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author | johndoe123 | 2012-10-01 11:04:36 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:43:45 +0200 |
commit | 0c5a5b3c62826904166847b2626fe37b62023547 (patch) | |
tree | b6cc4b9c9bfd0af715d7ec90e8335e8678921771 | |
parent | 3651d982c4229fb77d371836cdc3ddbca156d980 (diff) | |
download | scummvm-rg350-0c5a5b3c62826904166847b2626fe37b62023547.tar.gz scummvm-rg350-0c5a5b3c62826904166847b2626fe37b62023547.tar.bz2 scummvm-rg350-0c5a5b3c62826904166847b2626fe37b62023547.zip |
NEVERHOOD: Change sound stuff in Module2400
-rw-r--r-- | engines/neverhood/module2400.cpp | 48 | ||||
-rw-r--r-- | engines/neverhood/module2400.h | 10 |
2 files changed, 23 insertions, 35 deletions
diff --git a/engines/neverhood/module2400.cpp b/engines/neverhood/module2400.cpp index f1f9f04777..6c120069b7 100644 --- a/engines/neverhood/module2400.cpp +++ b/engines/neverhood/module2400.cpp @@ -201,7 +201,7 @@ static const uint32 kAsScene2401WaterSpitFileHashes1[] = { }; AsScene2401WaterSpit::AsScene2401WaterSpit(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200), _soundResource(vm) { + : AnimatedSprite(vm, 1200) { SetUpdateHandler(&AnimatedSprite::update); SetMessageHandler(&AsScene2401WaterSpit::handleMessage); @@ -217,13 +217,13 @@ uint32 AsScene2401WaterSpit::handleMessage(int messageNum, const MessageParam &p switch (messageNum) { case 0x100D: if (param.asInteger() == 0x120A0013) - _soundResource.play(kAsScene2401WaterSpitFileHashes1[_soundIndex]); + playSound(0, kAsScene2401WaterSpitFileHashes1[_soundIndex]); break; case 0x2000: _x = 240; _y = 447; _soundIndex = getSubVar(0x0800547C, param.asInteger()); - _soundResource.play(0x48640244); + playSound(0, 0x48640244); startAnimation(kAsScene2401WaterSpitFileHashes2[param.asInteger()], 0, -1); setVisible(true); break; @@ -323,7 +323,7 @@ uint32 AsScene2401WaterFlushing::handleMessage(int messageNum, const MessagePara } AsScene2401Door::AsScene2401Door(NeverhoodEngine *vm, bool isOpen) - : AnimatedSprite(vm, 1100), _countdown(0), _isOpen(isOpen), _soundResource(vm) { + : AnimatedSprite(vm, 1100), _countdown(0), _isOpen(isOpen) { createSurface1(0x44687810, 100); _x = 320; @@ -348,7 +348,7 @@ void AsScene2401Door::update() { startAnimation(0x44687810, -1, -1); _newStickFrameIndex = 0; _playBackwards = true; - _soundResource.play(calcHash("fxDoorClose38")); + playSound(0, calcHash("fxDoorClose38")); } AnimatedSprite::update(); } @@ -370,7 +370,7 @@ uint32 AsScene2401Door::handleMessage(int messageNum, const MessageParam ¶m, _isOpen = true; setVisible(true); startAnimation(0x44687810, 0, -1); - _soundResource.play(calcHash("fxDoorOpen38")); + playSound(0, calcHash("fxDoorOpen38")); NextState(&AsScene2401Door::stDoorOpenFinished); } break; @@ -385,7 +385,7 @@ void AsScene2401Door::stDoorOpenFinished() { Scene2401::Scene2401(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule, true), _countdown1(0), _countdown2(0), _flag(false), - _soundToggle(false), _asWaterSpitIndex(0), _soundResource1(vm), _soundResource2(vm) { + _soundToggle(false), _asWaterSpitIndex(0) { _vm->gameModule()->initScene2401Vars(); @@ -545,7 +545,7 @@ uint32 Scene2401::handleMessage(int messageNum, const MessageParam ¶m, Entit } else if (sender == _ssFloorButton && getGlobalVar(0x4E0BE910)) { _countdown2 = 144; sendMessage(_asFlowingWater, 0x2002, 0); - _soundResource1.play(0xE1130324); + playSound(0, 0xE1130324); } break; case 0x482A: @@ -562,9 +562,9 @@ uint32 Scene2401::handleMessage(int messageNum, const MessageParam ¶m, Entit void Scene2401::playPipeSound(uint32 fileHash) { if (_soundToggle) - _soundResource1.play(fileHash); + playSound(0, fileHash); else - _soundResource2.play(fileHash); + playSound(1, fileHash); _soundToggle = !_soundToggle; } @@ -577,7 +577,7 @@ static const uint32 kScene2402FileHashes[] = { }; AsScene2402Door::AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool isOpen) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isOpen(isOpen), _soundResource(vm) { + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isOpen(isOpen) { SetUpdateHandler(&AsScene2402Door::update); SetMessageHandler(&AsScene2402Door::handleMessage); @@ -600,7 +600,7 @@ void AsScene2402Door::update() { setVisible(true); startAnimation(0x80495831, -1, -1); _playBackwards = true; - _soundResource.play(calcHash("fxDoorClose38")); + playSound(0, calcHash("fxDoorClose38")); NextState(&AsScene2402Door::stDoorClosingFinished); } AnimatedSprite::update(); @@ -623,7 +623,7 @@ uint32 AsScene2402Door::handleMessage(int messageNum, const MessageParam ¶m, setVisible(true); startAnimation(0x80495831, 0, -1); _newStickFrameIndex = -2; - _soundResource.play(calcHash("fxDoorOpen38")); + playSound(0, calcHash("fxDoorOpen38")); break; } return messageResult; @@ -635,8 +635,7 @@ void AsScene2402Door::stDoorClosingFinished() { } AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klayman *klayman) - : AnimatedSprite(vm, 1100), _klayman(klayman), _countdown1(0), _countdown2(0), - _soundResource(vm) { + : AnimatedSprite(vm, 1100), _klayman(klayman), _countdown1(0), _countdown2(0) { createSurface(100, 640, 480); // TODO Use correct size from the two hashes SetMessageHandler(&Sprite::handleMessage); @@ -645,7 +644,7 @@ AsScene2402TV::AsScene2402TV(NeverhoodEngine *vm, Klayman *klayman) setDoDeltaX(1); if (!getGlobalVar(0x92603A79)) { - _soundResource.load(0x58208810); + loadSound(0, 0x58208810); _countdown1 = 48; startAnimation(0x4919397A, 0, -1); _newStickFrameIndex = 0; @@ -709,7 +708,7 @@ uint32 AsScene2402TV::hmJoke(int messageNum, const MessageParam ¶m, Entity * switch (messageNum) { case 0x100D: if (param.asInteger() == 0x431EA0B0) { - _soundResource.play(); + playSound(0); } break; case 0x3002: @@ -720,8 +719,7 @@ uint32 AsScene2402TV::hmJoke(int messageNum, const MessageParam ¶m, Entity * } Scene2402::Scene2402(NeverhoodEngine *vm, Module *parentModule, int which) - : Scene(vm, parentModule, true), _countdown(0), _soundToggle(false), - _soundResource1(vm), _soundResource2(vm) { + : Scene(vm, parentModule, true), _countdown(0), _soundToggle(false) { _surfaceFlag = true; SetMessageHandler(&Scene2402::handleMessage); @@ -816,14 +814,14 @@ uint32 Scene2402::handleMessage(int messageNum, const MessageParam ¶m, Entit void Scene2402::playPipeSound(uint32 fileHash) { if (_soundToggle) - _soundResource1.play(fileHash); + playSound(0, fileHash); else - _soundResource2.play(fileHash); + playSound(1, fileHash); _soundToggle = !_soundToggle; } Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which) - : Scene(vm, parentModule, true), _soundResource1(vm), _soundResource2(vm) { + : Scene(vm, parentModule, true) { Sprite *tempSprite; @@ -868,7 +866,7 @@ Scene2403::Scene2403(NeverhoodEngine *vm, Module *parentModule, int which) tempSprite->setClipRect(_sprite1->getDrawRect().x, 0, 640, _sprite2->getDrawRect().y2()); _klayman->setClipRect(_sprite1->getDrawRect().x, 0, 640, _sprite2->getDrawRect().y2()); - _soundResource2.load(calcHash("fxFogHornSoft")); + loadSound(1, calcHash("fxFogHornSoft")); } @@ -894,10 +892,10 @@ uint32 Scene2403::handleMessage(int messageNum, const MessageParam ¶m, Entit if (sender == _ssButton) { if (getSubVar(0x14800353, 0x304008D2)) { setSubVar(0x14800353, 0x304008D2, 0); - _soundResource1.play(calcHash("fx3LocksDisable")); + playSound(0, calcHash("fx3LocksDisable")); } else { setSubVar(0x14800353, 0x304008D2, 1); - _soundResource2.play(); + playSound(1); } } break; diff --git a/engines/neverhood/module2400.h b/engines/neverhood/module2400.h index e29f03da9a..bbfa47d07a 100644 --- a/engines/neverhood/module2400.h +++ b/engines/neverhood/module2400.h @@ -54,7 +54,6 @@ public: AsScene2401WaterSpit(NeverhoodEngine *vm); protected: int _soundIndex; - SoundResource _soundResource; uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; @@ -83,7 +82,6 @@ public: protected: int _countdown; bool _isOpen; - SoundResource _soundResource; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); void stDoorOpenFinished(); @@ -107,8 +105,6 @@ protected: int _countdown2; int _pipeStatus; int _asWaterSpitIndex; - SoundResource _soundResource1; - SoundResource _soundResource2; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); void playPipeSound(uint32 fileHash); @@ -121,7 +117,6 @@ protected: Scene *_parentScene; int _countdown; bool _isOpen; - SoundResource _soundResource; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); void stDoorClosingFinished(); @@ -135,7 +130,6 @@ protected: Klayman *_klayman; int _countdown1; int _countdown2; - SoundResource _soundResource; void upWait(); void upFocusKlayman(); void stJokeFinished(); @@ -155,8 +149,6 @@ protected: int _pipeStatus; int _countdown; bool _soundToggle; - SoundResource _soundResource1; - SoundResource _soundResource2; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); void playPipeSound(uint32 fileHash); @@ -173,8 +165,6 @@ protected: Sprite *_class545; Sprite *_asLightCord; bool _flag1; - SoundResource _soundResource1; - SoundResource _soundResource2; uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; |