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authorMax Horn2003-05-31 15:04:51 +0000
committerMax Horn2003-05-31 15:04:51 +0000
commitda6ca85dfc7be716cd62f89d1476d24a48c59543 (patch)
tree8388dff4a7c6d5283ebf090340dd04f1b1c02633
parent6c92fc12c0b253ec6f9b9e53ce251903797a4748 (diff)
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don't be so verbose on low debug levels
svn-id: r8180
-rw-r--r--scumm/imuse_digi.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/scumm/imuse_digi.cpp b/scumm/imuse_digi.cpp
index 8f122f5021..5800b555a0 100644
--- a/scumm/imuse_digi.cpp
+++ b/scumm/imuse_digi.cpp
@@ -780,7 +780,7 @@ void IMuseDigital::handler() {
}
void IMuseDigital::startSound(int sound) {
- debug(2, "IMuseDigital::startSound(%d)", sound);
+ debug(5, "IMuseDigital::startSound(%d)", sound);
int32 l;
for(l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
@@ -941,7 +941,7 @@ void IMuseDigital::startSound(int sound) {
}
void IMuseDigital::stopSound(int sound) {
- debug(2, "IMuseDigital::stopSound(%d)", sound);
+ debug(5, "IMuseDigital::stopSound(%d)", sound);
for (int32 l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
if ((_channel[l]._idSound == sound) && (_channel[l]._used == true)) {
_channel[l]._toBeRemoved = true;
@@ -977,10 +977,10 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
case 12:
switch (sub_cmd) {
case 5:
- debug(2, "IMuseDigital::doCommand 12,5 sample(%d), param(%d)", sample, d);
+ debug(5, "IMuseDigital::doCommand 12,5 sample(%d), param(%d)", sample, d);
return 0;
case 6: // volume control (0-127)
- debug(2, "IMuseDigital::doCommand setting volume sample(%d), volume(%d)", sample, d);
+ debug(5, "IMuseDigital::doCommand setting volume sample(%d), volume(%d)", sample, d);
for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
if ((_channel[l]._idSound == sample) && (_channel[l]._used == true)) {
chan = l;
@@ -988,7 +988,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
}
}
if (chan == -1) {
- debug(2, "IMuseDigital::doCommand 12,6 sample(%d) not exist in channels", sample);
+ debug(5, "IMuseDigital::doCommand 12,6 sample(%d) not exist in channels", sample);
return 1;
}
_channel[chan]._volume = d;
@@ -1006,7 +1006,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
}
return 0;
case 7: // right volume control (0-127)
- debug(2, "IMuseDigital::doCommand setting right volume sample(%d),volume(%d)", sample, d);
+ debug(5, "IMuseDigital::doCommand setting right volume sample(%d),volume(%d)", sample, d);
for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
if ((_channel[l]._idSound == sample) && (_channel[l]._used == true)) {
chan = l;
@@ -1014,7 +1014,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
}
}
if (chan == -1) {
- debug(2, "IMuseDigital::doCommand 12,7 sample(%d) not exist in channels", sample);
+ debug(5, "IMuseDigital::doCommand 12,7 sample(%d) not exist in channels", sample);
return 1;
}
_channel[chan]._volumeRight = d;
@@ -1026,7 +1026,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
case 14:
switch (sub_cmd) {
case 6: // fade volume control
- debug(2, "IMuseDigital::doCommand fading volume sample(%d),fade(%d, %d)", sample, d, e);
+ debug(5, "IMuseDigital::doCommand fading volume sample(%d),fade(%d, %d)", sample, d, e);
for (l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
if ((_channel[l]._idSound == sample) && (_channel[l]._used == true)) {
chan = l;
@@ -1034,7 +1034,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
}
}
if (chan == -1) {
- debug(2, "IMuseDigital::doCommand 14,6 sample %d not exist in channels", sample);
+ debug(5, "IMuseDigital::doCommand 14,6 sample %d not exist in channels", sample);
return 1;
}
_channel[chan]._volumeFade = d;
@@ -1048,7 +1048,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
tmp /= 2;
}
_channel[chan]._volumeFadeStep = tmp;
- debug(2, "volumeFade is %d, step is %d\n", d, tmp);
+ debug(5, "volumeFade is %d, step is %d\n", d, tmp);
return 0;
default:
@@ -1062,7 +1062,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
} else if (param == 16) {
switch (cmd) {
case 0: // play music (state)
- debug(2, "IMuseDigital::doCommand 0x1000 (%d)", b);
+ debug(5, "IMuseDigital::doCommand 0x1000 (%d)", b);
if (_scumm->_gameId == GID_DIG) {
for(l = 0;; l++) {
if (_digStateMusicMap[l].room == -1) {
@@ -1070,7 +1070,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
}
if (_digStateMusicMap[l].room == b) {
int16 music = _digStateMusicMap[l].table_index;
- debug(2, "Play imuse music: %s, %s, %s", _digStateMusicTable[music].name, _digStateMusicTable[music].title, _digStateMusicTable[music].filename);
+ debug(5, "Play imuse music: %s, %s, %s", _digStateMusicTable[music].name, _digStateMusicTable[music].title, _digStateMusicTable[music].filename);
if (_digStateMusicTable[music].filename[0] != 0) {
_scumm->_sound->playBundleMusic((const char *)_digStateMusicTable[music].filename);
}
@@ -1089,7 +1089,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
return 1;
}
if ((_comiStateMusicTable[l].index == b)) {
- debug(2, "Play imuse music: %s, %s, %s", _comiStateMusicTable[l].name, _comiStateMusicTable[l].title, _comiStateMusicTable[l].filename);
+ debug(5, "Play imuse music: %s, %s, %s", _comiStateMusicTable[l].name, _comiStateMusicTable[l].title, _comiStateMusicTable[l].filename);
if (_comiStateMusicTable[l].filename[0] != 0) {
_scumm->_sound->playBundleMusic((const char *)_comiStateMusicTable[l].filename);
}
@@ -1102,7 +1102,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
return 1;
}
if (_ftStateMusicTable[l].index == b) {
- debug(2, "Play imuse music: %s, %s", _ftStateMusicTable[l].name, _ftStateMusicTable[l].audioname);
+ debug(5, "Play imuse music: %s, %s", _ftStateMusicTable[l].name, _ftStateMusicTable[l].audioname);
if (_ftStateMusicTable[l].audioname[0] != 0) {
for(r = 0; r < _scumm->_numAudioNames; r++) {
if (strcmp(_ftStateMusicTable[l].audioname, &_scumm->_audioNames[r * 9]) == 0) {
@@ -1116,14 +1116,14 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
}
return 0;
case 1: // play music (seq)
- debug(2, "IMuseDigital::doCommand 0x1001 (%d)", b);
+ debug(5, "IMuseDigital::doCommand 0x1001 (%d)", b);
if (_scumm->_gameId == GID_DIG) {
for(l = 0;; l++) {
if (_digSeqMusicTable[l].index == -1) {
return 1;
}
if ((_digSeqMusicTable[l].index == b)) {
- debug(2, "Play imuse music: %s, %s, %s", _digSeqMusicTable[l].name, _digSeqMusicTable[l].title, _digSeqMusicTable[l].filename);
+ debug(5, "Play imuse music: %s, %s, %s", _digSeqMusicTable[l].name, _digSeqMusicTable[l].title, _digSeqMusicTable[l].filename);
if (_digSeqMusicTable[l].filename[0] != 0) {
_scumm->_sound->playBundleMusic((const char *)_digSeqMusicTable[l].filename);
}
@@ -1136,7 +1136,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
return 1;
}
if ((_comiSeqMusicTable[l].index == b)) {
- debug(2, "Play imuse music: %s, %s, %s", _comiSeqMusicTable[l].name, _comiSeqMusicTable[l].title, _comiSeqMusicTable[l].filename);
+ debug(5, "Play imuse music: %s, %s, %s", _comiSeqMusicTable[l].name, _comiSeqMusicTable[l].title, _comiSeqMusicTable[l].filename);
if (_comiSeqMusicTable[l].filename[0] != 0) {
_scumm->_sound->playBundleMusic((const char *)_comiSeqMusicTable[l].filename);
}
@@ -1149,7 +1149,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
return 1;
}
if (_ftSeqMusicTable[l].index == b) {
- debug(2, "Play imuse music: %s, %s", _ftSeqMusicTable[l].name, _ftSeqMusicTable[l].audioname);
+ debug(5, "Play imuse music: %s, %s", _ftSeqMusicTable[l].name, _ftSeqMusicTable[l].audioname);
if (_ftSeqMusicTable[l].audioname[0] != 0) {
for(r = 0; r < _scumm->_numAudioNames; r++) {
if (strcmp(_ftSeqMusicTable[l].audioname, &_scumm->_audioNames[r * 9]) == 0) {
@@ -1163,10 +1163,10 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
}
return 0;
case 2: // dummy in DIG and CMI
- debug(2, "IMuseDigital::doCommand 0x1002 (%d)", b);
+ debug(5, "IMuseDigital::doCommand 0x1002 (%d)", b);
return 0;
case 3: // ??? (stream related)
- debug(2, "IMuseDigital::doCommand 0x1003 (%d,%d)", b, c);
+ debug(5, "IMuseDigital::doCommand 0x1003 (%d,%d)", b, c);
return 0;
default:
warning("IMuseDigital::doCommand (0x1xxx) DEFAULT command %d", cmd);
@@ -1178,7 +1178,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
}
int IMuseDigital::getSoundStatus(int sound) {
- debug(2, "IMuseDigital::getSoundStatus(%d)", sound);
+ debug(5, "IMuseDigital::getSoundStatus(%d)", sound);
for (int32 l = 0; l < MAX_DIGITAL_CHANNELS; l++) {
if ((_channel[l]._idSound == sound) && (_channel[l]._used == true)) {
return 1;