/* gameplaySP * * Copyright (C) 2006 Exophase * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "common.h" #include timer_type timer[4]; u32 global_cycles_per_instruction = 1; u32 cpu_ticks = 0; u32 execute_cycles = 960; s32 video_count = 960; u32 ticks; u32 arm_frame = 0; u32 thumb_frame = 0; u32 last_frame = 0; u32 cycle_memory_access = 0; u32 cycle_pc_relative_access = 0; u32 cycle_sp_relative_access = 0; u32 cycle_block_memory_access = 0; u32 cycle_block_memory_sp_access = 0; u32 cycle_block_memory_words = 0; u32 cycle_dma16_words = 0; u32 cycle_dma32_words = 0; u32 flush_ram_count = 0; u32 gbc_update_count = 0; u32 oam_update_count = 0; char main_path[512]; char save_path[512]; void trigger_ext_event(); #define check_count(count_var) \ if(count_var < execute_cycles) \ execute_cycles = count_var; \ #define check_timer(timer_number) \ if(timer[timer_number].status == TIMER_PRESCALE) \ check_count(timer[timer_number].count); \ #define update_timer(timer_number) \ if(timer[timer_number].status != TIMER_INACTIVE) \ { \ if(timer[timer_number].status != TIMER_CASCADE) \ { \ timer[timer_number].count -= execute_cycles; \ io_registers[REG_TM##timer_number##D] = \ -(timer[timer_number].count >> timer[timer_number].prescale); \ } \ \ if(timer[timer_number].count <= 0) \ { \ if(timer[timer_number].irq == TIMER_TRIGGER_IRQ) \ irq_raised |= IRQ_TIMER##timer_number; \ \ if((timer_number != 3) && \ (timer[timer_number + 1].status == TIMER_CASCADE)) \ { \ timer[timer_number + 1].count--; \ io_registers[REG_TM0D + (timer_number + 1) * 2] = \ -(timer[timer_number + 1].count); \ } \ \ if(timer_number < 2) \ { \ if(timer[timer_number].direct_sound_channels & 0x01) \ sound_timer(timer[timer_number].frequency_step, 0); \ \ if(timer[timer_number].direct_sound_channels & 0x02) \ sound_timer(timer[timer_number].frequency_step, 1); \ } \ \ timer[timer_number].count += \ (timer[timer_number].reload << timer[timer_number].prescale); \ } \ } \ void init_main() { u32 i; for(i = 0; i < 4; i++) { dma[i].start_type = DMA_INACTIVE; dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND; timer[i].status = TIMER_INACTIVE; timer[i].reload = 0x10000; timer[i].stop_cpu_ticks = 0; } timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH; timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE; cpu_ticks = 0; execute_cycles = 960; video_count = 960; flush_translation_cache_rom(); flush_translation_cache_ram(); flush_translation_cache_bios(); } u32 no_alpha = 0; u32 update_gba() { irq_type irq_raised = IRQ_NONE; do { cpu_ticks += execute_cycles; reg[CHANGED_PC_STATUS] = 0; if(gbc_sound_update) { gbc_update_count++; update_gbc_sound(cpu_ticks); gbc_sound_update = 0; } update_timer(0); update_timer(1); update_timer(2); update_timer(3); video_count -= execute_cycles; if(video_count <= 0) { u32 vcount = io_registers[REG_VCOUNT]; u32 dispstat = io_registers[REG_DISPSTAT]; if((dispstat & 0x02) == 0) { // Transition from hrefresh to hblank video_count += (272); dispstat |= 0x02; if((dispstat & 0x01) == 0) { u32 i; if(oam_update) oam_update_count++; if(no_alpha) io_registers[REG_BLDCNT] = 0; update_scanline(); // If in visible area also fire HDMA for(i = 0; i < 4; i++) { if(dma[i].start_type == DMA_START_HBLANK) dma_transfer(dma + i); } } if(dispstat & 0x10) irq_raised |= IRQ_HBLANK; } else { // Transition from hblank to next line video_count += 960; dispstat &= ~0x02; vcount++; if(vcount == 160) { // Transition from vrefresh to vblank u32 i; dispstat |= 0x01; if(dispstat & 0x8) { irq_raised |= IRQ_VBLANK; } affine_reference_x[0] = (s32)(address32(io_registers, 0x28) << 4) >> 4; affine_reference_y[0] = (s32)(address32(io_registers, 0x2C) << 4) >> 4; affine_reference_x[1] = (s32)(address32(io_registers, 0x38) << 4) >> 4; affine_reference_y[1] = (s32)(address32(io_registers, 0x3C) << 4) >> 4; for(i = 0; i < 4; i++) { if(dma[i].start_type == DMA_START_VBLANK) dma_transfer(dma + i); } } else if(vcount == 228) { // Transition from vblank to next screen dispstat &= ~0x01; /* printf("frame update (%x), %d instructions total, %d RAM flushes\n", reg[REG_PC], instruction_count - last_frame, flush_ram_count); last_frame = instruction_count; */ /* printf("%d gbc audio updates\n", gbc_update_count); printf("%d oam updates\n", oam_update_count); */ gbc_update_count = 0; oam_update_count = 0; flush_ram_count = 0; switch_to_main_thread(); update_gbc_sound(cpu_ticks); gbc_sound_update = 0; process_cheats(); vcount = 0; } if(vcount == (dispstat >> 8)) { // vcount trigger dispstat |= 0x04; if(dispstat & 0x20) { irq_raised |= IRQ_VCOUNT; } } else { dispstat &= ~0x04; } io_registers[REG_VCOUNT] = vcount; } io_registers[REG_DISPSTAT] = dispstat; } if(irq_raised) raise_interrupt(irq_raised); execute_cycles = video_count; check_timer(0); check_timer(1); check_timer(2); check_timer(3); } while(reg[CPU_HALT_STATE] != CPU_ACTIVE); return execute_cycles; } void reset_gba() { init_main(); init_memory(); init_cpu(); reset_sound(); } u32 file_length(const char *dummy, FILE *fp) { #ifdef PSP_BUILD SceIoStat stats; sceIoGetstat(filename, &stats); return stats.st_size; #else u32 length; fseek(fp, 0, SEEK_END); length = ftell(fp); fseek(fp, 0, SEEK_SET); return length; #endif } void change_ext(const char *src, char *buffer, const char *extension) { char *dot_position; strcpy(buffer, src); dot_position = strrchr(buffer, '.'); if(dot_position) strcpy(dot_position, extension); } #define main_savestate_builder(type) \ void main_##type##_savestate(void) \ { \ state_mem_##type##_variable(cpu_ticks); \ state_mem_##type##_variable(execute_cycles); \ state_mem_##type##_variable(video_count); \ state_mem_##type##_array(timer); \ } main_savestate_builder(read) main_savestate_builder(write) void printout(void *str, u32 val) { printf(str, val); }