/* gameplaySP * * Copyright (C) 2006 Exophase * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef VIDEO_H #define VIDEO_H void update_scanline(); #ifndef __LIBRETRO__ void update_screen(); #endif void init_video(); void video_resolution_large(); void video_resolution_small(); void clear_screen(u16 color); void blit_to_screen(u16 *src, u32 w, u32 h, u32 x, u32 y); u16 *copy_screen(); void flip_screen(); void video_write_savestate(void); void video_read_savestate(void); void debug_screen_clear(); void debug_screen_start(); void debug_screen_end(); void debug_screen_printf(const char *format, ...); void debug_screen_printl(const char *format, ...); void debug_screen_newline(u32 count); void debug_screen_update(); extern u32 frame_speed; extern u32 resolution_width, resolution_height; extern s32 affine_reference_x[2]; extern s32 affine_reference_y[2]; typedef void (* tile_render_function)(u32 layer_number, u32 start, u32 end, void *dest_ptr); typedef void (* bitmap_render_function)(u32 start, u32 end, void *dest_ptr); typedef struct { tile_render_function normal_render_base; tile_render_function normal_render_transparent; tile_render_function alpha_render_base; tile_render_function alpha_render_transparent; tile_render_function color16_render_base; tile_render_function color16_render_transparent; tile_render_function color32_render_base; tile_render_function color32_render_transparent; } tile_layer_render_struct; typedef struct { bitmap_render_function normal_render; } bitmap_layer_render_struct; typedef enum { unscaled, scaled_aspect, fullscreen, } video_scale_type; typedef enum { filter_nearest, filter_bilinear } video_filter_type; extern video_scale_type screen_scale; extern video_scale_type current_scale; extern video_filter_type screen_filter; void set_gba_resolution(video_scale_type scale); #ifdef __LIBRETRO__ extern u16 gba_screen_pixels[GBA_SCREEN_PITCH * GBA_SCREEN_HEIGHT]; #endif #endif