t *dst = gba_processed_pixels; size_t x, y; for (y = 0; y < GBA_SCREEN_HEIGHT; y++) { for (x = 0; x < GBA_SCREEN_PITCH; x++) { /* Get colours from current + previous frames (RGB565) */ uint16_t rgb_curr = *(src_curr + x); uint16_t rgb_prev = *(src_prev + x); uint16_t r_curr = rgb_curr >> 11 & 0x1F; uint16_t g_curr = rgb_curr >> 6 & 0x1F; uint16_t b_curr = rgb_curr & 0x1F; uint16_t r_prev = rgb_prev >> 11 & 0x1F; uint16_t g_prev = rgb_prev >> 6 & 0x1F; uint16_t b_prev = rgb_prev & 0x1F; /* Store colours for next frame */ *(src_prev + x) = rgb_curr; /* Mix colours */ uint16_t r_mix = (r_curr >> 1) + (r_prev >> 1) + (((r_curr & 0x1) + (r_prev & 0x1)) >> 1); uint16_t g_mix = (g_curr >> 1) + (g_prev >> 1) + (((g_curr & 0x1) + (g_prev & 0x1)) >> 1); uint16_t b_mix = (b_curr >> 1) + (b_prev >> 1) + (((b_curr & 0x1) + (b_prev & 0x1)) >> 1); /* Convert colour to RGB555, perform lookup * and assign to current frame */ *(dst + x) = *(gba_cc_lut + (r_mix << 10 | g_mix << 5 | b_mix)); } src_curr += GBA_SCREEN_PITCH; src_prev += GBA_SCREEN_PITCH; dst += GBA_SCREEN_PITCH; } } static void init_post_processing(void) { size_t buf_size = GBA_SCREEN_PITCH * GBA_SCREEN_HEIGHT * sizeof(u16); video_post_process = NULL; /* If post processing is disabled, return * immediately */ if (!post_process_cc && !post_process_mix) return; /* Initialise output buffer, if required */ if (!gba_processed_pixels && (post_process_cc || post_process_mix)) { #ifdef _3DS gba_processed_pixels = (u16*)linearMemAlign(buf_size, 128); #else gba_processed_pixels = (u16*)malloc(buf_size); #endif if (!gba_processed_pixels) return; memset(gba_processed_pixels, 0xFFFF, buf_size); } /* Initialise 'history' buffer, if required */ if (!gba_screen_pixels_prev && post_process_mix) { gba_screen_pixels_prev = (u16*)malloc(buf_size); if (!gba_screen_pixels_prev) return; memset(gba_screen_pixels_prev, 0xFFFF, buf_size); } /* Assign post processing function */ if (post_process_cc && post_process_mix) video_post_process = video_post_process_cc_mix; else if (post_process_cc) video_post_process = video_post_process_cc; else if (post_process_mix) video_post_process = video_post_process_mix; } /* Video post processing END */ static void video_run(void) { u16 *gba_screen_pixels_buf = gba_screen_pixels; if (video_post_process) { video_post_process(); gba_screen_pixels_buf = gba_processed_pixels; } #if defined(PSP) static unsigned int __attribute__((aligned(16))) d_list[32]; void* texture_vram_p = NULL; int texture_size = (GBA_SCREEN_WIDTH*GBA_SCREEN_HEIGHT*2); texture_vram_p = (void*) (0x44200000 - texture_size); /* max VRAM address - frame size */ sceKernelDcacheWritebackRange(gba_screen_pixels_buf, texture_size); sceGuStart(GU_DIRECT, d_list); sceGuTexMode(GU_PSM_5650, 0, 0, GU_FALSE); sceGuCopyImage(GU_PSM_5650, 0, 0, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT, GBA_SCREEN_WIDTH, gba_screen_pixels_buf, 0, 0, GBA_SCREEN_WIDTH, texture_vram_p); sceGuTexImage(0, next_pow2(GBA_SCREEN_WIDTH), next_pow2(GBA_SCREEN_HEIGHT), GBA_SCREEN_WIDTH, texture_vram_p); sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB); sceGuDisable(GU_BLEND); sceGuFinish(); video_cb(texture_vram_p, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT, GBA_SCREEN_PITCH * 2); #else video_cb(gba_screen_pixels_buf, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT, GBA_SCREEN_PITCH * 2); #endif } #ifdef PERF_TEST extern struct retro_perf_callback perf_cb; #define RETRO_PERFORMANCE_INIT(X) \ static struct retro_perf_counter X = {#X}; \ do { \ if (!(X).registered) \ perf_cb.perf_register(&(X)); \ } while(0) #define RETRO_PERFORMANCE_START(X) perf_cb.perf_start(&(X)) #define RETRO_PERFORMANCE_STOP(X) perf_cb.perf_stop(&(X)) #else #define RETRO_PERFORMANCE_INIT(X) #define RETRO_PERFORMANCE_START(X) #define RETRO_PERFORMANCE_STOP(X) #endif void retro_get_system_info(struct retro_system_info* info) { info->library_name = "gpSP"; #ifndef GIT_VERSION #define GIT_VERSION "" #endif info->library_version = "v0.91" GIT_VERSION; info->need_fullpath = true; info->block_extract = false; info->valid_extensions = "gba|bin|agb|gbz" ; } void retro_get_system_av_info(struct retro_system_av_info* info) { info->geometry.base_width = GBA_SCREEN_WIDTH; info->geometry.base_height = GBA_SCREEN_HEIGHT; info->geometry.max_width = GBA_SCREEN_WIDTH; info->geometry.max_height = GBA_SCREEN_HEIGHT; info->geometry.aspect_ratio = 0; info->timing.fps = ((float) GBA_FPS); info->timing.sample_rate = GBA_SOUND_FREQUENCY; } void retro_init(void) { #if defined(_3DS) && defined(HAVE_DYNAREC) if (__ctr_svchax && !translation_caches_inited) { uint32_t currentHandle; check_rosalina(); rom_translation_cache_ptr = memalign(0x1000, ROM_TRANSLATION_CACHE_SIZE); ram_translation_cache_ptr = memalign(0x1000, RAM_TRANSLATION_CACHE_SIZE); bios_translation_cache_ptr = memalign(0x1000, BIOS_TRANSLATION_CACHE_SIZE); svcDuplicateHandle(¤tHandle, 0xFFFF8001); svcControlProcessMemory(currentHandle, rom_translation_cache, rom_translation_cache_ptr, ROM_TRANSLATION_CACHE_SIZE, MEMOP_MAP, 0b111); svcControlProcessMemory(currentHandle, ram_translation_cache, ram_translation_cache_ptr, RAM_TRANSLATION_CACHE_SIZE, MEMOP_MAP, 0b111); svcControlProcessMemory(currentHandle, bios_translation_cache, bios_translation_cache_ptr, BIOS_TRANSLATION_CACHE_SIZE, MEMOP_MAP, 0b111); svcCloseHandle(currentHandle); rom_translation_ptr = rom_translation_cache; ram_translation_ptr = ram_translation_cache; bios_translation_ptr = bios_translation_cache; ctr_flush_invalidate_cache(); translation_caches_inited = 1; } #endif #if defined(VITA) && defined(HAVE_DYNAREC) if(!translation_caches_inited){ void* currentHandle; sceBlock = getVMBlock(); if (sceBlock < 0) { return; } // get base address int ret = sceKernelGetMemBlockBase(sceBlock, ¤tHandle); if (ret < 0) { return; } rom_translation_cache = (u8*)currentHandle; ram_translation_cache = rom_translation_cache + ROM_TRANSLATION_CACHE_SIZE; bios_translation_cache = ram_translation_cache + RAM_TRANSLATION_CACHE_SIZE; rom_translation_ptr = rom_translation_cache; ram_translation_ptr = ram_translation_cache; bios_translation_ptr = bios_translation_cache; sceKernelOpenVMDomain(); translation_caches_inited = 1; } #endif if (!gamepak_rom) init_gamepak_buffer(); init_sound(1); if(!gba_screen_pixels) #ifdef _3DS gba_screen_pixels = (uint16_t*)linearMemAlign(GBA_SCREEN_PITCH * GBA_SCREEN_HEIGHT * sizeof(uint16_t), 128); #else gba_screen_pixels = (uint16_t*)malloc(GBA_SCREEN_PITCH * GBA_SCREEN_HEIGHT * sizeof(uint16_t)); #endif } void retro_deinit(void) { perf_cb.perf_log(); memory_term(); #if defined(HAVE_MMAP) && defined(HAVE_DYNAREC) munmap(rom_translation_cache, ROM_TRANSLATION_CACHE_SIZE); munmap(ram_translation_cache, RAM_TRANSLATION_CACHE_SIZE); munmap(bios_translation_cache, BIOS_TRANSLATION_CACHE_SIZE); #endif #if defined(_3DS) && defined(HAVE_DYNAREC) if (__ctr_svchax && translation_caches_inited) { uint32_t currentHandle; svcDuplicateHandle(¤tHandle, 0xFFFF8001); svcControlProcessMemory(currentHandle, rom_translation_cache, rom_translation_cache_ptr, ROM_TRANSLATION_CACHE_SIZE, MEMOP_UNMAP, 0b111); svcControlProcessMemory(currentHandle, ram_translation_cache, ram_translation_cache_ptr, RAM_TRANSLATION_CACHE_SIZE, MEMOP_UNMAP, 0b111); svcControlProcessMemory(currentHandle, bios_translation_cache, bios_translation_cache_ptr, BIOS_TRANSLATION_CACHE_SIZE, MEMOP_UNMAP, 0b111); svcCloseHandle(currentHandle); free(rom_translation_cache_ptr); free(ram_translation_cache_ptr); free(bios_translation_cache_ptr); translation_caches_inited = 0; } #endif #if defined(VITA) && defined(HAVE_DYNAREC) if(translation_caches_inited){ translation_caches_inited = 0; } #endif #ifdef _3DS linearFree(gba_screen_pixels); if (gba_processed_pixels) linearFree(gba_processed_pixels); #else free(gba_screen_pixels); if (gba_processed_pixels) free(gba_processed_pixels); #endif if (gba_screen_pixels_prev) free(gba_screen_pixels_prev); gba_screen_pixels = NULL; gba_processed_pixels = NULL; gba_screen_pixels_prev = NULL; video_post_process = NULL; } static retro_time_t retro_perf_dummy_get_time_usec() { return 0; } static retro_perf_tick_t retro_perf_dummy_get_counter() { return 0; } static uint64_t retro_perf_dummy_get_cpu_features() { return 0; } static void retro_perf_dummy_log() {} static void retro_perf_dummy_counter(struct retro_perf_counter *counter) {}; void retro_set_environment(retro_environment_t cb) { struct retro_log_callback log; environ_cb = cb; if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) log_cb = log.log; else log_cb = NULL; perf_cb = (struct retro_perf_callback){ retro_perf_dummy_get_time_usec, retro_perf_dummy_get_counter, retro_perf_dummy_get_cpu_features, retro_perf_dummy_counter, retro_perf_dummy_counter, retro_perf_dummy_counter, retro_perf_dummy_log, }; environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb); libretro_set_core_options(environ_cb); } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; } void retro_set_controller_port_device(unsigned port, unsigned device) {} void retro_reset(void) { deinit_context_switch(); update_backup(); reset_gba(); init_context_switch(); } size_t retro_serialize_size(void) { return GBA_STATE_MEM_SIZE; } bool retro_serialize(void* data, size_t size) { if (size != GBA_STATE_MEM_SIZE) return false; memset (data,0, GBA_STATE_MEM_SIZE); gba_save_state(data); return true; } bool retro_unserialize(const void* data, size_t size) { if (size != GBA_STATE_MEM_SIZE) return false; gba_load_state(data); return true; } void retro_cheat_reset(void) { } void retro_cheat_set(unsigned index, bool enabled, const char* code) {} void error_msg(const char* text) { if (log_cb) log_cb(RETRO_LOG_ERROR, "[gpSP]: %s\n", text); } void info_msg(const char* text) { if (log_cb) log_cb(RETRO_LOG_INFO, "[gpSP]: %s\n", text); } static void extract_directory(char* buf, const char* path, size_t size) { strncpy(buf, path, size - 1); buf[size - 1] = '\0'; char* base = strrchr(buf, '/'); if (base) *base = '\0'; else strncpy(buf, ".", size); } static void check_variables(int started_from_load) { struct retro_variable var; bool post_process_cc_prev; bool post_process_mix_prev; #ifdef HAVE_DYNAREC var.key = "gpsp_drc"; var.value = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (started_from_load) { if (strcmp(var.value, "disabled") == 0) dynarec_enable = 0; else if (strcmp(var.value, "enabled") == 0) dynarec_enable = 1; } } else dynarec_enable = 1; #endif var.key = "gpsp_frameskip_value"; var.value = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) frameskip_value = strtol(var.value, NULL, 10); var.key = "gpsp_frameskip_type"; var.value = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "off")) current_frameskip_type = no_frameskip; else if (!strcmp(var.value, "automatic")) current_frameskip_type = auto_frameskip; else if (!strcmp(var.value, "manual")) current_frameskip_type = manual_frameskip; } var.key = "gpsp_frameskip_variation"; var.value = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "uniform")) random_skip = 0; else if (!strcmp(var.value, "random")) random_skip = 1; } var.key = "gpsp_color_correction"; var.value = NULL; post_process_cc_prev = post_process_cc; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "disabled") == 0) post_process_cc = false; else if (strcmp(var.value, "enabled") == 0) post_process_cc = true; } var.key = "gpsp_frame_mixing"; var.value = NULL; post_process_mix_prev = post_process_mix; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "disabled") == 0) post_process_mix = false; else if (strcmp(var.value, "enabled") == 0) post_process_mix = true; } /* Check whether post processing options * have changed */ if ((post_process_cc != post_process_cc_prev) || (post_process_mix != post_process_mix_prev)) init_post_processing(); if (started_from_load) { var.key = "gpsp_save_method"; var.value = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (!strcmp(var.value, "libretro")) use_libretro_save_method = 1; else use_libretro_save_method = 0; } } } static void set_input_descriptors() { struct retro_input_descriptor descriptors[] = { { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" }, { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" }, { 0 }, }; environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, descriptors); } static void frame_time_cb(retro_usec_t usec) { frame_time = usec / 1000000.0; } static void set_memory_descriptors(void) { const uint64_t mem = RETRO_MEMORY_SYSTEM_RAM; struct retro_memory_descriptor desc[9] = { { mem, iwram, 0x00000 + 0x8000, 0x3000000, 0, 0, 0x8000, NULL }, { mem, ewram, 0x00000 + 0x8000, 0x2000000, 0, 0, 0x8000, NULL }, { mem, ewram, 0x10000 + 0x8000, 0x2008000, 0, 0, 0x8000, NULL }, { mem, ewram, 0x20000 + 0x8000, 0x2010000, 0, 0, 0x8000, NULL }, { mem, ewram, 0x30000 + 0x8000, 0x2018000, 0, 0, 0x8000, NULL }, { mem, ewram, 0x40000 + 0x8000, 0x2020000, 0, 0, 0x8000, NULL }, { mem, ewram, 0x50000 + 0x8000, 0x2028000, 0, 0, 0x8000, NULL }, { mem, ewram, 0x60000 + 0x8000, 0x2030000, 0, 0, 0x8000, NULL }, { mem, ewram, 0x70000 + 0x8000, 0x2038000, 0, 0, 0x8000, NULL } }; struct retro_memory_map retromap = { desc, sizeof(desc) / sizeof(desc[0]) }; environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap); } bool retro_load_game(const struct retro_game_info* info) { if (!info) return false; use_libretro_save_method = 0; check_variables(1); set_input_descriptors(); #if defined(HAVE_DYNAREC) if (dynarec_enable) { #if defined(HAVE_MMAP) rom_translation_cache = mmap(NULL, ROM_TRANSLATION_CACHE_SIZE, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0); ram_translation_cache = mmap(NULL, RAM_TRANSLATION_CACHE_SIZE, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0); bios_translation_cache = mmap(NULL, BIOS_TRANSLATION_CACHE_SIZE, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0); rom_translation_ptr = rom_translation_cache; ram_translation_ptr = ram_translation_cache; bios_translation_ptr = bios_translation_cache; #elif defined(_3DS) dynarec_enable = __ctr_svchax; rom_translation_ptr = rom_translation_cache; ram_translation_ptr = ram_translation_cache; bios_translation_ptr = bios_translation_cache; #elif defined(PSP) || defined(VITA) dynarec_enable = 1; rom_translation_ptr = rom_translation_cache; ram_translation_ptr = ram_translation_cache; bios_translation_ptr = bios_translation_cache; #endif } else dynarec_enable = 0; #else dynarec_enable = 0; #endif struct retro_frame_time_callback frame_cb = { frame_time_cb, 1000000 / ((float) GBA_FPS) }; environ_cb(RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK, &frame_cb); char filename_bios[MAX_PATH]; const char* dir = NULL; enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) info_msg("RGB565 is not supported."); extract_directory(main_path, info->path, sizeof(main_path)); if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) strncpy(filename_bios, dir, sizeof(filename_bios)); else strncpy(filename_bios, main_path, sizeof(filename_bios)); strncat(filename_bios, "/gba_bios.bin", sizeof(filename_bios)); if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) strncpy(save_path, dir, sizeof(save_path)); else strncpy(save_path, main_path, sizeof(save_path)); if (load_bios(filename_bios) != 0) { error_msg("Could not load BIOS image file."); return false; } if (bios_rom[0] != 0x18) { info_msg("You have an incorrect BIOS image."); info_msg("While many games will work fine, some will not."); info_msg("It is strongly recommended that you obtain the correct BIOS file."); } memset(gamepak_backup, -1, sizeof(gamepak_backup)); gamepak_filename[0] = 0; if (load_gamepak(info, info->path) != 0) { error_msg("Could not load the game file."); return false; } reset_gba(); init_context_switch(); set_memory_descriptors(); return true; } bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) { return false; } void retro_unload_game(void) { deinit_context_switch(); update_backup(); } unsigned retro_get_region(void) { return RETRO_REGION_NTSC; } void* retro_get_memory_data(unsigned id) { switch (id) { case RETRO_MEMORY_SAVE_RAM: if (use_libretro_save_method) return gamepak_backup; break; default: break; } return 0; } size_t retro_get_memory_size(unsigned id) { switch (id) { case RETRO_MEMORY_SAVE_RAM: if (use_libretro_save_method) { switch(backup_type) { case BACKUP_SRAM: if(sram_size == SRAM_SIZE_32KB) return 0x8000; else return 0x10000; break; case BACKUP_FLASH: if(flash_size == FLASH_SIZE_64KB) return 0x10000; else return 0x20000; break; case BACKUP_EEPROM: if(eeprom_size == EEPROM_512_BYTE) return 0x200; else return 0x2000; break; // assume 128KB save, regardless if rom supports battery saves // this is needed because gba cannot provide initially the backup save size // until a few cycles has passed (unless provided by a database) case BACKUP_NONE: default: return (1024 * 128); break; } } break; default: break; } return 0; } void retro_run(void) { bool updated = false; update_input(); input_poll_cb(); s32 used_frameskip = frameskip_value; skip_next_frame = 0; if(current_frameskip_type == auto_frameskip) { if(frame_time > MAX_FRAME_TIME) { if(num_skipped_frames < frameskip_value) { skip_next_frame = 1; num_skipped_frames++; } else { num_skipped_frames = 0; } } } else if(current_frameskip_type == manual_frameskip) { frameskip_counter = (frameskip_counter + 1) % (used_frameskip + 1); if(random_skip) { if(frameskip_counter != (rand() % (used_frameskip + 1))) skip_next_frame = 1; } else { if(frameskip_counter) skip_next_frame = 1; } } switch_to_cpu_thread(); render_audio(); /* Skip the video callback when skipping frames so the frontend can properly report FPS */ if (!skip_next_frame) video_run(); if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) check_variables(0); } unsigned retro_api_version(void) { return RETRO_API_VERSION; }