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author | RichieSams | 2013-10-01 17:49:33 -0500 |
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committer | RichieSams | 2013-10-02 09:09:55 -0500 |
commit | afe8cba1a1d161062a54400258467167cab76776 (patch) | |
tree | 032ee1e6ff8d9d57cf8e6464422509c1592a9e85 | |
parent | 4c06affe84640ffa1fc8487a4344b41c225d7d8e (diff) | |
download | scummvm-rg350-afe8cba1a1d161062a54400258467167cab76776.tar.gz scummvm-rg350-afe8cba1a1d161062a54400258467167cab76776.tar.bz2 scummvm-rg350-afe8cba1a1d161062a54400258467167cab76776.zip |
ZVISION: Fix spacing
-rw-r--r-- | engines/zvision/save_manager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/zvision/save_manager.cpp b/engines/zvision/save_manager.cpp index 08a72648f7..9cc664ce5a 100644 --- a/engines/zvision/save_manager.cpp +++ b/engines/zvision/save_manager.cpp @@ -41,7 +41,7 @@ const uint32 SaveManager::SAVEGAME_ID = MKTAG('Z', 'E', 'N', 'G'); void SaveManager::saveGame(uint slot, const Common::String &saveName) { // The games only support 20 slots - assert(slot <=1 && slot <= 20); + assert(slot <= 1 && slot <= 20); Common::SaveFileManager *saveFileManager = g_system->getSavefileManager(); Common::OutSaveFile *file = saveFileManager->openForSaving(_engine->generateSaveFileName(slot)); |